Project Zomboid

Project Zomboid

Kingsmouth in KY
320 Comments
Dylan23 18 Jul @ 4:33pm 
@monkey compatible with 10 years later ligh version ?
Moylen 2 Jul @ 5:04am 
@Karmesh, Please tell me, is the broken zombie spawn only for MP? Is everything okay for a single player game?
Red 17 Jun @ 2:38am 
yo this map is fire can someone make a bridge to kingsmouth atleast a broken one cuz its pain in the ass to get out of there without a boat
Red 6 May @ 9:54am 
do the night lights dont work or im tweaking
Zassi 14 Apr @ 9:03pm 
Idk if you keep a eye to this section but i already tried putting the mod and it doesnt appear on the map it could possible be because i activated Sandbox kingsmouth and this one i hope is this one because i want so bad to try and escape from it with friends
唐完包是宋 8 Apr @ 12:29am 
Can you create a map of the Studio and also place it in the blank area above the map?🤓
Karmesh 24 Mar @ 6:53am 
Can't really recommend this mod for multiplayer servers because, as other people have mentioned, it breaks zombie respawning on the rest of the map. Zombies will only respawn in Kingsmouth island but nowhere else.

I've even tested it by launching a server with only this mod and it causes the AI director to fixate only on Kingsmouth and zombies won't respawn anywhere else even if you change the spawn rates.

Test it yourselves if you want.
Monkey  [author] 11 Mar @ 6:40am 
Yes ofcourse, you can also message me on discord and I can add it in the description.
Björn 11 Mar @ 3:36am 
Hi. @Monkey @nurver
Can I leave a link to my work in the comments. I made a map that is very easy to get to, to your island. Accordingly, I left all links to your mod in the description. :spiffo:
Brezonte 22 Dec, 2024 @ 12:10pm 
Nice
nurver  [author] 22 Dec, 2024 @ 9:16am 
@Brezonte
not going to lie, i havent played much b42. i am surprised it still isn't an option to customize gameplay of challenge maps. I will update this soon.
Brezonte 18 Dec, 2024 @ 8:53am 
This map is great, I have had it since the beginning and I hope we can enjoy it in update 42 of the stable branch
Viper 18 Dec, 2024 @ 8:02am 
this map is cool and definitely a challenge, so i love having it in my game, but i've discovered that the boat mod is just plain broken and causes save-destroying crashes after long playthroughs... besides the fact that sometimes no boats will spawn on the island (which is why I never start here because there's a small chance of being stranded even with the boat mod active).

