Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarven Airforce + Rumpl's Gyrocopters - SFO
22 Comments
n.pedrazalis 20 May, 2022 @ 7:43pm 
can you uptate thus please i will cry
Jon 19 Dec, 2021 @ 11:09am 
oof last update was in Feb...
Please consider an update laddie to SFO final patch "The Last Kiss"
RickGrimes74 29 Nov, 2021 @ 9:21pm 
I really hope this gets updated to the current version of SFO.
Uncle 25 Aug, 2021 @ 5:24pm 
Update?
Tech Priest 29 May, 2021 @ 4:00pm 
@Saebbi Hi I can only recruit 4 of each Gyrocopter type as the empire, Is it set to 4 on purpose or is there a way to increase it like buildings for example
^Triumph 3 Apr, 2021 @ 12:10pm 
Is it working? I cant see some of the units in custom battle
Andrew Whiteingale 17 Feb, 2021 @ 5:02am 
what you mean by changing it? Change in the mod editor settings?
Andrew Whiteingale 17 Feb, 2021 @ 5:00am 
Did you update this mod recently? it worked and stopped yesterday, really got confused why.
Saebbi  [author] 16 Feb, 2021 @ 1:36pm 
@Noin this is a design choice made by the author of some of the mods this submod adjusts, not me. If it bothers you, feel free to change it.
Noin Trongaz 16 Feb, 2021 @ 12:06pm 
Cool mod! Thank you for the effort.
One problem tho - I don't like the Empire gets to recruit them...
^Triumph 7 Feb, 2021 @ 8:24am 
BY SIGMAR YES!
Saebbi  [author] 7 Feb, 2021 @ 8:22am 
Now they should use the same unit cap category as Steam tanks do.
Saebbi  [author] 7 Feb, 2021 @ 8:17am 
No, you haven't missed anything, i just forgot to add the unit cap for the empire :P
I'll fix it asap.
^Triumph 7 Feb, 2021 @ 8:05am 
The unit cap for the empire is 0/0 and the building it self does not increase the capacity :S Mby I missed something there. Is there a way to increase the capacity?
Saebbi  [author] 7 Feb, 2021 @ 3:03am 
Yeah, i know about that. TsundereS2 already reported it too. This isn't caused by this submod however, and is probably a conflict within your mod list. (I've seen Mixu's LL 2 being mentioned), so i'm afraid there's nothing i can do about it. Using just this mod + the required ones, it works perfectly fine.
Jomix7 6 Feb, 2021 @ 6:43pm 
Hi, I cant drop bombs with the Tears of Valaya, i click to drop but nothing happens...
Saebbi  [author] 6 Feb, 2021 @ 4:01am 
Yes, they have factionwide caps. I haven't added any army caps though.
Rewasder 5 Feb, 2021 @ 6:14pm 
Do this units have the factionwide and army caps that sfo introduces?
Saebbi  [author] 5 Feb, 2021 @ 7:37am 
Thanks for letting me know, but there's nothing i can do about it, since the issue isn't caused by this mod. Using just the required mods, it works perfectly fine.
cold's comment indicates the issue might stem from an interaction with Mixu's LL 2. I'll look into it, because i use these mods myself, but i can't guarantee a fix.
TsundereSI2 5 Feb, 2021 @ 7:06am 
cold14022000 commented in the page that the gyrobomber cannot activate the bombs
Saebbi  [author] 5 Feb, 2021 @ 1:11am 
Seems to work fine for me, i run this mod in my 100+ mod list, including Mixu's LLs without noticing anything. What exactly is the problem?
TsundereSI2 4 Feb, 2021 @ 3:57pm 
does it work with Mixu's Legendary lord 2 ? seems like the gyrobomber is bugged with it