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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3453116911
its not
unless you install VOID
then its almost neccesary lol
the cause is "hold the grenades"
the guns dont fire shells
but rather explosive bolts
uninstall hold the grenades and all is well
log analyzer of rimpy tells me:
Mod Arsenal of Revolution dependency (4YDRA.ArsenalofCORE) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Other than that, if I equip the bolt bow, I get an alert for Hunter without ranged weapon. Not using CE but another 200 mods so who knows.
Accepted
Should "AAOR" be "AOR"? I'm wondering if this is causing the patch operation to fail.
I have only trouble with CE and the patching is a mess.
In my CE-patched gameplay, .50 BMG is working properly, while 12.7×108 just won't work.
There is a error with the melee weapons in CE for a long time, but I can't find it. I thought it works anyway, but I will take a look.
Yeah, CE is a good mod, but there are too much incompatibilities with other mods and sometimes the CE updates seems to remove things which breaks the patches and mods.
@tomkiel
Yes, the chainaxe and chainsword uses chainsaw noises like the buzzsaw bayonet.
Will probably stop using CE after this run too.
Should work now. The problem was the .50 Cal ammo, i dont know its some kind of feature or a bug of CE but it seems the ammo type dont work. I replaced it with the 127x108 ammo.
Yeah, I see. There's a reason why I don't use CE anymore by myself. I take a look and fix the error.
THING IS, I AM ALREADY PLAYING WITH IT. IT EVEN RUINED THE PREVIOUSLY WORKING CE WEAPONS !
Try the Core of Coresenal mod. It's a hard dependency since the last update.
The magic word is: weapon tags. But I made some style variants which fits to the royalists, check out the submods in the collection list above.
Since yesterday, its a HARD DEPENDENCY for Arsenal of Revolution and Arsenal of Reaction.