Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I also found a way by replacing the city lights file in this mod with the TFR lights and that worked too, but doing it with the vanilla lights should be less hassle
float NdotH = saturate( dot( H, vNormal ) );
float NdotL = saturate( dot( -vLightDirIn, vNormal ) );
// ( values should be set to 0 when u serach for them )
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=820260968&searchtext=road+to+56
i checked is working. i can also add compatibility for any other version if needed
Anyway, thanks a lot!
I was stupid(
Map mod link : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2938290655
w h a t
Everything is still pitch black when i enable it, like the map itself is pure black for me and i highly doubt thats normal lmao