Barotrauma

Barotrauma

[J-San] Teardrop
76 Comments
Big Love 6 Aug, 2024 @ 1:05am 
For some reason, I can't get this submarine to move
Silver Surfer 24 Jun, 2023 @ 1:32pm 
@armymdic
Bet this ship doesn't work anymore, last time updated in 2021
armymdic 24 Jun, 2023 @ 9:48am 
Do you have to do something to activate the auto aim/fire weapons? They do not seem to do anything when enemies in proximity.
Leonidas 1 Jun, 2023 @ 3:04pm 
pure pazaak
Blue Cheese Enjoyer 9 Feb, 2023 @ 12:27am 
i love this sub
J 7 Jan, 2023 @ 1:56am 
up
Silver Surfer 13 Mar, 2022 @ 10:01am 
Is this mod still maintained?
Boltte man 28 Feb, 2022 @ 7:24pm 
well yeah, im just reporting back feedback! :steamthumbsup:
Shoegobby bop 28 Feb, 2022 @ 5:09pm 
Minefield of links, woah nellie
Boltte man 5 Jan, 2022 @ 2:40am 
Boltte man 3 Jan, 2022 @ 9:09pm 
Found bug: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2707195457 - shuttle not fully dock as can see space between the contact points and characters can get sucked into the crevices trying to climb up or down the ladder as shown with mine.
Boltte man 3 Jan, 2022 @ 9:23am 
Ok, strange it seems to have fixed itself and now charges....weird automation system...but whatever.

Ok next problem: Research station doesnt get enough juice:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2706535528

and I've fully upgraded the reactor too and still not enough. Stealing the station's power is not enough either.
Boltte man 2 Jan, 2022 @ 7:05am 
How do you get the battery charger get charge? I press the button, the light turns white and it should charge the charger which should then charge batteries but the charging bar just flickers up and down on the bar as if it's bugged...
ChannelMiner 20 Dec, 2021 @ 9:11pm 
Why is the AI's name called memory component?
Nicht 11 Dec, 2021 @ 12:38pm 
I want to like this sub but the turret blind spots are just frustrating to work with. The shuttle's discharge coil is all but useless as protection against small creatures. I found ramming them a better solution and uses less power. really cool stuff here but ultimately just not worth it for any stretch. It's a nice sub but that's about it really.
Boltte man 22 Nov, 2021 @ 9:21pm 
ok nevermind, there was an unmentioned lever you were suppse to flick to turn it on: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661981396 and https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661981421

Feedback: Fire rate is too slow. I can click faster than it can fire. Reaction time is also too slow. It won't be able to fire on something that is agile and or swimming between points like this here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661981446 and considering this is supposed to be auto-targeting, you would expect the reaction time to be far superior than that of a human controlling the same turret manually. We are in the future aren't we? Ingame lore and technology wise?

I had 3 casulaties letting it work on a swarm of crawlers two of which entered by ramming a hole big enough for them to go through: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661981482 - but hey, at least I cleared it out right?
Boltte man 22 Nov, 2021 @ 9:32am 
Also I noticed the name is FindRegEx instead of the ship's AI name, whatever you have called it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661579319
󠀡󠀡󠀡󠀡⁧⁧Kei 14 Nov, 2021 @ 9:06am 
auto so called aim and fire doesnt work
Doomsday4766 1 Oct, 2021 @ 2:09am 
Hello ! I really have enjoyed using this boat I probably use it more than my own boats. I wish I could say Ive learned about its design over that time but it honestly still seems like advanced technical knowledge was used in its creation. Would you mind if I use it as a shuttle on one of my creations? Ty!
Бодя 25 Sep, 2021 @ 2:18am 
Greetings from the Russian-speaking community.
This vessel is just something with something.
Very atmospheric, even with a game with bots. You can feel with every cell of your body all the mystery and gloom of the ocean of Europe.
Thank you to the author for the work done.:steamthumbsup:
Catastrophy 6 Sep, 2021 @ 12:12pm 
A very good starter ship. Incredible how small they can be built - and this could even be made smaller taing out the middle section - but it gives the boat unique flavour.
Qosmo 4 Sep, 2021 @ 11:26am 
What a masterpiece.
My compliments.
Jrkilljoy 15 Aug, 2021 @ 6:45pm 
The reactor keeps bursting into flames
BogusFlow 11 Jul, 2021 @ 3:49pm 
yo can the AI run doom?
Akina 8 Jul, 2021 @ 4:16am 
Because of the impact, the cockpit door automatically closed and teleported me to a gap in the upper right-hand corner.:lunar2019laughingpig:
Jety Wawoo 7 Jul, 2021 @ 4:02pm 
I keep on clipping through the shuttle and sometimes hitting the shuttle's propeller because the door is so small.
Terry Tuna Esq. 1 Jul, 2021 @ 6:05pm 
I've had a problem with the AI not working... is there a way mods could be fucking it over?
Endymion 28 Jun, 2021 @ 10:16am 
Took this sub through campaign all the way to the end, very smooth ride. Auto aim function made up for early lack of crew, never experienced a single brownout (battery system?), platforms in the center made growing food for pets convenient, storage is adequate in neat ways, AI on cleanup duty would dump many types of loose objects in fairly proper containers, etc. Big fan of glass walls on subs, especially for the helm, even if it once resulted in being thrown through it into the abyss during a charybdis hunt.

