Space Engineers

Space Engineers

(TEF) AT-2/S "Thunderbolt" Mk1 WHAM (modless)
6 Comments
CTH2004 25 May, 2021 @ 3:03pm 
Why not make one now, and just not put that in yet? Is it because it's one of the largest builds in this fleet?

Also, have you tried using that blueprint to paste it into your world (Via subscribing to it), then making a new blueprint. Next, delete the old Herakles, after saving the description somewhere (A text document).

Now, publish the new blueprint, and copy that description back in.

To keep update notes, take all of the previus update notes in the current one, and put, as the first update note on the new one, "Replaced the one originally on steam due to issues", then beneath it, either in a list, or a quot, or just seperated how you want, put the old update notes.
Firebird_528  [author] 24 May, 2021 @ 10:45pm 
@CTH2004; Yes, they will have a collection when I can replace the outdated Herakles.
CTH2004 24 May, 2021 @ 5:12pm 
And, awesome build!
CTH2004 24 May, 2021 @ 5:12pm 
will the TEF have a collection?
Firebird_528  [author] 14 Feb, 2021 @ 2:28am 
@Whiplash141; I feel honored that you like it, especially because you made it possible. I'm looking forward to your next cool script, maybe a crane control? And you are right, the choice of colours can really change the whole look of a build in Space Engineers.

Whiplash141 14 Feb, 2021 @ 12:21am 
I dig it, the color design on all your stuff is really top notch and adds to the detailing that makes it pop a bit more.

Also, you can save a bit of effort by skipping the custom data renumbering. WHAM has an auto-setup that will automagically detect the missile number from the missile group that it lives in :D