Cities: Skylines

Cities: Skylines

Medieval Hand Cart v2 - Personal
5 Comments
m4gic 13 Feb, 2021 @ 5:01pm 
I will try it and report back.
Chappington  [author] 13 Feb, 2021 @ 4:51pm 
I think so, since it actually modifies the crp file you save. I haven't actually tested this asset without the mod though - if there's no lights and you don't have the extended asset editor, then it did in fact work.
m4gic 13 Feb, 2021 @ 4:42pm 
Thanks!

One question:

Does it last if the mod is disabled? In other words can I use this mod to make them with no lights, upload it to the workshop, then play a game without the mod and still have no lights?

Chappington  [author] 13 Feb, 2021 @ 12:59pm 
@m4gic - The Extended Asset Editor: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=800820816 I was willing to put up with the lights when it was just headlights, but when I made the longship the extra lights were just too much. In that mod there's a drop down for the lights and you can just delete them, which is so much nicer.
m4gic 13 Feb, 2021 @ 11:28am 
How did you get the lights off??? I have only been able to move them around but not get rid of them completely. It is maddening. Headlights, siren lights, balloon fire and aircraft lights...it is hard to make good pre-modern props with all the darn lights!