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Secondly, They are setup and intended for use with mods like the Advanced weapons scopes mod if you desire more scopes then dayz can provide on its own.
3rd In my mods i try to stick to realistic behavior and function. So weapons with pic rails take Railed optics, where as rifles with weaver mounts or side mounts take those respective optics.
4th this mod is currently being reworked from the ground up for a large update later this year, that will include custom optics.
I hope this response has helped provide insight as to why the mod functions the way it does.
But otherwise no, because i dont allow repacking
Thanks for reaching out. Originally I allowed for special use cases where a repack was justifiable. and have some left over text at the bottom.
Currently i am not allowing ANY repacks as i have a HUGE Update in progress for this mod. and I want that update to go out to everyone using the mod when its released. Hope that makes sense.
Thanks for your interest - Tech
A re-work of this mod is currently underway. the .204 will be removed and replaced with a better rifle and caliber in that update.
This mod was a learning project of mine that grew larger and larger.
I am currently reworking and upgrading parts of the mod. Update hopefully soon.
Life is busy.
all repacking does is prevent updates from going out and makes players re-download things they have many times.
Would work the same as re-texturing any of the base game items. just call the weapon class, create your version for example "TWM_MG42_Custom"
Then adjust any configs. or apply textures as you see fit.
Large calibers like the 50 cal and such are if i recall are about double of the hardest hitting round in base game. I'll try to find some time to make a chart for the next update, whenever that is. Lifes been Busy
I have a newborn so i am very busy these days
newest version...
what version of dayz?
what other gun mods are you running?