XCOM 2
Strategy Overhaul: Prototype Armoury Companion - Individual Build Check
31 kommentarer
Joe Marotta 11. mar. kl. 14:49 
Anybody using the Night Sisters weapons mod? I am getting message for these items but don't know what to do to correct. Using CI. There is no bridge for that mod.
Tiaz 15. okt. 2024 kl. 10:14 
When adding Frost Legion Mod, there is a popup window that says missing items. To fix this, edit XComBuildCheck.ini file and add +arrExcludedSchematics=Pistol_MG_Schematic
Madzak 8. okt. 2024 kl. 13:01 
Love this mod! Thanks <3
TeslaRage  [ophavsmand] 26. juni 2022 kl. 23:01 
I think the bridge needs an update. IINM the Exvent mod got updated with some new items so that is probably why.
Lux Manifestus 26. juni 2022 kl. 22:47 
I'm getting not buildable notices for the Project Exvent mod items, even though I have the Strategy Overhaul Bridge mod installed as well.
TeslaRage  [ophavsmand] 12. dec. 2021 kl. 16:49 
Yea I need 2 things:
1) Crash log
2) AML profile - go to Profiles Tab and from there you can export your modlist
Haite 12. dec. 2021 kl. 11:34 
Hi, thank you for the reply,
Sorry, I've been a bit busy lately, but I'll try whenever I have time, you want the crash log, right?
From what I understand, it should be fine if I have it enable just only before starting a campaign
I asked more in the sense if the issue was common, don't worry. I'll let you know any more info I get
TeslaRage  [ophavsmand] 11. dec. 2021 kl. 19:49 
Can you save your AML profile and upload somewhere? I need to take a look at what other mods that you have that is causing the clash.
Haite 11. dec. 2021 kl. 16:34 
No, when I disable this mod, everything seems fine
TeslaRage  [ophavsmand] 11. dec. 2021 kl. 15:47 
Do you still get the crash when you disable this mod?
Haite 11. dec. 2021 kl. 11:42 
For some reason it's working on the title screen, but crashing whenever I load a game or start a new campaign. It was working before for me, not sure what happened. I've tried to reinstall both Prototype mods and the issue is consistent. Any ideas of what might be?
TeslaRage  [ophavsmand] 7. sep. 2021 kl. 17:53 
That's because your PA configs are not correct. The item names are Cannon_SHIV_M2 and Cannon_SHIV_M3. Please check the localisation of the mod in question for the right item names.
Lux Manifestus 7. sep. 2021 kl. 12:31 
I think I did everything right in making a couple items from the [WOTC] Shiv Mod mod buildable but they keep coming up your report. Screenshots: https://drive.google.com/file/d/1eJ7RmFmqGdsRILPCVlCZnlufQmXRZr8F/view?usp=sharing https://drive.google.com/file/d/1vbXOTelxvAJ9GOtsKPkll97xTSvtiSv7/view?usp=sharing
Lux Manifestus 7. sep. 2021 kl. 0:25 
@silverleaf1, I had the same experience with the Beam Grenade. If you figure out a solution, please let me know. :)
silverleaf1 31. aug. 2021 kl. 4:11 
@TeslaRage Yes, I went through the spreadsheet when I set up the campaign which I why I was surprised some of the items showed up in the list.
TeslaRage  [ophavsmand] 31. aug. 2021 kl. 3:59 
XcomLW_Overhaul.ini has got nothing to do with Prototype Armoury and Covert Infiltration
TeslaRage  [ophavsmand] 31. aug. 2021 kl. 3:59 
Did you go through the compatibility spreadsheet? There are bridge mods that make the items you mentioned as buildable.

Here is the link: https://docs.google.com/spreadsheets/d/1Ci6Ea8Z-m8XrDtfjaiGmZ_2FiCPEtNA_07LawS7d2H8/edit#gid=576692933
silverleaf1 31. aug. 2021 kl. 3:12 
@TeslaRage One such mod is the Beam Grenade Launcher. It appears that information for single builds is in the file XcomLW_Overhaul.ini. This mod did not detect it which led me to add entries. Let me check the other mods.
silverleaf1 31. aug. 2021 kl. 3:07 
@TeslaRage I have run into an issue and it seems to happen with several mods in relation to individually built weapons. I make the entries without a problem but I have advanced weaponry showing up as able to be built even though I have not done the research yet. I am near the beginning of a campaign and have plasma weapons available for production.
TeslaRage  [ophavsmand] 30. aug. 2021 kl. 22:44 
Yea sometimes it works (which annoys me). The full list can be found in the log as well so it would be easier to fix that way while the game is not running.
silverleaf1 30. aug. 2021 kl. 21:56 
@TeslaRage I notice that if I have a long list of items to be corrected I can not scroll down to see them all at once . So I corrected them one screen at a time. Despite that I want to thank you for a this mod which gives the exact information you need to make items single build. I was able to add more than twenty entries without error. Very well designed. Again I thank you!
silverleaf1 29. aug. 2021 kl. 9:04 
@TeslaRage I was able to make the edit for the Pharmacist Class stim gun. Thanks!!
TeslaRage  [ophavsmand] 29. aug. 2021 kl. 7:28 
There are many ways to do it and I recommend trying this first
https://github.com/WOTCStrategyOverhaul/PrototypeArmoury/wiki/Bridge-Tutorial
silverleaf1 28. aug. 2021 kl. 22:54 
@TeslaRage Is there a set command to do that? I noticed in Iridar's 5-Tier Weapon mad that it was easy and built right into the mod.
TeslaRage  [ophavsmand] 28. aug. 2021 kl. 19:20 
@silverleaf1 This mod helps you to identify if all items are made buildable if Prototype Armoury is enabled in modlist. 99% of the time, if there any item is tagged as not buildable, you will need to make them buildable by subbing to its bridge mod (if available), or by making your own config entries to make them buildable. The effect is always instant i.e. you do not need to start a new campaign.
silverleaf1 28. aug. 2021 kl. 17:46 
@TeslaRage Starting a new campaign did not work for the Enemy Within MEC mod.
silverleaf1 28. aug. 2021 kl. 17:40 
@TeslaRage The edit I made to Enemy Within MEC weapons did not work. Maybe I need to start a new campaign? The details above the edit were pretty clear so maybe I need a new campaign for changes in the Enemy Within MEC Weapons mod. I will check out that theory.
silverleaf1 28. aug. 2021 kl. 17:32 
@TeslaRage I did not see flags in the other two mods but I could have missed them.
silverleaf1 28. aug. 2021 kl. 17:31 
@TeslaRage I found the flag to change in the mod, Enemy Within MEC Weapons to make for individual weapon builds.
silverleaf1 28. aug. 2021 kl. 17:28 
@TeslaRage The Stim Blaster and Stim Ray are from the Pharmacist Class Mod. I am using that class in my current campaign and only an upgrade button appears when tech improves.
silverleaf1 28. aug. 2021 kl. 17:20 
@TeslaRage This mod detected the following weapons that failed the check: Plasma Rife, Light Plasma Rifle, Alloy Cannon, Heavy Railgun, Heavy Plasma, Particle Projection Cannon, Plasma Sniper Rifle & Plasma Pistol. I disabled the EU Plasma Pack mod and that removed Plasma Rifle, Light Plasma Rifle, Heavy Plasma, Plasma Sniper Rifle and Plasma Pistol from the list. The other two sound like spark weapons so I will check to see if I can find where the problem is.