Garry's Mod
Random Array Tool
212 件のコメント
func_Mathias  [作成者] 2024年8月31日 15時25分 
@WildSkis There's a little number in the top left of each added prop thumbnail, click and drag on that number I think.
WildSkis 2024年8月31日 0時12分 
how do i edit the probability for an individual prop
6 2024年7月2日 23時35分 
Can you make an array tool that duplicates at a fixed amount each time (rotation loc size etc.)
Rusty Chevrolet 2024年2月27日 14時38分 
for some reason, one time, while i was using the car props addon (shown in the gif for the parking lot preset), i came across some random thing where spacing would refuse to work.
Saw 2023年10月30日 13時48分 
PLEASE make it work on npcs
... 2023年6月30日 8時58分 
can i do snpcs
venom 2023年4月19日 12時18分 
TOOL SO COOL
I IDENTIFY AS TOAST™ 2023年2月28日 11時58分 
this is pretty cool looking
im_jonah 2023年2月26日 23時47分 
It's awesome how the creator is still constantly updating and fixing the mod a year after its release
func_Mathias  [作成者] 2023年2月21日 14時01分 
Found the issue and have uploaded a fix
Glirotus 2023年2月20日 20時14分 
[Random Array Tool] lua/weapons/gmod_tool/stools/rat.lua:965: attempt to call method 'CheckPlaneTrace' (a nil value)
1. v - lua/weapons/gmod_tool/stools/rat.lua:965
2. unknown - lua/includes/modules/hook.lua:96

This recently showed up, I had no other issues before. Any idea what this means?
func_Mathias  [作成者] 2023年2月12日 0時54分 
Unfortunately not, only individual props
Gnome Chompski 2023年2月11日 15時18分 
are you capable of array-ing dupes (i.e one I want to array is welded to an effect)
Intuitive 2023年1月6日 15時40分 
Is it possible to have the spawned items targetable by wiremod E2s?
Excellent Epsilon 2022年9月28日 12時02分 
it says array, but my brain wont stop shittin with ashtray
404_coffee.exe 2022年9月9日 8時12分 
I never thought about having something like this in gmod its very interesting.
But does it djent? 2022年9月9日 2時53分 
interesting
func_Mathias  [作成者] 2022年9月9日 2時17分 
Think it should just be "tool.rat", there's a github link in the description where you can check out the code. Wasn't familiar with what tools should do to be good for servers so aside from adhering to the spawn limits it's lacking there sadly.
Schewe 2022年9月8日 23時08分 
Could you tell me what name this tool is referred to internally? I'd like to have it available on my server but would prefer to restrict its usage to specific groups via ULX. This tool does not echo its usage to the console like others would, such as adv_duplicator.
revolution summer 2022年8月1日 5時07分 
how is this old mane
But does it djent? 2022年6月22日 7時55分 
damn its old
216cm Tall Femboy's Cutie 2022年3月22日 8時29分 
basically this is like duplicator but randomized with customizations?
func_Mathias  [作成者] 2022年3月10日 13時24分 
We may never know
niko.antkow 2022年3月10日 10時43分 
whats the map on the first gif ?
Pinhead Larry 2022年1月18日 19時44分 
I wonder why the icon is a mouse
Sheepy 2021年11月19日 2時09分 
Hey, thank you for posting about "Entity Group Spawner" in your description.. i was looking for it and couldnt remember the name but came across this one you posted and now found what i was originally looking for! Thanks! :)
хай 2021年11月8日 4時10分 
nice
Spike Wess 2021年8月20日 22時50分 
Amazing :spazdreaming:
Quirmple 2021年8月1日 8時57分 
That's okay, thanks for the reply!
func_Mathias  [作成者] 2021年8月1日 8時55分 
Can't say I do sadly
Quirmple 2021年8月1日 8時36分 
Gotcha gotcha. Do you know of any tool that does the sequential spawning?
func_Mathias  [作成者] 2021年8月1日 8時19分 
@KrispyKhristian The spawn chance is all relative to each other, so all props being set to 10 is the same as all being set to 1. A 100% spawn chance would just be a single model in the list. What you seem to want is sequential spawning following the model list, there's no way to do that with this tool sadly, it is called Random Array Tool after all. Not sure if it would be fitting to add to the tool either.
Quirmple 2021年8月1日 7時42分 
Is there a way for all the props I have listed have a 100% chance to spawn? Say I want to show a every single prop in an addon, with them being spaced evenly. But the tool has it to where the props you have listed will spawn randomly, even when the probability counter on them are all set to 10.
func_Mathias  [作成者] 2021年6月22日 7時12分 
@Private_Ryan1 Right underneath the "Randomize bodygroups" checkbox there is an option for bodygroup range, setting both numbers equal will force the bodygroup with that index, though it will apply to all models that will be spawned it may work well enough in most cases.

Spawn chance for each prop can be controlled by a little number in the top left of each models thumbnail where it says "1.00" by default, position your mouse cursor over the number, click, then drag and the number will change.
♡ Vipr ♡ 2021年6月13日 19時34分 
is there a way to make all props have specific body groups?
and how do i change the spawn chance of each prop if possible
Soligas 2021年6月7日 14時54分 
<:sans::sans::sans:>
FARK0N桜 💜 2021年6月3日 1時06分 
BOMB'A :darktrojan:
Steak Eater 2021年5月26日 22時12分 
nah:sans::sans::sans:
hbrok 2021年5月26日 9時34分 
nice
xbdfedf 2021年5月25日 7時27分 
Nise
𝕂𝕠𝕤𝕞𝕠𝕤 2021年5月24日 14時28分 
Nice
𝒦𝒾𝓌𝒾 2021年5月24日 2時30分 
ABOBA
Brazo 2021年5月22日 6時03分 
fr
Meveress 2021年5月21日 15時03分 
kaka
s1lent0 2021年5月20日 18時32分 
.
Poo Ca 2021年5月18日 17時25分 
kaka
Sasu 2021年5月17日 3時11分 
kaka
adamallen 2021年5月15日 19時17分 
Sorry for the Mistakes in Spelling, I just Copied and Pasted this.
niglet707 2021年5月15日 8時08分 
Congrats on making it to the second most popular addon ever
𝅶 𝅶𝅶 𝅶𝅶 𝅶𝅶 2021年5月14日 22時28分 
2nd to the top of the "All Time" popular list