Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
maybe it won't work with other script mods
1. The special infected starts spawning abnormally like 3 hunters at once
2. For some reason, this mod disables tank music every finale.
igual se agradece no ver a este
Violin
rondando por los mapas y como dice el comentario de abajao
Left4Dead ahora es perfecto XD
Mod only works on local server (Peer2Peer).
Instead of te jockey spawning normally, it takes a L O T of rounds for it to appear once or twice again...and I mean full campaings with 4-9 parts.
As for the people who subscribe to this mod, I do not blame you nor discipline you, the Jockey is actually broken and not coded properly; as an AI he will insta teleport on top of you and has weird damage properties when transferring. So don't feel bad when someone calls you bad or something, they're stupid lol. This Special infected can die in a hole.
Great mod. Hell, awesome mod. Saved me millions of headaches.