RimWorld

RimWorld

VWE Coilguns Compatibility Patch
30 Comments
dabeek 25 Feb, 2023 @ 4:15pm 
1.4 please
tidal  [author] 7 Sep, 2022 @ 7:06pm 
tbh if someone wants to fix up my 1.2 xml for this minigun, i'd be happy to fix up the art for them. i just can't bring myself to do the xml for it rn
Neunmalklug 4 Sep, 2022 @ 2:42am 
the mechmod from vanilla expanded? pls more info. i just love the sound of the coilweapons and an even bigger one would be awsome.
tidal  [author] 3 Sep, 2022 @ 6:26pm 
I don't plan on putting this one in particular on the workshop, but I think if you wait a little bit, you will get an even better one.
Neunmalklug 3 Sep, 2022 @ 4:36am 
so what about the minigun? the artwork exists, i would really like to hear it ingame.
tidal  [author] 29 Jul, 2022 @ 7:39pm 
@toradrow777: it should work with anything compatible with the original VWE - Coilguns mod.

@Sledjer: good point

@lloki: sure
toradrow777 29 Jul, 2022 @ 6:59pm 
Is this compatible with Combat Effects for Combat Extended (Continued)?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2172612733
Sledjer 14 Jul, 2022 @ 11:24pm 
Hey, could you patch SOS2? Hull that can tank a ship cannon hit shouldn't be getting pierced by a rifle.
Neunmalklug 10 Mar, 2022 @ 6:24am 
i need the minigun
PremiumPvP 12 Feb, 2022 @ 10:45am 
You should release the minigun. Balance isn't that important for coil guns. There was a mod that added a coildgun PDW that was OP.
Reprogrammed Automaton 10 Aug, 2021 @ 6:41pm 
I mean people might still like it, they could always reballence it themselfs if they find it too strong.
tidal  [author] 22 Jul, 2021 @ 1:10pm 
I've thought about releasing it, but it's really strong.
MaxTillentine 22 Jul, 2021 @ 11:58am 
It's a shame))
tidal  [author] 22 Jul, 2021 @ 11:01am 
@MaxTillentine: It's a gauss minigun texture I had lying around, it's not in any mod.
MaxTillentine 21 Jul, 2021 @ 11:37pm 
What kind of weapon on the picture here? Never seen gauss minigun in the vanilla VWE Coilguns mod.
tidal  [author] 12 Apr, 2021 @ 4:54pm 
No idea what's wrong, but it's definitely a mod conflict. You could eliminate chunks of your list until you find whatever happens to be doing that. Maybe verify your files if you haven't done that already.
Wolfette 12 Apr, 2021 @ 11:37am 
I posted the hugslib on the Coilgun steam page if you wanna see it
tidal  [author] 12 Apr, 2021 @ 11:28am 
I just tested it with a minimum of mods and it's working properly. Not sure what could be happening on your end without more information.

https://i.imgur.com/wKPG0U2.png
Wolfette 12 Apr, 2021 @ 11:24am 
Can't say I have tbh, Oskar asked for a Hugslib, I submitted one and... nothing.
tidal  [author] 12 Apr, 2021 @ 11:20am 
@Wolfette, there's nothing wrong with VWE's patch that I can tell. Have you ruled out a mod conflict?
tidal  [author] 9 Apr, 2021 @ 10:26pm 
Weird, in that case, I'll make a patch for it until VE decides to change it on their end.
Wolfette 9 Apr, 2021 @ 7:56pm 
Except it doesn't, I've already brought the issue up with Oskar.
tidal  [author] 9 Apr, 2021 @ 11:32am 
@Wolfette Reinforced Walls is actually one of the few other mods VWE patches for already, along with MBS Faux Rock Walls.
Wolfette 9 Apr, 2021 @ 1:46am 
I know it's a bit outdated, but I'd love to see support for Necros' Reinforced Walls:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1929389479
tidal  [author] 1 Apr, 2021 @ 12:44pm 
@template sure, don't know how that slipped past me!
MysticFelines 1 Apr, 2021 @ 11:56am 
Can you add support for VFES reinforced embrasure?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2331798696
tidal  [author] 19 Mar, 2021 @ 10:16pm 
hehe happy to help
tidal  [author] 19 Mar, 2021 @ 6:13pm 
Not exactly a bugfix, just consistency.
tidal  [author] 19 Mar, 2021 @ 6:12pm 
Coilgun shots do penetrate most things, however they're stopped by vanilla natural walls and reinforced walls from VFE/Reinforced Walls mod.

This mod makes modded natural walls behave the same way vanilla natural walls do.