Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Last year, the space stations' antenna broadcast ranges were turned lower, whereas the jump drive inhibitor fields were kept at 50km radius, leading the outer inhibitor sphere to be undetectable until trying to jump.
was this an intentional change? if not, would you please consider matching the jump drive inhibitor and station antenna values to the same value (whatever you like)? thanks much, keep up the great work.
sorry for my bad english im from poland
https://gist.github.com/MeridiusIX/52fbf5679e67107a8cf37706205b5812 has all the details on how threat score is calculated.
There's also /MES.Settings.General.ThreatReductionHandicap.Value chat command, replace the "Value" with a positive number to reduce everyone's threat score by that amount. A couple of servers that use my mods alongside a significant number of block mods generally use 600-900 threat reduction.
Hopefully that helps.
We have drones turned off but just as your starting to build a base these appear and destroy everything, its driving us nuts. Worse is the damn things are shielded.
If we remove this mod will it kill the WLYC drones? they are killing our game at mo