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When I replaced the default weather, I made a typo in the .xml file and the Maze, Default v1.0 and Ufo maps stop working.
Clouds can be generated using the "Explosive_CLOUDS" spawnable item.
You can change the weather to a less laggy one at any time; in the pause menu, press the "Voxel Plaza" button.
But if you still don't want to use any spawn items from this mod, you can disable it:
Start a map, open the spawn menu, find my mod in the list, and right-click on it to disable it.
@silly person Changing the weather can help with lag, as the default weather is a bit demanding.
I started playing your map since 2023
Galatians 5:24
New International Version
24 Those who belong to Christ Jesus have crucified the flesh with its passions and desires.
Hebrews 1:3
New International Version
3 The Son is the radiance of God’s glory and the exact representation of his being, sustaining all things by his powerful word. After he had provided purification for sins, he sat down at the right hand of the Majesty in heaven.
Proverbs 3:1-2
New International Version
Wisdom Bestows Well-Being
3 My son, do not forget my teaching,
but keep my commands in your heart,
2 for they will prolong your life many years
and bring you peace and prosperity.
1 Peter 4:17
New International Version
17 For it is time for judgment to begin with God’s household; and if it begins with us, what will the outcome be for those who do not obey the gospel of God?
SpawnMenu\VoxelPlaza\Props\-Lamp Post
@Amb It can lag with many options enabled, you can try "Random" maps to test the different versions.
Also some mods to improve destruction can affect performance in some versions
4.7 stars
The "Patrol" feature is kinda useless. Maybe to create a path for one or two NPCs
For it to work, after pressing "Patrol," you need to grab and carry the NPC to a new position and press "Patrol" again. The NPC will now move between the two points.
You can see the patrol points enabling the debug mode pressing "F11"
Spawn Menu/Voxel Plaza/Cars
@ingojeck You can spawn the big robots here, there are two types allies and enemies
Spawn Menu/Voxel Plaza/Robot
Also, time ago I published a modification of the Teardown Spawn Menu, but the gamepad it's not fully compatible
SpawnMenu v1.5
(N+F+C): NPCs Far Clip (NPCs always active)
(N+S+C): NPCs Short Clip (only NPCs close to the player will be active)
If both cheat codes are disabled, NPCs will "despawn" at a medium distance.
-in the map version: "Zombie"
-to buy special items from NPCs (MiniRobot/WoodenHouse/BuriedTown/SmartPhone)
-to buy ammo from NPCs (in campaign maps, if you don't mind cheating)
-to get out of jail
to see the controls use the spawnable: *Instructions*
(if you look the shape closely a brief description will appear)
Instructions: SWAT/Military/FBI
-Press "Ctrl+Shift" to reset the NPCs
-Press "Alt+R" to disable respawn
-Press "Alt+X" to change behavior
-Press "X" to change alliance
Instructions: Gangs
-Press "Ctrl+Shift" to reset the NPCs
-Press "Alt+R" to disable respawn
Instructions: Zombies
-Press "Ctrl+Shift" to reset the NPCs
-Press "Alt+R" to disable respawn
-Press "Alt+E" to enable damage
-Press "Alt+Z" to change behavior
-Press "Z" to change zombie speed
Himars consists of two vehicles and you must enter the rear vehicle to control the bed (you cannot control the bed while driving the truck)
I fixed the misleading HUD and add the option to change between vehicles by pressing "CTRL"
@DiamondSloth If it happening in all versions, maybe it caused by other mod.
@DiamondSloth To move up/down the himars launcher use "LMB"/RMB"
(has the same controls as a crane)
Or if you mean, that you want to shoot rockets like real Himars do, you can change the shoot mode to "Artillery" by pressing "R"