XCOM 2
Kiruka's Templar Overhaul For LWOTC (OLD, UNSUPPORTED)
10 Comments
Bastion 30 Jul, 2022 @ 4:37am 
I love this mod, but i was wondering if there was any way for the templars psionics to work with any other weapon bar shard gauntlets?
Kiruka  [author] 23 May, 2021 @ 9:53pm 
@ikebm248 You'll have to do that in LWOTC's configs, my Templar mod doesn't make any changes to their weapons, for the moment.
ikebm248 23 May, 2021 @ 5:48pm 
I just noticed my Templars now have shields. I know this is intentional and I maybe alone in my opinion, but I like the old Templar better. How can I edit out the shield features?
Kiruka  [author] 3 May, 2021 @ 9:50am 
Dev Build 26 of Long War of the Chosen just released, which overhauls the Templar considerably. I'll be updating this mod soon to take advantage of those changes.
Kiruka  [author] 7 Mar, 2021 @ 9:50am 
@Haerzog: Try going into your XComLW_Overhaul.ini in LWOTC, and find this option: USE_ACTION_ICON_COLORS . Change it from TRUE to FALSE . Then, in-game (not from the main menu, you need to be loaded into a campaign proper), look through your settings for "Use Base Game Ability HUD" or something with similar wording, and activate it.

The LWOTC melee freeze bug is inconsistent with what mods cause it, but the above steps fix it for a lot of people. Overall it's a very cursed bug and it's not one I have the skill to find a permanent solution for.
Haerzog 6 Mar, 2021 @ 8:29pm 
Strangely only consistent when this and Shield Rework are active. If both are off it doesn't freeze, but if either are active, or both, it freezes.
Haerzog 6 Mar, 2021 @ 8:10pm 
I am getting a consistent freeze when trying to use Rend on an enemy.
Zarkil 23 Jan, 2021 @ 5:15pm 
@kiruka You'd better stop with all that handy advice, it only leads to more people asking questions :)
Kiruka  [author] 18 Jan, 2021 @ 3:22pm 
@MrMister I don't really need to make something like that, though. You can always just go into the XComLatentPsionics.ini and add them to ineligible classes. If you want to snag my XCOM rows or whatnot it's a simple copy and paste job.
MrMister 18 Jan, 2021 @ 3:01pm 
Interesting that you decided to address the broken Psi stat from Psi Overhaul training by deleting its innate class psi growth and giving te plars a 100% psi talent chance (which IIRC is Psi Overhaul’s default) instead of making them ineligible on the basis of differently-sourced/fueled powers, like Chimera Heroes does.


Would you consider an alternate version that renders them ineligible but keeps their psi growth?