Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu's Tabletop Lords SFO (updated for Rakarth)
29 Comments
XX 24 Aug, 2021 @ 2:29am 
update plz
萌萌哒草泥马 23 Aug, 2021 @ 1:03am 
update plz
素质单男 22 Aug, 2021 @ 7:11pm 
update plz
XX 5 Jul, 2021 @ 1:39am 
Excuse me,I find that the mod needs to be updated especially dawi (dragon slayer hero and some new legendary lords) while I am playing.PLEASE AND THANK YOU UUUU!
maca0147 9 Jun, 2021 @ 1:34am 
Is this still working after the base mod got updated?
KirbytheWizard101 6 Jun, 2021 @ 3:47pm 
whats the load order literally just crashes my game when I try to use it.
Alastor 9 May, 2021 @ 3:41pm 
since there are repeat units between this mod and SFO like shadow dancers and doombulls and stuff, does the AI use the versions of them that are in this mod in mortal empires? I dont really want to see the AI fielding both kinds of shadow dancers or any other repeat unit unless they just use the SFO versions
Flamboyant Schemer61 29 Apr, 2021 @ 12:53am 
thanks for the mod mate. Do you want to work on LL 1 and 2 or should I do them?
qqqy 28 Apr, 2021 @ 9:17pm 
mixu's SD models look so much nicer than sfo's so i'm glad they haven't been replaced. not sure if you're updating things like this here but when equipped with the asrai spear the shadowdancer seems to have it's stats balanced for vanilla. thanks for the work!!
Wargar  [author] 25 Apr, 2021 @ 11:44am 
@Micro Jordan - EL JEFE LOCO That's another duplicate situation as SFO has its own Savage Orc Great Shaman, just use that one. I'll try to clean up the greenskin lords soon, hide unneeded lords and add mounts and skills where necesary.
Bareback Hussein Obama 24 Apr, 2021 @ 10:52pm 
savage orc great shaman lord does not have SFO skill tree
Maal 14 Apr, 2021 @ 1:58am 
The high cost to mixu's TTL shadowdancer/doombull was because SFO add its own so you weren't meant to use them. Flamboyant increased their cost instead of just removing them from the custom battle pool. I am not sure that they are balanced (single entity nerf, upkeep skill and all).

Not even sure you can recruit them in campaign tho. Couldn't back then anyways.
Wargar  [author] 9 Apr, 2021 @ 8:27pm 
@Zeekheart
Cheers, should be fixed.
Zeekheart 8 Apr, 2021 @ 10:45am 
Got an issue with this mod, its causing the Shadowdancer hero for the wood elves to T pose and be unable to attack in manual battles, it also makes them worth 1 million gold in custom battles
Jdagamer 27 Mar, 2021 @ 1:07pm 
i fixed it i used kmm and it launched im guessing ca launcher wasnt loading it properly but since i used kmm to load it once it now works without KMM SO if anyone else has issues launching just launch it once with the mod manager and i tseems to fix the crash on start up issue
Jdagamer 27 Mar, 2021 @ 1:46am 
def this mod i disabled everything but sfo/tabletops
launched and game went on fine
enable this ( all 3 mods and crash) only 3 mods i had running during my test so its not a conflict issue

all 3 mods were reinstalled/fully deleted multiple times
Mr.Necrophile 27 Mar, 2021 @ 12:52am 
@ JDBEST - do you still have the old Tabletop Lords SFO mod active as well as this one?
Wargar  [author] 26 Mar, 2021 @ 1:05pm 
@JDBEST maybe try redownloading your mods or using Kaedrin's Mod Manager if you aren't already. other than that I wouldn't know what might be the issue, it is working fine for me with nearly 100 other mods.
Julietta 26 Mar, 2021 @ 12:56pm 
ty
Jdagamer 26 Mar, 2021 @ 12:32pm 
the what patch? if i enable table top and disable this the game launch fine
idk whats conflicting :(
Wargar  [author] 26 Mar, 2021 @ 2:10am 
@JDBEST
Did you disable the old compatibility patch?
Jdagamer 25 Mar, 2021 @ 11:44pm 
tablle top launch with sfo enable this and i crash... idk
Jdagamer 25 Mar, 2021 @ 11:38pm 
crashing with this and table top
zoo_ 25 Mar, 2021 @ 12:23pm 
nice!
Chud 25 Mar, 2021 @ 10:12am 
Thanks bro
溥天之下小灵通 25 Mar, 2021 @ 7:55am 
tks!
Price 24 Mar, 2021 @ 8:10pm 
thank you for your work!
ダーナ 24 Mar, 2021 @ 11:15am 
Many thanks kind sir!