The AI does occasionally have issues with repairing the shuttle while it is docked though, and with getting onto the top platform in the center. For half the campaign they also refused to repair the supercharger for whatever reason like someone else mentioned, but that wasn't ever really a problem.

Thanks for the ride. Well designed and has some neat stuff I'll definitely have to look over in the editor to learn from later.
AK_TO_THE_N20 22 Jun, 2021 @ 7:26am 
i subscribed close to evry sub of your construction line. i really like them. evry submarine should that autoaim u have
Jetero  [author] 22 Jun, 2021 @ 3:26am 
Well that battery output button is used to prevent battery overcharging. Since it's connected to junction boxes, you might want to turn it off in case you were trying to turn off all sub's electrical components with the battery having some charge left.

Oh that little switch? It's sub's searchlight (headlight) switch in case weapon lights were turned off/ facing the other way.

Oh right! Thanks for pointing that out! I don't know why but somehow bots are having problem with that one super capacitor. Actually, they do repair it, but... sometimes they don't which is really weird, lol. I'll try looking over it again, thanks!
Daoski 22 Jun, 2021 @ 12:43am 
amazing sub! had an issue where the AI crew does not fix the super capacitor so I had to repair it myself every time it broke down
Lord Foog The 2st 21 Jun, 2021 @ 5:52pm 
And the little button next to the status monitor at the helm?
Lord Foog The 2st 21 Jun, 2021 @ 5:45pm 
What does the button next to battery output do? really cool looking sub!
svlla 21 Jun, 2021 @ 7:39am 
ooh i see, thanks! was thinking it did some front bulkheads
Jetero  [author] 21 Jun, 2021 @ 7:23am 
Yup, accessible using captain's and securities' id.
Front hatch button is the same as the middle one, used to open/close the glass ball from the command room.
svlla 21 Jun, 2021 @ 7:10am 
are the locked cabinets able to be accessed by security class or just the captain? And does the front hatch button do anything? I dont see doors close like the middle hatch button does
Jetero  [author] 21 Jun, 2021 @ 6:46am 
Lmao, I guess you can call it chad if you like.

As for second shuttle battery, I'm afraid it will mess up shuttle's power distribution and demand installation of junction boxes. For longer operation time I recommend turning off the shuttle or upgrading battery capacity. You can also increase battery's capacity from the sub editor too. Thanks for the suggestion, tho!
the spy™ 21 Jun, 2021 @ 6:17am 
still waiting if we can call the ai chad. and thanks for the information about the battery
svlla 21 Jun, 2021 @ 6:11am 
my new favorite sub, really love how the periscope lets me see people in the minisub - and all the glass! a second battery in the shuttle might be nice tho
Jetero  [author] 21 Jun, 2021 @ 5:12am 
Ah I see, I'll try adding the logbook in the next update then.
By batteries is it battery cells? You can recharge em using stationary battery near the engine.
If you were taking about backup power batteries, unfortunately the sub isn't installed with one. That one battery acts as hard-coded power dampener.
Thanks for trying out!
Leod 21 Jun, 2021 @ 12:06am 
This is a very nice sub. If the game feels a bit too claustrophobic for you, try this sub. All the glass does make it feel like a research sub. Don't try to use it like an attack sub. Go for the role-playing experience instead.
the spy™ 20 Jun, 2021 @ 9:57am 
also how do i charge the batterys
the spy™ 20 Jun, 2021 @ 7:25am 
i recommend adding a logbook to this sub with the ai commands.
and btw can we call the ai chad?
PeskyEddieTTV 19 Jun, 2021 @ 9:26am 
This is a fucking High Effort Sub, holy shit dude.
10/10
Jetero  [author] 7 Jun, 2021 @ 10:31pm 
The sub has been updated and rebalanced to be comparable to vanilla subs. Details are in the Change Note!
Jetero  [author] 4 Jun, 2021 @ 5:49am 
Well, I set it around auto-generated price for now since I'm still learning how vanilla subs are priced, especially with how upgrades are reset every time you buy a new sub.
Actually, instead of pricing, I'm more concerned with initial loot and op horizontal speed, I think I'm gonna nerf em comparable to vanilla subs after I'm done updating my older subs.
Owens 3 Jun, 2021 @ 5:43pm 
Excellently put together and very pretty both like the Endeavor, but for about 3k marks in campaign it's underpriced for the things included. Consider making it cost about 7k marks.