Killing Floor 2

Killing Floor 2

KF-L4D2-Plantation
22 Comments
TibiTheta 14 Jul @ 10:58pm 
Hate how there's only two very close trader spawns, makes a lot of the map feel wasted
RockMax  [author] 15 Mar @ 12:50am 
I could ask which one but we wouldnt find it :popular:
CamCommunist 9 Mar @ 7:29pm 
anyone found all the collectibles? we are missing one
Kiwi 9 May, 2022 @ 1:35pm 
i love this map, nice job bringing it to KF 2. i wish there was severs running it.
Oh, one thing. there is way too many ammo boxes everywhere. you could take a few off
RockMax  [author] 10 Apr, 2022 @ 11:09pm 
A bit of the lower gravity helps you to jump over small walls and stuff, with the normal gravity you will just not be able to jump over meshes or just get stucked. There could be a lower count of ammo boxes but once you play with more than 6 players its optimized well.
Green Ghost 10 Apr, 2022 @ 12:50pm 
Neat map, really like the throwback. Two things, though:
1. Why does it feel like there's a little bit of low gravity in this map?
2. I feel like this map has too many ammo boxes, even during the early waves.

Point 1 is a minor thing, though I feel like (if present) removing the low gravity would help this map's case. As for point 2 stated above, though: I feel the abundance of ammo is unbalanced in favor of the player. If possible, I feel that there should be less ammo boxes spawned at once. If that change was made, I'd run this map on my rotation in a heartbeat. As it is, though, it doesn't feel "right" to do so.
Hiragi 25 Jul, 2021 @ 10:19pm 
有那味了
꧁༺ TheStario ༻꧂ 9 Jul, 2021 @ 7:02am 
Пройдено.
TheRandomFox 13 Jun, 2021 @ 3:12am 
"I like the way you die, boy!"
Delta1 9 Jun, 2021 @ 12:54pm 
nice
Ebleach 4 Jun, 2021 @ 10:45am 
nice
ไทด์ 31 May, 2021 @ 12:59am 
nice!
Nose71 18 May, 2021 @ 7:29am 
nice
Frostbite* 20 Apr, 2021 @ 9:55am 
nice work max 5/5 yh source is a pain but it looks good on unreal:)
The Law 19 Apr, 2021 @ 10:47am 
Amazing port my dude! A few ambience sounds would crank this up to 11 👍🏿
Ɛ> ms. racc-y <3 7 Apr, 2021 @ 10:36am 
the map has never looked better
Poor huwhyte Carl 6 Apr, 2021 @ 8:14am 
Monsters spawn on one's head everywhere along the border and in the central mansion area. You may want to consider increasing the default MinDistanceToPlayer of spawn volumes from the default 1200 to something more reasonable, say, 2400 or more.
Matt Dillon 5 Apr, 2021 @ 10:50am 
Enjoyed this map very much, thanks RockMax
TWITCHERUS 5 Apr, 2021 @ 3:55am 
Windows11 4 Apr, 2021 @ 9:37am 
:47_thumb_up:
Colonel 4 Apr, 2021 @ 8:52am 
:jsad:
manolito 4 Apr, 2021 @ 8:05am 
:steamhappy::steamhappy::steamhappy::steamhappy: