Black Mesa

Black Mesa

IMPROVED MESA (FULL GAME)
380 Comments
Flintkale 14 Apr @ 9:39pm 
I suppose the development for this mod has ended :C :steamsad:
manofboi 27 Mar @ 3:51pm 
sigma boy
Zachyboi06 16 Jan @ 2:37pm 
I would love to see more black mesa blue shift assets
triceratop-game 13 Jan @ 7:07am 
i dont like it its too hard because i like how when in hl1 the enemies were easier but here theyre harder so it doesnt mesh well plz do something about it like make them have less health or put less of them
StitchyBOI 3 Dec, 2024 @ 6:06pm 
When will this be updated?
NotGoldenAtFlanking 22 Sep, 2024 @ 5:37pm 
What's the difference between this and bmsc?
Flintkale 17 Jul, 2024 @ 9:30pm 
Holy crap, this mod is still up after 3 years :houndeye:
Prince of Gyatt 15 Jun, 2024 @ 8:51am 
hey awesome mod btw. i hope this gets updated though some of the models have the wrong shad e of lighting maybe because of the necro patch update, hope this gets updated soon enough
MR.SUPERIOR 13 Jun, 2024 @ 12:08am 
new update when ?
Biggity Swigger 24 Apr, 2024 @ 9:00pm 
fair warning the final boss is spam city
Powerous Poul 4 Feb, 2024 @ 11:38am 
Then everything goes smoothly and it’s true, not without problems, as I said earlier, in some places there is an unbalance of enemies and sometimes a bunch of enemies are knocked down, especially HECU, only I was able to get to the chapter “Interloper” and in the case of the default BM, I got very bored with this chapter after the settlement of the Vortigaunts and couldn’t decide to get to Nihilanth and that’s enough for me to check out this good mod!

