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One problem, could you perhaps make it so that you can't dash while standing still since I can no longer shift click that reliably. (as I've replaced the shift key with alt and I keep pressing shift by accident)
my sides have gone to orbit
I don't have the time for it as of now, but in the future I will touch this tech
-Super Dash: dash into a jump.
(functions like a long jump, gets the most height)
-Hyper Dash: jump then dash diagonally into the ground, jump again before the dash ends.
(sends you farther than the Super, mainly used for getting distance instead of height)
Tech Console Dispenser is a machine which sells Tech Consoles found inside the Tech Lab at the Outpost. Before players complete the courses, this machine will display it is offline.
I didn't change anything on that device, I only added a .patch that makes that device sell my tech
about the drop chances, I'll get them checked, at least in high tier planets this wasn't as common
as for using twice without touching the ground, you should really specify what you mean
also glad you noticed the delay! it does in fact have a 0.2s window before the dash comes out, this allows you to effectively chain your dashes by dashing just before you hit the ground getting a reset without losing your speed
and only after all this that I realized that these are both for the double dash hair, not for the normal dash that is blue
Make sure you're on the Tech Console Dispenser, that's where you buy this tech as shown in screenshots
i am talking about tech 2 and tech 3 (and tech 1 but thats used in vanilla so maybe dont)
changing the "Walk" keybind, changes the dash keybind as well.
I will try to see a different bind for the dash but keep it in mind that dashing with G or with F already felt awful when playesting, there's a reason I went with shift
It really sounds counter intuitive to bind it to "tech 2" if you ultimately end up using Shift for it because its the only key that feels right for such a dash