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And it is better if you can get it before poops stop spawning but there's not much that can be done about that.
Is this a valid concern, or do you think it is balanced enough?
Not only will have a great special synergy with hallowed ground and bozo (two ok items) but it would also be great for tactical scooping.
It would also be one of the only items that would get better in the late game just by red poop existing more there. And the scoop doing damage is fine and all but after getting all the poop variants the novelty goes away. If instead you can still create new poop familiars but you have a limit of seven so the previous ones start disappearing.
I think with those two changes this item will gain a lot of more fun replayability.
Also, it's not random. They're always made in the same order as they are described above.
Would be cool if the Scooper dealt more damage to poop enemies.