Garry's Mod
Star Wars Artillery
71 comentarios
Foxblade-zero 29 OCT 2024 a las 13:27 
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Dark Fire Phoenix 24 AGO 2024 a las 9:28 
Could you modify this one to work with the heart turbolaser tool?
saltermelon 19 FEB 2024 a las 0:15 
Hello, would you allow a re-upload of this addon to be made compatible with Heart Turbolaser Tool (the current and up to date version of the turbolaser tool)? Full credit for the addon would be given to you.
Sir Sztadenous 20 NOV 2023 a las 6:31 
the cooldown is like depression. No fun
Ohma thepurge.xyz sups.gg 1 AGO 2023 a las 14:23 
Hmm what happened to my message
Hexon_Boi 14 MAY 2023 a las 9:42 
Could u change the required addon to the new Hearts Turbolaser tool? Or at least make so that this addon supports two addons?
euphoriangold 23 FEB 2023 a las 15:57 
you should make another Artillery mod with a different model like a Howitzer or an artillery piece, change shell and make it Powerful
Sakiador 20 JUL 2022 a las 9:46 
disculpa estos turbolaseress están listos para llegar y usarlos al colocarlos en un mapa o hay que configurarlo?
Dae 20 JUN 2022 a las 10:41 
Please remove the Cooldown. Just please
T.A. 13 JUN 2022 a las 4:17 
э баля как стрелять
Pootisaurus Rex 7 JUN 2022 a las 23:04 
The models show up as errors but I have the required addons installed, any help?
Mister Dento 27 FEB 2022 a las 6:45 
Can you make an addon, air defense that will shoot at NPCs? If you add it, it will be very cool, especially since it is one of the first addons
Mister Dento 27 FEB 2022 a las 6:43 
please add two versions of guns, with and without reloading
新月のマシュー 5 FEB 2022 a las 18:37 
cool
1dark9 30 ENE 2022 a las 2:00 
what is the map in the video ?
HammerAll888 28 SEP 2021 a las 23:22 
Are there any other mods that have to be installed for this mod to work
Judas Priest 25 SEP 2021 a las 6:45 
the cooldown is pretty stupid and can't be customized
uninstalling
Mikey 18 SEP 2021 a las 15:48 
that has no cooldown
Mikey 18 SEP 2021 a las 15:48 
can you please remove the cooldown or add a non rp marker
Andros Dorvin 8 SEP 2021 a las 3:15 
Console keeps spamming with error for multiple people:

[Star Wars Artillery] lua/entities/pe_artillery_cannon_muzzle/cl_init.lua:7: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. unknown - lua/entities/pe_artillery_cannon_muzzle/cl_init.lua:7

Is there a fix for it?
Drputtyboss 12 AGO 2021 a las 15:47 
can you add console commands for the cooldown
Cadenpvz 5 AGO 2021 a las 15:51 
thanks
DolUnity  [autor] 22 JUL 2021 a las 14:40 
Check if you have subscribed the required addons
Cadenpvz 22 JUL 2021 a las 14:32 
the guns are coming up as errors
Domenic3003 12 JUL 2021 a las 8:18 
@DolUnity Maybe just upload a version which does not have the cooldown OR the voice?

Would appriciate it
DolUnity  [autor] 12 JUL 2021 a las 4:49 
I understand both of you @BigBam122899 and @Domenic3003, I will add in the near future an extra Marker which allows you to shot without cooldown.
BigBam122899 12 JUL 2021 a las 4:27 
because of the new update this mod is bad i can only use the damn thing ONCE
Domenic3003 11 JUL 2021 a las 18:07 
The new update with the cooldown has completly ruined this addon for me. It used to be alot of fun to absolutly bombard the living hell out of a single target, but now it is plain boring.

Sorry, but unsubbed...
⁶Sixxx⁶ 20 JUN 2021 a las 22:18 
@DolUnity Thank you good sir. Works like a charm, and because it now has that cool down built in, I can configure it length as a please. Fantastic work!
DolUnity  [autor] 19 JUN 2021 a las 7:54 
@[EN] Zaros and @Tychus I've added a cooldown of 3 minutes to each marker, fixed the bug that you can fire simultaneously, also there are now HL2 voice lines to give you feedback if you can fire or not
⁶Sixxx⁶ 16 JUN 2021 a las 12:38 
@DolUnity Awesome, thank you. I tried to manually set it to require ammo, but I was unable to get it to work. As for what @Tychus said, what I had in mind was the ammo requirement/cooldown on the artillery marker [the actual weapon you use] itself, so you would not need to worry about if one "team" uses it or not, the ammo or cooldown is applied on the weapon you are holding, and as such only applies to you. Kind of like how a grenade can have a local throwspeed = -number here- to give it a "cooldown".
Tychus 16 JUN 2021 a las 8:57 
@dolUnity you should also make it where you have a marker for each of them because when you add cooldown one team can just mark a random location and then no one has artillery because they all fire on the same marker
Tychus 16 JUN 2021 a las 8:48 
yes
DolUnity  [autor] 16 JUN 2021 a las 8:39 
@Tychus are you sure you are looking under the entities tab?
DolUnity  [autor] 16 JUN 2021 a las 8:38 
@[EN] Zaros I see the problematic with that and will add a cooldown in the near future
Tychus 15 JUN 2021 a las 21:25 
it's not there
⁶Sixxx⁶ 15 JUN 2021 a las 20:18 
@DolUnity Going off from what Kaldzine said about cooldown. Is there a way to either add an ammo type that the artillery marker uses, making it so you must have ammo to call in a strike. Or a way to make it so the strike can only be used every -X- amount of time. As in the current state the marker will allow unlimited strikes and can be spammed which can lead to the whole game crashing.
DolUnity  [autor] 15 JUN 2021 a las 14:14 
The artillery guns are entities @Tychus you can find in the entities tab under "Artillery Strike"
Tychus 15 JUN 2021 a las 12:59 
i found the marker but i can't find the artillery whats the name of the guns
Kaldzine 12 JUN 2021 a las 1:57 
@DolUnity Is there anyway to add a cooldown to this so that it can only be used like once every say minute or so?
BigBam122899 23 ABR 2021 a las 21:25 
@DolUnity what is that map in the video?
Promet 21 ABR 2021 a las 0:14 
Can I add this to an addon pack? I will credit you of course
DolUnity  [autor] 17 ABR 2021 a las 4:46 
@GAMESLAYER you can find the Artillery Strike Marker under Weapons > Artillery Strike > Artillery Strike Marker
GAMESLAYER 16 ABR 2021 a las 20:07 
is it done by the tool gun?
GAMESLAYER 16 ABR 2021 a las 20:07 
how do you take out the marker?
HeadHuntingSniper 29 MAR 2021 a las 17:43 
Ignore my comment. It actually appears when having Phys Gun out, Once you put Phys Gun away it goes away.
HeadHuntingSniper 29 MAR 2021 a las 14:58 
I see a little tiny box for some reason outside the box of the artillery canon of both Death Star and Venator. Anyways I can remove that? I know taking out the marker does it, but I want to remove it in general.
Erick von Manstein 29 MAR 2021 a las 4:08 
dis is gud:steamthis: