RimWorld

RimWorld

Picnic Area
42 Comments
Mlie  [author] 13 Jun @ 12:27am 
@Tinda I dont know, if they count as seating normally they will count in the area
Tinda 13 Jun @ 12:23am 
oooh nice
does prayer mats and cushions count as seating?
Praetorian 6 Sep, 2024 @ 2:53pm 
My thanks (and for everything else also)!
Mlie  [author] 6 Sep, 2024 @ 1:08pm 
@Praetorian Should work better now
Praetorian 6 Sep, 2024 @ 12:42pm 
@Bebop Cola same issue here, two saves destroyed (can't reload a save made after placing a spot).
The log is littered with errors about null references for every object on the map, causing Rimworld to spiral into an infinite loop of loading thousands of "buildings" until you kill it with tskmgr.
Could someone report this on his discord?
SaveableFromNode exception: System.MissingMethodException: Constructor on type 'PicnicArea.Zone_PicnicArea' not found.
[Ref 6818DC3C]
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0
Bebop Cola 13 Aug, 2024 @ 3:16pm 
While I don't seem to have any issues while this mod is active, if I actually place a picnic zone and then save my game, on reload the error log explodes with reports from various other mods. I've seen errors for various Vanilla Expanded mods, and miscellaneous others as well.

I don't mean this ti be a formal bug report or anything, as I've only just now realized this is happening only when I actually place a picnic area zone. Just a heads up in case anyone else strolls by and the dots connect.
Yutoe 1 Jan, 2024 @ 12:21pm 
Wish someone would make like an actual picnic table
DesertOfAngmar 18 Dec, 2023 @ 8:07am 
hey thats perfect for my decorative picknick blankets :D
Mlie  [author] 18 Dec, 2023 @ 12:22am 
@TurtleShroom Probably fixed now, couldnt replicate it at least
TurtleShroom 17 Dec, 2023 @ 6:34pm 
Merry Christmas. I can confirm that this Mod is incompatible with the Altered Carbon Mod: https://www.steamcommunity.com/workshop/filedetails/discussion/2196278117/3792631782306220497/?ctp=4#c4032474633923112411 .
Julia 21 Nov, 2022 @ 3:39pm 
@Mlie thank you, it works fine now :D
Mlie  [author] 21 Nov, 2022 @ 11:03am 
@Julia Should be fixed now
Julia 20 Nov, 2022 @ 4:28pm 
When this mod is active, my colonists are unable to feed babies (breastfeeding works, but they cannot be fed by other colonists - they will put the baby on the floor in the middle of feeding, then they'll try again and so on. The baby's hunger need does not go up at all from feeding). I've tested this without any other mods, just the DLCs, Harmony and this mod, so it's definitely caused by this.

the error log:
https://gist.github.com/HugsLibRecordKeeper/8b40d4aa1432b1ae749e5b0f299ade6f
Mlie  [author] 2 Sep, 2022 @ 1:49pm 
@sammyson9 Please see "Reporting Issues" above
sammyson9 2 Sep, 2022 @ 1:29pm 
i know not if it were some related conflict with another mod however i found this mod to break Pawnmorpher upon reached the transformation stage. (The error was referencing this mod.)
Mlie  [author] 17 Aug, 2022 @ 11:13am 
@hottt3 Should be such a setting now
hottt3 17 Aug, 2022 @ 7:07am 
It can't be temperature - I've set it from -50 to 50C. It could be rain though. I'll try and observe.
Anyway, it would be great to have the option to make it function in any weather.
Mlie  [author] 17 Aug, 2022 @ 5:03am 
@hott3 Perhaps the weather/temperature is not good enough?
hottt3 17 Aug, 2022 @ 2:41am 
I've started a new game, put the picnic area, made it working around-the-clock, put some stools in it, yet the pawns still don't don't use it - they choose to eat somewhere else. Am I doing something wrong?
Mlie  [author] 13 Apr, 2022 @ 11:42pm 
@star You seem to have issues with BabiesAndChildren.
Mlie  [author] 13 Apr, 2022 @ 10:22pm 
@star Can you share the link to the log?
star 13 Apr, 2022 @ 5:24pm 
I have not enough sitting spots for all colonists. But I think it shouldn't print red error in log.
The red error means that something is wrong but lack of sitting spots is ok. That's it.
Mlie  [author] 13 Apr, 2022 @ 6:56am 
@star Did you have enough sitting spots?
star 13 Apr, 2022 @ 6:01am 
Added a bug report. Any idea what it may be?
Argamis 4 Feb, 2022 @ 2:11am 
"Pawns will not picnic if its bad weather" / "If conditions are met" / "there is a 50% chance"
(assuming it is Always Sunny in Rimdelphia) -> less than half of the time they would go outside, so having a super impressive dining room [for bugs to dig up & eat, or dropped pod mechanoids to land on top & smash] is still an absolute necesity.
ELLIOTTCABLE on Discord 27 Jul, 2021 @ 1:12pm 
It'd be nice if they used the *beauty value* at the spot where they ate-a-picnic, to yield the value of the mood-boost.

