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Thank you for your work it add so much to the esthetic of the battles ;)
------------
Eastern Straits Isle
Witchwood Hollow
Witchwood Glade
Wildwood prison
The silver seal
If you want to help me find faulty textures:
Step 1: Disable every part of this mod and start the map with the issue until the issue disappears, then you know which part it is in.
Enable the part again, now we need to find out the exact texture inside the part mod.
Step 2. Download and run Rusted PackFile Manager (RPFM), open the impacted part file located inside warhammer Data folder. Remove textures and re-save the part file until the issue is gone. When the error dissapears you know which texture is causing the issue. Type here and I will manually solve the issue with the texture. Thanks :)
But it's still not fixed.
The map name is Eastern Straits Isle.
The 'checker' patern is visible on the Witchwood Hollow, Witchwood Glade and Wildwood prison custom battle maps.. did not test others.
Thank you for letting me know!
Might be fixed now, please verify :-)
https://postimg.cc/WDN3HXd0
It seems to be caused by grass_nor_01_diffuse.dds in part 7.
I'm going to have to make choices among my many mods. ^^
Just one thing. It would have been nice to put your photos of presentations with before / after.
Otherwise, a big thank you for sharing your work with us.
I will look into it when I have time
Region: The Witchwood
Terrain: Dense Forest
It's caused by the texture grass_emp_01_diffuse.dds in Part 7.
I think I have solved the issue now, please confirm :-)
Unfortunately, I get checkered textures on multiple maps. I've forgotten most of their names, but I for sure get them on Underways, most Skaven-related maps, and the Wildwood Prison map. I play with everything on max.
I hope that's fixed soon, but other than that, I love the better clarity.
will you check is out?
with all max setting
https://i.postimg.cc/sxSxCf9p/20210416170131-1.jpg
(I think they will; maybe even knock it outta the Park?)
@Alfin I have a combined version of the mod but it was to large to upload to the steam workshop due to file size limits.
@Odin-Son I really hope they improve the ground for their third game. Parralax occlusion mapping is my biggest request, the ground is way to flat currently.
One minor issue i found was when you rotate the camera and zoom in in a downward camera attitude there was a flat black or grey border on the bottom of the screen. In game i doubt thats going to be an issue because who moves the camera that close to the ground and at that extreme an angle.
Mods great, a solid improvement over the base textures. Of course results may vary based on your system but it's a solid 8.5 out of 10 for me and a keeper. Give it a shot. Liked and uprated :)
Upvoted and subscribed
gonna be super demanding now, but well done on the mod.
Thses mod on top of the 4K faction mods bringing up the HD quality :D