Divinity: Original Sin 2

Divinity: Original Sin 2

Crafting Overhaul: Corpse Harvester Fixes (Skull of Mordus + Goblin Skin + Merman Skin)
23 kommenttia
Leon The Hero  [tekijä] 8.1.2023 klo 11.00 
@kmcsjr
oh, I see

there used to be a bug where harvesting creatures would give 2 drops,
that's why the recipe screenshot has 2 skins available. it's been fixed now

there's only 1 merfolk body to harvest
kmcsjr 8.1.2023 klo 10.13 
where is the second merman skin hinted in your recipe
screen shot
kmcsjr 8.1.2023 klo 10.10 
@reefer rick - thanks for the fun add
Leon The Hero  [tekijä] 14.7.2022 klo 8.00 
@reefer rick
balls
are good
JACK CHUNKO 14.7.2022 klo 0.14 
or maybe ur mod is balls lol
Leon The Hero  [tekijä] 13.7.2022 klo 20.18 
@reefer rick
yew stoopit
JACK CHUNKO 12.7.2022 klo 0.24 
all I know is the game was fine before installing/after uninstalling but not while it was installed, maybe an incompatibility with some other mod or something
Leon The Hero  [tekijä] 11.7.2022 klo 21.13 
@reefer rick
This mod just changes stats. It doesn't touch scripts at all.
JACK CHUNKO 11.7.2022 klo 3.51 
yup, loaded after crafting overhaul. the mod worked, because i got the skull and crafted the ring. just also made it hard to interact with objects and some npcs
Leon The Hero  [tekijä] 10.7.2022 klo 23.11 
@reefer rick
Did you make sure to load this mod after Elvasat's Crafting Overhaul in your load order?

Because of course it won't work if you didn't do that
JACK CHUNKO 10.7.2022 klo 14.24 
Careful using this mod now, it caused many objects to be un-interactable or very hard to access. Certain merchants/quest related world objects became unusable until I uninstalled
Soy Story 6.12.2021 klo 2.36 
Hey, all good i understand now. You did good work with this mod. I am curious if you would consider possibly fixing any other issues with Crafting overhaul and adding to this mod, or making a separate one to fix? For example many 'utility stations' require you have them in your inventory, instead of 'using' them, but it seems a bit dumb that it's different for some and not others, so either making them all 'held' or all 'use' only would make more sense.

Other things such as fixing any icons missing or item info from some of the recipes? And possibly simplifying or removing some of the duplicates? These are just some ideas....
Leon The Hero  [tekijä] 3.11.2021 klo 13.29 
@Soy Story
I'm not sure what you mean. I know the crafting overhaul's wiki is missing a lot of info (and is kinda useless), but the mod comes with recipe books that reveal everything. And even if those books miss a few things, there are mods that reveal all crafting recipes to fix it.

It looks like the crafting overhaul mod was never finished, unfortunately. Some things have no purpose--like the ore veins--and the mod has its fair share of bugs.
Soy Story 3.11.2021 klo 2.14 
Hey thanks for making this. I was wondering if you know anything about the 'hidden' or 'missing' recipes of the carafting overhaul mod? Going to Elvasats discord someone mentioned about the spreadsheet missing a whoooole bunch of recipes, which is very sad because how can we know what to craft if they are missing or hidden? I was wondering with your knowledge if there is any possibility of you finding and being able to display or show these somehow in the game?

This would make his mod so much better, i think it'd be such a great improvement.. Just an idea. I would maybe even look how to do this if you might know or have any suggestion what i could be looking for?

Thanks!!! :D
Leon The Hero  [tekijä] 19.10.2021 klo 16.49 
@ZapZebra
I just updated it so you can harvest the imps, enjoy!
(and thanks for letting me know about this issue!)
Leon The Hero  [tekijä] 19.10.2021 klo 8.32 
@ZapZebra
Hmm I did not know about that!
I'll see if that can be fixed too
ZapZebra 19.10.2021 klo 3.33 
I don't suppose this also fixes the goblin corpse on the nameless isle? That one was also impossible to harvest in the base mod
Leon The Hero  [tekijä] 26.6.2021 klo 20.26 
@guthron
Weird, that must be a problem with the crafting overhaul. For all the cool stuff it adds, it does have some problems.
guthron 26.6.2021 klo 14.11 
Whenever I tried to move the skull around in my inventory, I got a red error message saying it couldn't fit in the inventory spot or something like that. I stored it on the Lady Vengeance and then couldn't retrieve it. The spot it landed originally in my bag and then on the LV it just stayed in. So, to make the ring, I had to put the workbench in my inventory and go to the LV chest and make the ring from there.
Leon The Hero  [tekijä] 25.6.2021 klo 19.03 
@guthron
tf u talkin' 'bout
guthron 25.6.2021 klo 17.54 
Works, got the skull. Moving it around in the inventory? That's another thing.
Dafydd 16.5.2021 klo 4.26 
Hey, yup got the skull of mordus now, thanks for this little mod
Dafydd 10.5.2021 klo 12.58 
Thanks, starting a new playthrough and will appreciate this fix. Will rate if it works! ;)