As it stands, eating outside means they lose out on the "Unbelievable Impressive" dining room you've got buried somewhere inside your base, and thus the usual mood-boost that they'd otherwise be walking around with all day (and that the game is balanced around.)

Ideally, it should also definitely not stack with said dining-room moodboost, instead of replacing it. (Even cooler, if implementable, would be *only* taking into account the beauty-value of nature items and plants - i.e. "Nature is Beautiful" and "water is beautiful"-type mods; disallowing you from gaming it by surrounding the picnic-area with statues!)
BasiliskLizard 4 Jun, 2021 @ 4:11am 
I think I have an idea you could implement into this mod. I noticed I trees and shrubs would grow in the picnic area and there was no way to zone it as a clear zone. Could you add a way to make everything but grass clearable in the area so its more of a picnic grass area and not a forest.
Trauma Tea 25 Mar, 2021 @ 2:06am 
Picnic area...outside? Like...without a table?
I don't know if I'm ready for such a wild change O~O;;
Halfelfaedyn 20 Mar, 2021 @ 6:49pm 
I love it, thank you!
Ar_Soap 20 Mar, 2021 @ 10:17am 
Great mod idea that has never crossed my mind before. Just got it downloaded now thanks! (Praying to the Rim Gods for no issues as I have an absurd amount of mods currently. But if there are any issues with my roughly 450 mods, then i'll post a log and do some personal tests to get to the bottom of any possible incompatibilities that may arise.) :gk_heart:
Hahkethomemah 20 Mar, 2021 @ 9:50am 
Cool mod. Maybe surrounding beauty requierements would help with balance?
Mlie  [author] 20 Mar, 2021 @ 8:59am 
@Dragunov3718 As long as you have a normal dining room, they will use that at least half of the time. The thought with the mod was that pawns will picnic in the summer daytime during nice weather. Not that it should be used as a first option for a newly started colony that dont even have tables.
[Dragunov37] 20 Mar, 2021 @ 8:43am 
the problem is to find a balance, if you make a small range, then this will not make sense, and if you make the range wide, then it can be used not as intended
Mlie  [author] 20 Mar, 2021 @ 5:22am 
@Dragunov3718 Any suggestions are welcome
[Dragunov37] 20 Mar, 2021 @ 5:16am 
Maybe
Mlie  [author] 20 Mar, 2021 @ 5:13am 
Would a limit per day-setting help?
Mlie  [author] 20 Mar, 2021 @ 5:12am 
@Dragunov3718 As long as the requirements are filled. So the weather, temperature and time of day matters. If you feel it happens to often perhaps lower the time or temperature span?
[Dragunov37] 20 Mar, 2021 @ 3:57am 
A bit out of balance, I decided to test my theory and made the whole territory a picnic spot, the pawns now do not get the negative effect of eating food on the floor and even get an improvement in their mood all the time.
Mlie  [author] 19 Mar, 2021 @ 12:29pm 
@Black Goat If the conditions are met (temperature, time of day, weather) there is a 50/50 chance that they will eat outside. If there are no regular dining-rooms available at all they will always try to eat at a picnic area, provided that the conditions are met.
sormly500 19 Mar, 2021 @ 8:00am 
berry nice
BloodW0lf 19 Mar, 2021 @ 5:30am 
Love this concept!