Total War: WARHAMMER II

Total War: WARHAMMER II

Glamoured Empire units for Drycha
23 Comments
=[NK]= Col. Jack O'Neil 19 Dec, 2021 @ 1:38pm 
Ah yeah OK :)
HungryBat  [author] 19 Dec, 2021 @ 8:27am 
The others required a forge, thus I had to add them seperately
HungryBat  [author] 19 Dec, 2021 @ 8:27am 
I simply added the spearmen and stuff to the elf infantry tech group, thus sparing me a lot of work
=[NK]= Col. Jack O'Neil 19 Dec, 2021 @ 7:07am 
Thanks! How come you only need teh stat lines for a few of teh troops, and not all? Specifically the greatswords, halbadiers and empire knights? But not the rest?

Also, I had to set yours as a dependency as the bullet points where getting duplicated.
HungryBat  [author] 19 Dec, 2021 @ 1:12am 
Credit is nice, just make a note of it in the deacription with a link to my mod
=[NK]= Col. Jack O'Neil 19 Dec, 2021 @ 12:44am 
Hey, I made an SFO submod for this, mostly just balances out the cost and size of the units. Are you happy if I upload it and give you credit obviously? :)

I haven't tested it yet, only just finished it but don't have time to test it.
HungryBat  [author] 3 Dec, 2021 @ 9:52am 
If you enjoy my mod, and want to support me, I have a gofundme: I'd be super greatful if some were to donate a little bit, it goes a long way and helps me mod more in the future! https://gofund.me/f6a5eabd
HungryBat  [author] 19 Oct, 2021 @ 12:51pm 
I have a patreon now!
So, uhm, if you like what you see, and you'd like to see more, or have any suggestions, I'm right here!
https://www.patreon.com/torakmodding
HungryBat  [author] 23 Sep, 2021 @ 8:57am 
Thanks so much for the Take my points award!
HungryBat  [author] 11 Sep, 2021 @ 4:51am 
I am very thankful for the person who gave this mod the "take my points" award!
Kraagan 8 Sep, 2021 @ 7:44am 
Amazing! thank you very much, i'll be sure to check out your other mods as well. I will start a new Drycha campaign in a few hours, I let you know if there is any problems
HungryBat  [author] 8 Sep, 2021 @ 1:47am 
tell me if you have any performance, or any other issues with this mod
HungryBat  [author] 7 Sep, 2021 @ 2:38pm 
as you requested, empire knights have been added,
and some greatswords as a little extra
make sure to check out my other mods, there is one that provides improved glamour through a technology! ofcourse, everything is compatable.
HungryBat  [author] 7 Sep, 2021 @ 1:10pm 
I'll add some knights then, that could work
Kraagan 7 Sep, 2021 @ 1:08pm 
I absolutely love this mod, but I wish you would add Knights and Reiksguard, some cavalry would be really nice
HungryBat  [author] 19 Apr, 2021 @ 2:11pm 
@Rhalius, I choose the empire because it is the only really local faction, and the "wood elves" are super far away, thus I thought it was more appropriate for drycha to control humans. I also kept the empire units pretty basic, as elite units are too rare for drycha to catch with her mind control.
as for adding more different factions, I get the idea, but it seems you know, a tiny bit far fetched from a lore standpoint, i mean this mod has already been behaving wierdly for me sometimes so expanding on it seems extra risky.
Rhalius 19 Apr, 2021 @ 1:26pm 
Could also maybe make it like a mix of different faction units? Like huntsmen of the empire and some sword and spearmen, and maybe the basic knights of Bretonia?
Maybe a high elf unit too? or beastmen?
Beastmen might have some things that could work nicely for a wood elf faction, like satyrs.
Rhalius 19 Apr, 2021 @ 1:24pm 
I like the idea, but I think it might be better to limit it to units that seem most suited for forests. Like the hunters for example and no gunpowder units. I feel like when charmed they'd be made to pick up a bow or crossbow.

HungryBat  [author] 11 Apr, 2021 @ 5:18am 
@Hashutchampion, totally fine but this mod isnt a copy paste of empire units
You have to add the elven unit tags to the empire units for the glamour effect and make them all drycha exclusives and clone a halberd unit as the default halberds requires a tier 1 arsenal
HashutChampion 10 Apr, 2021 @ 11:52pm 
can I make Submods for this Mod including SFO Submod
Zets 10 Apr, 2021 @ 6:35pm 
You're redundant
[PuB] Axlegolas 10 Apr, 2021 @ 6:05pm 
crossbows, spearmen, handgunners and pistoliers are redundant for Drycha