Space Engineers

Space Engineers

Spilskinanke - Canyon Planet
35 Comments
Grebanton1234 2 Aug, 2024 @ 5:20am 
Alright, thanks!
shard  [author] 2 Aug, 2024 @ 1:09am 
I don't really mind people doing that with any of the planets so go ahead
Grebanton1234 1 Aug, 2024 @ 3:00pm 
Thanks, same thing for avarga? I don't know if you saw the request for that one too
shard  [author] 1 Aug, 2024 @ 8:40am 
Go ahead
Grebanton1234 31 Jul, 2024 @ 1:13pm 
Hey there, was wondering if I had permission to make an unlisted edit of your mod? I wan't to edit some ore related things for my scenario.
shard  [author] 10 May, 2024 @ 11:11am 
that string doesn't exist in the planet definition so it's a mod conflict
Manshima 10 May, 2024 @ 10:47am 
I don't have any ore mods.....hmmm. I removed your planet and the problem went away with the rest of my mods the same.
shard  [author] 9 May, 2024 @ 3:00pm 
remove the mod that adds that ore because it isn't vanilla
Manshima 9 May, 2024 @ 2:47pm 
Just tried to generate a system and this planet crashed SE. Could not load voxel material Thorium02.
Degrosaxx 28 Nov, 2022 @ 7:38am 
Hello.Planet is great but there are strange bugs. Some textures pixelate when they are close to the player.
soulbladex 6 Jun, 2022 @ 4:48am 
I have an issue where asteroid and all planet dirt textures are corrupted (ranging from flat dark grey, to black, to black with white specks).
DOOM 706 16 Apr, 2022 @ 8:23am 
why do people make so many planets with high o2? irl oxygen is extreamly rare but when i look through the planets on here nearly all of them have high o2. makes it hard to craft a realistic star system when there is almost zero barren planets. i just want a lifeless rock dammit why is that so hard to find.
i dont mean to pick on you specifically this is just on the first page when i search for planets.
White Boy Killing It At Gas Sta 30 Oct, 2021 @ 3:44pm 
no cobalt anywhere
KiberVolk 28 Oct, 2021 @ 1:01pm 
How much Atmosphere does this has before I reach Zero Gravity? My Horizon Meter didn't start counting down until it reached 5-6K
shard  [author] 6 Jul, 2021 @ 1:41pm 
no
geraveoyomama 6 Jul, 2021 @ 11:29am 
does this use the water mod?
shard  [author] 6 May, 2021 @ 3:07am 
You are able to, the rings are actually a cloud layer with a custom model made by DoctorOctoganapus.
Rhasmoth 6 May, 2021 @ 2:41am 
Hm, if it uses a model, that begs the question--is it possible to change the model? Which file is it? I've spent over 1000 hours in SE and have never left planet in any of my survival play lmao, so I'm looking into making planets as detailed and exciting as possible. Eventually I may work on my own planet, once I learn enough and get better with heightmaps. A planet with specific biomes that have fog coverage would be really neat.
shard  [author] 5 May, 2021 @ 3:15pm 
Unfortunately not, the model the game uses to project the cloud texture on is completely spherical. And go ahead, just credit is fine.
Rhasmoth 5 May, 2021 @ 4:57am 
And here I thought I was done adding planets to my list... I absolutely love the fog effect you've got going in the canyons. I've got a couple of questions--is that effect at all able to restrict to biome? I'm guessing it's a spherical effect, and the answer is no, but on the off chance the answer is yes.....

Also, I've been putting together (albeit slowly) an expansive planet mod which adds More Stone Types and Shale Oil & Diesel to all of the planets included. I'm slow-moving, but would love to add this planet and moon combination to the pack, full crediting of course.
NotTildaSwinton 3 May, 2021 @ 7:47pm 
@black000fyre

There are actually instructions (clear ones) in the description...
stedo 3 May, 2021 @ 12:15pm 
Very nice. I like how you have made the all the elements available between the planet and moon so they can be used exclusively.
They also look great. Thanks.
kre8or 3 May, 2021 @ 7:15am 
this planet looks genuinly amazing, I like the grey-scale fog.
black000fyre 3 May, 2021 @ 5:47am 
how do i get it to spawn in a new save?
shard  [author] 3 May, 2021 @ 1:08am 
Added.
Lemmiwinks 3 May, 2021 @ 12:58am 
Great looking planet and moon. The mist is a neat idea for the planet and the erosion/slopes look great on the moon. Can I ask for a high level overview of the method you used to generate the height/material maps? I had contemplated adding procedural height/mat generation to a tool I'm working on but it seems you might already have something quite powerful.
shard  [author] 2 May, 2021 @ 9:37pm 
TheStrandedDuck 2 May, 2021 @ 9:20pm 
What is the ship and rover pictured? Cool planet!
NotTildaSwinton 2 May, 2021 @ 7:27pm 
that's no moon
Mantha 2 May, 2021 @ 3:01pm 
OH BOY MORE PLANETS YES
shard  [author] 1 May, 2021 @ 10:43pm 
indeed
NotTildaSwinton 1 May, 2021 @ 10:32pm 
this is a planet
shard  [author] 1 May, 2021 @ 11:56am 
THANK YOU
DeAnti 1 May, 2021 @ 10:18am 
LIKE THIS ONE ALOT GREAT WORK
[82DK] wyomingwolf 1 May, 2021 @ 7:04am 
No one commented yet on this awesome planet? Shocking... Well in any case I will say this is a fun planet to try on survival (amount of times I fell due to no jet pack fuel while trying to build a cliffside hangar....) Wonder how it would be with the water mod