Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civ Rework Netherlands
11 Comments
xuexingnie 3 Mar, 2024 @ 5:56pm 
大河流域还是很强的,风车之国感觉弱了点
metronome 22 Jun, 2022 @ 5:30pm 
Hello, please make that Polder mod you mentioned in the comments, that'd be very interesting.
Whiskey_Project 15 May, 2022 @ 3:35am 
Good evening, Author. Could you make a polder mod please? If possible? And possibly an updated version of this mod too. IT seems to break the game for me.
gc_fletch 24 Apr, 2022 @ 11:19am 
Awesome buffs for each of these ! But the best has to be the polder improving.. like , ok I need to have almost ALL land around this to fill in a hole kinda ? .. NAH! ... They're Dutch. Give them a few shovels and they build a hole country (albeit a bit small in reality) but this is probably the coolest of unique abilities only one Civ has .. MAKE LAND
Maxnwil 22 Apr, 2021 @ 1:29pm 
@D, You should definitely release the polder modification as a separate mod! Seems the only one that did that previously hasn't been updated.
寒芒先到枪出如龙 15 Apr, 2021 @ 11:48am 
的确是错觉,造船厂还是加了一条商路,
寒芒先到枪出如龙 15 Apr, 2021 @ 9:59am 
应该是BBG跟和而不同起了冲突,重新试了一下
D  [author] 14 Apr, 2021 @ 8:06pm 
If anyone just want the modifications to the polder (unique improvement), I can also make it a seperate mod.

@asun123com 造船厂应该是加商路的,你自己再试一下吧。与原能力相比确实早期算是有损失(而在领袖能力上有早期补偿),但是增加了造船厂的爆发能力,应该是更符合其历史节奏的,这也是做这个能力修改的初衷。原能力不是不强,而是,他不那么荷兰。关于出生点关联确实还没有动,这个后续可以调整下,感谢反馈。
和而不同的话应该是没有冲突的,如果还是有问题麻烦加一下和而不同的交流群 1142970145 来交流。圩田的单独修改如果需要的话我可以出一个单独的模组。
寒芒先到枪出如龙 14 Apr, 2021 @ 3:54am 
试了一下,觉得改动算是把荷兰的发力大幅度延后了,而且造船厂貌似不加商路,不知道是我看错了还是怎么得,如果稍微修改下,比如别的区域与港口相邻获得大量加成,前期就不会很难,顺便感觉这次修改荷兰并没有绑定海岸的样子,完整打了三盘,只有一局在海边,
寒芒先到枪出如龙 13 Apr, 2021 @ 7:05am 
与和而不同有冲突,关了那个这个就能启动,不知道什么问题,希望能检查下
寒芒先到枪出如龙 13 Apr, 2021 @ 6:48am 
我只想要这个圩田的修改。。,这个改动就是说一个港口可以提供两条商路,不知道现在是不是绑定海岸。