Garry's Mod

Garry's Mod

CS:GO Zeus x27 Taser
64 Comments
BFG  [author] 22 Jul, 2020 @ 10:42am 
@fdr1027 it's the CS:GO AUG from Buu342's pack.
Fdr1027 5 Jul, 2020 @ 10:42pm 
Is that another gun in the video?
Destruction 16 Sep, 2019 @ 2:05pm 
I wish I could set a recharge time, like I do in CS:GO sometimes. Other than that, its great.
Arctic 17 Dec, 2017 @ 9:10am 
can you add a the version from stab stab zap
BFG  [author] 26 Nov, 2017 @ 2:16pm 
@F1 Buu342 made it.



@Bixlbozz
It's supposed to act like the CS:GO Taser numbnuts
Pixlbozz 13 Sep, 2016 @ 7:59am 
That video is retarted.
That means when you shot with the taser, then it automaticlly switchs to the rifle. :steamfacepalm:
BFG  [author] 2 Jul, 2016 @ 11:02am 
@Taberone
Oh, heheh. What happened was that at the time this addon was made, Buu342, the animator and also the creator of the CS:GO weapons addon, didn't package the world textures with the taser when he sent it to me. So the way i got around this was I used SetMaterial to apply the viewmodel's texture to the worldmodel's texture, and it fits perfectly. You can do this yourself using the material tool.
Taberone 29 Jun, 2016 @ 12:03pm 
How do I actually spawn the Zeus as a prop without missing textures? When I actually use it in Gmod and the Zeus auto-drops after firing, it doesn't have missing textures. When I actually try to spawn the dropped Zeus as a prop, thats when I get missing textures.
Albedo-Biały 28 Jun, 2016 @ 5:27am 
zajebiste XD
Albedo-Biały 28 Jun, 2016 @ 5:27am 
XD
nibba 22 May, 2016 @ 4:24pm 
Pretty legit video.
Шоколадный нигер 31 Mar, 2016 @ 6:46am 
круто
BFG  [author] 10 Feb, 2016 @ 6:59pm 
@John_Banks
This was made as a functional equivalent to the CS:GO Zeus, so I never thought to put in reload functions and Buu342 never put in a reload animation.
If you check the comment below by Lord_Shadow_38 that will actually work, although the ammo will be infinite. Also, you need to delete the code INSIDE the function, deleting the entire function will break it.
It's Papa John 14 Oct, 2015 @ 9:04pm 
How do you do the quick reload thing? Also, could you edit this to where it carries reload ammo, and doesn't require you to drop it?
Alyxx96 24 Jul, 2015 @ 2:47pm 
If you want to remove the auto drop feature just extract the file and then delete the function SWEP:ThrowAway() under the "weapon_bfg_csgo_zeusx27" shared.lua file.

It will also make the weapon infintie in ammo. You can change the dmg here as well.
aside0ffries 16 Jul, 2015 @ 12:54pm 
i dont whant to kill them i wont to stun them
freddyfazbear 28 Jun, 2015 @ 5:52am 
i will downlod it
BFG  [author] 16 Jun, 2015 @ 6:19pm 
it's the remade one from Buu's reanimated CSGO models.
Implified 9 Jun, 2015 @ 2:42am 
Does this use the same model as from CSGO? or is it a remade one?
✿ Miss Flapper ✿ 17 May, 2015 @ 7:23am 
can u make it unlimited shots like one shot dag
BUTTERLOVER7683 6 Apr, 2015 @ 4:21pm 
I wish I did not have to get a new one every time. That kinda just takes away the realism...
user1567 4 Apr, 2015 @ 8:24am 
I love this thing. So good for making friends rage on LAN servers
Hater 15 Nov, 2014 @ 11:05am 
Of course it doesn't need CS:S,
this weapon is from CS:GO :B1:
Anyway nice swep !
Voidable 5 Nov, 2014 @ 2:51pm 
The taser can be exploited by switching immedietly after firing before dropping it, then waiting a couple seconds and switching back. Can you look into this and possibly fix it? Thanks
I don't like "anime" 20 Oct, 2014 @ 8:29pm 
look it up on the workshop
BFG  [author] 20 Oct, 2014 @ 7:03pm 
I don't know what that is.
I don't like "anime" 20 Oct, 2014 @ 4:21pm 
it works but needs to be compatible with Equiped Weapons Addon so please add that
Osama Care 16 Oct, 2014 @ 6:06pm 
it doesnt show up in my weapons for me
noahthenova 19 Jul, 2014 @ 3:40pm 
ok
BFG  [author] 19 Jul, 2014 @ 11:33am 
well this one is based on the one in CS:GO, which is a guaranteed 1-hit kill.
noahthenova 19 Jul, 2014 @ 8:00am 
Why does the tazer kill people? isn't it supposed to stun them for a few seconds :P
BFG  [author] 10 Jul, 2014 @ 7:04pm 
Everyone assumes that, but it is actually Big Fucking Gun from DooM.
Roshiro 10 Jul, 2014 @ 12:03pm 
Woot woot! Thanks, BFG. Also does BFG stand for Big Friendly Giant?
BFG  [author] 9 Jul, 2014 @ 9:13am 
doesn't need CS:GO.
Roshiro 8 Jul, 2014 @ 5:25pm 
I hate to be one of those guys, but does this need CS:GO to work? Thanks, it looks great by the way.
Facade XIII 21 Jun, 2014 @ 10:57am 
Actually, maybe give it that "Halo Spartan Laser" type ammo, where you have a percentage counter of ammo, and with every shot, it could go down by maybe 10%? So that it stays atleast fun and maybe a bit more realistic. But also make it to where it isn't insta-kill? That just takes the fun out of using it. Maybe make it ACTUALLY stun them? Just a suggestion.
AnicVoid 16 Jun, 2014 @ 6:45am 
to bad! wtf, good work you got crap!
Sham 14 Jun, 2014 @ 5:31am 
Could you give it a recharge, because it can be a pain to constantly get it back. just sayin but fun gun over all.
☆ 𝐂𝐨𝐨𝐤𝐢𝐞 18 Apr, 2014 @ 1:15am 
stfu and enjoy the tazer
BFG  [author] 11 Apr, 2014 @ 4:08pm 
what do you mean "smoothing error"?
Yakubian Tricknologist 11 Apr, 2014 @ 11:57am 
Jesus christ those smoothing errors.
Zombie Extinguisher 6 Apr, 2014 @ 7:15am 
@BFG: Awesome Job, as always ! keep up the good work
Bradley Pitts 6 Apr, 2014 @ 2:01am 
Thanks a bunch. I appreciate the work :)
BFG  [author] 6 Apr, 2014 @ 1:55am 
Yeah sure I might add a reusable one some time. The one you use right now is strictly for mimicing CS:GO, if I get around to a reusable one it'll be nonlethal and reusable.
Bradley Pitts 6 Apr, 2014 @ 12:50am 
Is there a way to not make it single shot only? I'd like to use it repeatedly.
LocoPineapples 5 Apr, 2014 @ 7:43pm 
Cool addon, I've been looking for a good taser addon for a while. My only suggestion is making another version that isn't one time use.
Pfhorbi 5 Apr, 2014 @ 1:50pm 
@BFG yes
BFG  [author] 5 Apr, 2014 @ 1:39pm 
I said paradox, do I have to have "grandfather"?
Pfhorbi 5 Apr, 2014 @ 12:02pm 
@BFG - the least you could do is say my name right you knoe =_=
BFG  [author] 5 Apr, 2014 @ 11:33am 
@Le Steven
all the required resources should be included, and none of them are from CSS anyways