Garry's Mod

Garry's Mod

Hurt animation / poise
57 Comments
Aster 4 Jun @ 5:06am 
This is nice, but it keeps resetting my stats like jump and speed. i was using player depends model height
Ajiliffe 13 Apr @ 11:56am 
its cool
AstoraNoble 27 Jan @ 4:00am 
does literally nothing, cool
lupita198912 7 Jan, 2024 @ 5:44pm 
cool beanz
Muchtoodog 5 Dec, 2023 @ 5:35pm 
theres required items for a reason
Bacon The Protogen 13 Aug, 2022 @ 7:51pm 
Attempted to create unknown entity type sent_vj_ArcaneShield3!

[Hurt animation / poise] lua/autorun/poise2.lua:15: Tried to use a NULL entity!
1. Spawn - [C]:-1
2. unknown - lua/autorun/poise2.lua:15

Timer Failed! [Simple][@lua/autorun/poise2.lua (line 13)]
John VOCALOiD 27 Jun, 2022 @ 8:56pm 
yeah, i saw. i'll still give it a thumbs and a fave but not having "superarmor" or a specific threshold feels very clunky.
zhing  [author] 27 Jun, 2022 @ 8:44pm 
sadly no
John VOCALOiD 27 Jun, 2022 @ 8:39pm 
Is it configurable?
zhing  [author] 24 May, 2022 @ 3:06am 
no, frankly, only players
BronyFan/HelluvaFan 24 May, 2022 @ 2:33am 
Out of curiosity does this work with NPCs?
silEseal 5 Nov, 2021 @ 11:14am 
no pics no clicks :repoop:
Ilyundra 22 Oct, 2021 @ 1:17pm 
Where's the pics?
₊˚.✩ Lushana ✩.˚ 6 Apr, 2021 @ 9:54am 
[Hurt animation / poise] lua/autorun/poise2.lua:49: unexpected symbol near ')'
ATP 24 Mar, 2021 @ 11:11am 
Fus, it took you about 2 hours to add one end to the script and fix it lmao
zhing  [author] 21 Mar, 2021 @ 8:43am 
ahh ok
FUS 21 Mar, 2021 @ 8:08am 
Okay, i've fixed it. The error no longer appears.

timer.Simple(animTime2 + 0.1, function()
if IsValid(pl) then
pl:SetWalkSpeed( 250 )
pl:SetRunSpeed( 500 )
pl:SetJumpPower(200)
pl:SetSlowWalkSpeed( 100 )
end
end)

Just add an "end" where it's marked in bold, line 48 of poise2.lua if you are using Notepad++ (which i highly recommend) or even the default Notepad.
FUS 20 Mar, 2021 @ 6:21pm 
Hmm, I'll get back to you once I actually check the code out, instead of trying to speculate on a console error.
I wish gmod would reliably put the .gma's in the addons folder to make it easier, but oh well.
zhing  [author] 20 Mar, 2021 @ 4:42pm 
thats weird, i checked my file and it doesnt have any line on line 49
FUS 20 Mar, 2021 @ 12:33pm 
Poise2.lua, Line 49 has either a wrong symbol next to the ")" or it thinks what the ";" mark shouldn't be there. In the latter case, try to remove it and update the mod, then re-add it and update again, or try to load the mod without it first, and re-add it afterwards.
ATP 13 Feb, 2021 @ 4:44am 
would it be possible for you to make limb dismemberment using this?
E.g: you lost a leg, now you walk slower and have different animations
zhing  [author] 5 Feb, 2021 @ 3:56pm 
i dont think so tho the animation might overlap the flinching one
Aki 5 Feb, 2021 @ 3:43pm 
So...Does this conflict with player flinching or nah?
CP#214 5 Feb, 2021 @ 10:20am 
can you just add a video so I can understand how this addon works?
Jimmy 5 Feb, 2021 @ 5:49am 
it will be hard to figure out which those are
zhing  [author] 4 Feb, 2021 @ 12:36am 
Different
Aki 3 Feb, 2021 @ 9:26pm 
Is this the same thing as player flinching mod or is it different?
Raptor_Killer 01 3 Feb, 2021 @ 2:58pm 
can you add conVars to enable/disable the mod?
Homelander 30 Jan, 2021 @ 10:07pm 
It works with XDR, but at start it says [Hurt animation / poise] lua/autorun/poise2.lua:49: unexpected symbol near ')'. Are you going to fix this?
CP#214 30 Jan, 2021 @ 4:57pm 
im confused with this addon, i cant tell if this is supposed to work on NPC's or the player
Cheesecrater 30 Jan, 2021 @ 4:56pm 
Okay if you spawn a grenade a zombine grenade from the entitys tab interact by pressing e or gravity gun then let go and let it explode next to you
Cheesecrater 30 Jan, 2021 @ 4:51pm 
How do you cause 50 dmg to leave you're health bar?
EUR0N4 30 Jan, 2021 @ 4:07pm 
step one to becoming an NPC, give visual feed back of pain to other NPC's
Synth 30 Jan, 2021 @ 2:19pm 
Ok thank you so much!
zhing  [author] 30 Jan, 2021 @ 2:07pm 
@SynthwaveWolf85 vindictus maps heide part 3
Synth 30 Jan, 2021 @ 2:03pm 
I hate to be that guy, but I remember playing on that map a long time ago - do you know the name of it? I haven't been able to find it since...
CP#214 30 Jan, 2021 @ 1:56pm 
yes, video examples.
Ostross 30 Jan, 2021 @ 1:09pm 
Should give us video examples!
8tigr8 30 Jan, 2021 @ 11:54am 
Hurt animation ? YES
zhing  [author] 30 Jan, 2021 @ 10:49am 
@Yuuji Kazami sadly
zhing  [author] 30 Jan, 2021 @ 9:39am 
no, just players
Xenoscout 30 Jan, 2021 @ 8:18am 
does it work with NPC's?
Asura 29 Jan, 2021 @ 6:37pm 
u think you'll add other animations to this like say ones from like the halo 1 marines since they flinch... alot... or are we stuck with being dropped on our asses all the time? XD
zhing  [author] 29 Jan, 2021 @ 3:47am 
mightve been conflicting with other mods
Jimmy 29 Jan, 2021 @ 2:40am 
oke so the fall over get up thing kind of works. but hitreactions dont seem to occur
Jimmy 29 Jan, 2021 @ 2:32am 
Did you actually finally do what i wanted to have all these years?
Pickle toast 28 Jan, 2021 @ 12:36pm 
incompatible with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=111335690 (half life 2 settings) since after you get up the speed is reverted to gmod speed from hl2 speed
Smile 28 Jan, 2021 @ 10:38am 
This is really cool, hope it hits front page
Craft_Pig 27 Jan, 2021 @ 3:04pm 
option to force 3rd person when knocked down?
zhing  [author] 27 Jan, 2021 @ 2:53pm 
technically part of my game mode demo, im not sure which category to put