P.S. For some reason, subtitles don’t work for me in your mod, I turned it on - no way, although I scored it and so it was clear to me
Powerous Poul 4 Feb, 2024 @ 11:30am 
Regarding the shortcomings - these are inappropriately placed enemies in places, unbalancing the game with low health, the most gratifying thing was at the chap. of the same “On a Rail”, where we reach the rocket we must go down and remove the platforms, as I went down to the very bottom to remove the last platform from me there was little health and two... Bullsquids were waiting at the very bottom, if by default there were Zombies, but two Bullsquids are an ass from which I spent over 10 attempts to kill them, moreover, they were standing nearby by the ladder, and I was still from the ladder It’s inconvenient to shoot them, interfering with the supports for a safe descent, if I appear instantly, I’ll die immediately, even going up or down the ladder didn’t help despite the good speed of ascent and descent, I threw grenades and c4 - everything missed, so I did my best to react and at least some tricks to eliminate them.
Powerous Poul 4 Feb, 2024 @ 11:20am 
Well, what can I say about “Improved Mesa” - the mod isn't bad in terms of slightly enlarged enemies, in some places there is limited supply in some places, in others it’s more of a +, also at the chapter of “We’ve Got Hostiles” a small location has been added (more likely all cut out), after we go down, avoiding the landing of HECU along the way, well, we introduced the “On a Rail” uncut, and also added more enemies to the “Lambda Core” - the mod is quite worthy and keep it that way!:bms:
LordAinzalot 4 Feb, 2024 @ 10:32am 
so i get this right? it´s compatible with BMCE?
yap yap 3 Feb, 2024 @ 8:30am 
bullsqiud at the start of interloper dosent show up
Powerous Poul 23 Jan, 2024 @ 3:18pm 
It is also possible to combine some mods and, as usual, there are risks described in the mod, I don’t know and haven’t tried (I’ll try and update), but rather if I, for example, subscribe to texture improvements (yes ONLY texture improvements, not location changes like BMS Classic for example), then I can possibly break the game itself if I can combine mods such as: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2488607907&searchtext=HD and https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506885019&searchtext=HD , I think you can still install Earth and Xen plants, but do the environment textures carry a certain risk of breaking the game? I'll be grateful for your answer
Powerous Poul 23 Jan, 2024 @ 11:33am 
An excellent mod making a cross between BM and H-L, similar to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2378420148&searchtext=Classic and a little on https://steamhost.cn/app/1761270/HalfLife_MMod/ , but with its own twist, thereby adding more enemies, but slightly fewer items: first aid kits with armor batteries + replenishment stations, ammo, etc., making it a less “free” game and at the same time balancing the gameplay more dynamic, action-packed and tactical smarter than the original BM.:bms:
yap yap 2 Jan, 2024 @ 4:45pm 
going to do full play through soon
yap yap 2 Jan, 2024 @ 4:45pm 
put it in a custom folder the mod is pretty good played a few chapters the nilanth fight is a real challenge with vorts and controllers
focaccina 2 Jan, 2024 @ 7:47am 
the you're next freeman blood stain is spelt wrong idk if its intentional
MNO 4 Nov, 2023 @ 11:56am 
@Anticitizen One
Got it, thanks
Anticitizen One  [author] 4 Nov, 2023 @ 5:35am 
@MNO
hi friend, yes in the future there might be a possible update of this, I have to contact the author of BMSC for some advice anyway
MNO 29 Oct, 2023 @ 2:15pm 
Hi! Are you planning to do a cold lighting version of OaR in the future? I'm just torn between your work and BMSC and don't know which is better. I would be very happy if you manage to do this.
Anticitizen One  [author] 29 Oct, 2023 @ 12:26pm 
@Sai
i got a new pc and i lost all the files...i will work on BMCE
Anticitizen One  [author] 29 Oct, 2023 @ 12:25pm 
@C1TY
unfortunately I can't understand the reason for this problem, however, if you create the custom folder and put the mod files inside, this will solve it, at least for me...
Sai 20 Oct, 2023 @ 11:43pm 
Any progress on the BMCE edition? Just curious
C1TY™ 11 Oct, 2023 @ 5:47pm 
@Anticitizen One
can you tell me why missing sounds from the scientist eaten by "shark" in Apprehension and Missing sounds from bullsquid, okay i read them before but i asking you a question, why you cant fix them?
Anticitizen One  [author] 9 Oct, 2023 @ 5:25am 
@Lupu ask to original developer of that animation
Ciontosu' cel falnic 5 Oct, 2023 @ 4:55pm 
Are there any more mods with custom animations like the crowbar?
^Doctor Primrose^ 5 Sep, 2023 @ 3:27pm 
I’d love a mod that just adds the crowbar pick-up Amy chance of that?
Anticitizen One  [author] 26 Jun, 2023 @ 8:49am 
I will fix it, im working BMCE edition at the moment
MR.SUPERIOR 26 Jun, 2023 @ 6:58am 
and how to expect me to finish the game if i cant even defeat gargantua at end of interloper(ascension) !
Vassago Rain 22 Jun, 2023 @ 4:36am 
FPS is really, really, really bad in c2a5g. Not sure what's causing it, but it's probably related to so many enemies waking up and going active at the same time once the player enters the HECU yard with the .50 caliber.
Vassago Rain 21 Jun, 2023 @ 12:04pm 
Armorcharger in c2a3a no longer makes sound when interacted with.
Vassago Rain 11 Jun, 2023 @ 12:56am 
c2a2e, default source viewfog either broke or was disabled. Probably a good bug if it is one.
Anticitizen One  [author] 10 Jun, 2023 @ 9:36am 
@MR. SUPERIOR
What do you meandri exactly "change"?
MR.SUPERIOR 10 Jun, 2023 @ 9:34am 
security guard's model in on a rail changes when he is about to die
Vassago Rain 9 Jun, 2023 @ 3:50pm 
What'd you update this time?
Vassago Rain 7 Jun, 2023 @ 8:45pm 
What's new this patch?
MR.B 2 Jun, 2023 @ 2:10pm 
This is very epic. more enemys, get the pistol later, overall, hard and cool
MR. San Tiago 30 May, 2023 @ 7:58am 
Wow looking back, this is impressive. Kinda made me miss modding the hell out of this game.
Anticitizen One  [author] 15 May, 2023 @ 11:25am 
@Colonel Orange
maybe a legacy version of this mod could come out that doesn't include Blue Shift soundtracks, but I don't know exactly when, I'm very busy with my real work and sadly I don't have much time, thank you very much for appreciating my work anyway friend!
Colonel Orange 15 May, 2023 @ 10:35am 
Hey citizen, I've been playing through this mod and am pleasantly surprised, I find it to be an improvement with the inclusion of some "set dressing" with props, corpses, etc (and on the subject did you plan on adding more Blue Shift models like the military tents to be seen on the topsides of ST or WGH, or red explosive barrels, the green BMRF crates, etc;) My only gripe is the inclusion of Blue Shifts sounds tracks, I find them intrusive. It's obvious it's composed by two different people and while they're not offensive, they don't accompany the scenario very well in the context they're included in when they're heavily made around the context of Blue Shifts scenarios. Both games "personify" the protagonist with their music so having Barney's overlapping Gordon's is kinda awkward. If it's possible to have a version w/o these tracks it'd be much appreciated but don't sweat it if that's not on the priority list. hoping to see more Blue Shift models keep up the good work brother!
Anticitizen One  [author] 14 May, 2023 @ 2:03am 
@Vassago Rain just fixed some bugs, today i updated BS cardboard boxes and add something in RP
Vassago Rain 13 May, 2023 @ 7:42am 
What was yesterday's update? Map changes/new stuff, or just fixes?
Anticitizen One  [author] 5 May, 2023 @ 1:47pm 
@MR.SUPERIOR
In earlier versions of this mod I had revisited this map and included it here but had permission revoked from the original author so I included this, im sorry, but I can't...
MR.SUPERIOR 4 May, 2023 @ 1:05pm 
can you change vent mod to classic extended
it's just much better
Anticitizen One  [author] 29 Apr, 2023 @ 11:49pm 
@Vassago Rain
just fixed, sorry
Vassago Rain 29 Apr, 2023 @ 7:48pm 
Just made it to On a rail, and it's full of rainbow errors, buggy enemy behavior, and assets that appear invisible.
Vassago Rain 29 Apr, 2023 @ 7:13pm 
Quite a leap in visual quality over previous iterations. Not sure about the sound changes, however, and how scarce MP5 magazine pickups and .357 cartridge boxes are/