XCOM 2
WOTC All Aliens Everywhere
12 Comments
MakuBexx 22 Dec, 2024 @ 2:28pm 
awe man thought this added the old sectoids to the game I mean would make sense not all of them made the transition
Alpha115  [author] 26 Aug, 2024 @ 10:17pm 
@walt.bustamante this is really late response, this only applies to Vanilla Xcom 2 WOTC enemies, not mod added ones.
walt.bustamante 22 Sep, 2023 @ 12:00am 
it was all fun and games till i had to face two praetorian sectopods and two ethereals on a convoy escort mission on legendary with just a few trees to fend off 7 reinforcement pods using tier 2 weapons and armor, i mean thats four boss pods!

can be very hardcore depending on your mod list.
Moisesjns 6 Apr, 2022 @ 10:11pm 
Oh thats good to hear. THan i will download. I was going off what people in below comments were saying. Sorry i had 2 tabs open and i mixed this mod with another that was similar to it.
Alpha115  [author] 6 Apr, 2022 @ 6:48pm 
@Mosesjns I dont understand why you are saying this has an aim penalty. The mod has nothing in the files to adjust aiming.
chaosshade2638 11 Apr, 2021 @ 6:59pm 
I'd like to see a mod that adds aliens from EU and EW
Arkhangel 10 Apr, 2021 @ 1:48pm 
@Starlancer: It actually isn't that hard if you've got some ranked up guys and a lot of explosives.
NoOne_ReaVen 9 Apr, 2021 @ 12:28pm 
I met a mini sectopod on a Haven assault in a lost city... that was weird but I cant pin point why, was it just because of a simple more enemies mod or something like this that changes the encounters list
starlancer 9 Apr, 2021 @ 10:33am 
Yeah facing a sectopod with ballistic weapons is fun !!!
VoidLight 9 Apr, 2021 @ 9:14am 
OH I dont believe so, never see it happen before but maybe one day!
Alpha115  [author] 8 Apr, 2021 @ 7:07pm 
I don't think so. Does the original do so? This is just a version with lower spawn rate.
VoidLight 8 Apr, 2021 @ 6:49pm 
I want to see a sectopod on a Avenger Defense or Haven assault, does this mod enable such madness?