Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Check out my Xbloc Prop Pack if you're looking for a prop/ploppable version of this asset. Combine with Procedural Objects to make it like you want!
This is a very interesting approach for quays!
I'm trying to recreate this are on the video from 00:25:00 to 01:00:00
https://www.youtube.com/watch?v=v-u01wTA43s
Would be so kind to consider creating a version where Xblocs are rocks only?
From the description above: "I highly recommend you use the Move It! mod by Quboid to lower the nodes on the segment closer to the ground to make it look better."
Props were my initial plan, but I decided to give myself a challenge and make it into a network. I got wrapped up in it and didn't feel like fiddling with the workshop to make the props when I posted this.
Here is a prop pack version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2458016974