Does anyone have any solid ideas for getting to Kingsmouth without the boat mod, besides building a huge bridge?
PuzzillaBOX 2 Oct, 2024 @ 8:24pm 
Scratch the last message, I got it to work...kinda. I spawned into what should be Kingsmouth island, but instead it's the middle of the ocean. The mini-map shows I should be on land; it's almost like I dropped below the world.
PuzzillaBOX 2 Oct, 2024 @ 2:53pm 
Server has stopped during launch (NormalTermination) is an error that appears when I try to host a server with this mod. My goal is to start on Kingsmouth, escape it and continue playing on the other maps. I've tried everything to get past this error and at this point I don't know what I'm doing wrong.
LambVORTEX 25 Sep, 2024 @ 11:26am 
I am curious why is there the LAG warning. Is it cuz of the resort building? The one that is close to spawn?
Arondight 21 Sep, 2024 @ 2:33pm 
is there a way to make fixed boat spawns? would be ideal if spawning on there
Aurons 4 Sep, 2024 @ 12:31pm 
since its only on "extremely small" could make more foraging places? I live in one of the lighthouses and I can not forage anywhere there
nurver  [author] 28 Aug, 2024 @ 10:55am 
im pretty sure it works but the zones are extremely small
Giridan 28 Aug, 2024 @ 8:56am 
Not sure if it has been mentioned but I'm having issues with foraging on the island. Any fixes?
nurver  [author] 21 Aug, 2024 @ 2:33pm 
its ok i still love you
overdosage 84 20 Aug, 2024 @ 9:18pm 
both AZ and muldraugh were above kingsmouth in my map load order. i sincerely apologize for my insolence and i pray i never inconvenience another innocent mod author with my ingenuine bullshit again
nurver  [author] 20 Aug, 2024 @ 8:55pm 
@puppywife what is your map= line
overdosage 84 20 Aug, 2024 @ 7:43pm 
sorry, saw the bug initially while playing multiplayer. deleted basements, tested in singleplayer, and it seemed fine. im playing multiplayer again and the fucking field is back. this is the only map mod i have, i think, so im at a loss for what to do.
nurver  [author] 20 Aug, 2024 @ 7:19pm 
this map uses cells (10-13)x(14-17) its doubtful the basements conflict with these, basements developer states they use cell 67_31
nurver  [author] 20 Aug, 2024 @ 7:13pm 
@puppywife it probably has to do with your map load order
overdosage 84 20 Aug, 2024 @ 6:34pm 
this mod conflicts horrifyingly with the basements mod, creating an scp-like entity where there is an infinite grassy field of horrors on the southern side of kingsmouth :resmile:
nurver  [author] 14 Jul, 2024 @ 1:49pm 
yes through lua it can be an addon mod
Quique 13 Jul, 2024 @ 4:22am 
Is there any way to force the spawn at least one boat on the island? Maybe forcing it inthe mod files?
FreeBird-550 9 Jul, 2024 @ 12:42pm 
Awesome, Thank you :D
nurver  [author] 9 Jul, 2024 @ 11:48am 
This map belongs to Tis it can be found in the challenge map folder
FreeBird-550 9 Jul, 2024 @ 2:44am 
would it be alright if i moved this to match up with new Denver water?
nurver  [author] 2 Jul, 2024 @ 4:09pm 
@Clyde Cash
This mod is 2 years old and more than likely will not receive updates
M_-_S 28 Jun, 2024 @ 4:46am 
в некоторых домах не спавнится лут, пожалуйста проверьте его наличие в зданиях при использовании модов
Darth Dakkers 22 Jun, 2024 @ 2:14pm 
Hi, I play with high vehicle spawns but twice now I've tried to spawn on the island and don't find any boats (using all the required mods). Any ideas on how to make them spawn?
nurver  [author] 17 Jun, 2024 @ 11:54am 
@сясь тьмы
probably not, this was made before Dirkerdam afaik

@RetroRunner2099
you too
Retroツ 17 Jun, 2024 @ 8:54am 
W profile pic bro
сясь тьмы 16 Jun, 2024 @ 4:17pm 
Will there be compatibility with Dirkerdam in the future?
nurver  [author] 14 Jun, 2024 @ 7:56am 
@npo @Сэнко
Yes works in MP
nurver  [author] 14 Jun, 2024 @ 7:55am 
@Bard try to change the map load order

@Willow I believe this was discussed previously, and the cells are listed in description
Willow 6 Jun, 2024 @ 2:47pm 
dont think this is compatible with dirkerdam
Пиво Рефрешр Пиво 4 Jun, 2024 @ 5:35pm 
work in MP ?
Bard 27 May, 2024 @ 5:17pm 
part of the bridge is missing with both mods added
androed 23 Apr, 2024 @ 6:48am 
does it work in multiplayer?
the man 27 Mar, 2024 @ 4:17pm 
no way yall are here from the war
nurver  [author] 18 Mar, 2024 @ 12:53pm 
F
steven561 17 Mar, 2024 @ 8:50am 
R.I.P Eddie Richtofen, his house was stolen by G.G and he had a tragic end
HolyCow 16 Mar, 2024 @ 6:22pm 
I knew a German who lived there R.I.P. Eddie Richtofen
nurver  [author] 14 Mar, 2024 @ 8:23am 
This mod has absolutely nothing to do with the boat spawns. Aquatsar uses existing vehicle spawns.
Мыслант Гигысли 14 Mar, 2024 @ 3:25am 
I recommend not spawning on the island if you play with low car spawn chance as you might find yourself without a boat to sail to the mainland, leaving you stranded.

Dude, you better highlight info like this