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Bet this ship doesn't work anymore, last time updated in 2021
Ok next problem: Research station doesnt get enough juice:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2706535528
and I've fully upgraded the reactor too and still not enough. Stealing the station's power is not enough either.
Feedback: Fire rate is too slow. I can click faster than it can fire. Reaction time is also too slow. It won't be able to fire on something that is agile and or swimming between points like this here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661981446 and considering this is supposed to be auto-targeting, you would expect the reaction time to be far superior than that of a human controlling the same turret manually. We are in the future aren't we? Ingame lore and technology wise?
I had 3 casulaties letting it work on a swarm of crawlers two of which entered by ramming a hole big enough for them to go through: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661981482 - but hey, at least I cleared it out right?
This vessel is just something with something.
Very atmospheric, even with a game with bots. You can feel with every cell of your body all the mystery and gloom of the ocean of Europe.
Thank you to the author for the work done.
My compliments.
The AI does occasionally have issues with repairing the shuttle while it is docked though, and with getting onto the top platform in the center. For half the campaign they also refused to repair the supercharger for whatever reason like someone else mentioned, but that wasn't ever really a problem.
Thanks for the ride. Well designed and has some neat stuff I'll definitely have to look over in the editor to learn from later.
Oh that little switch? It's sub's searchlight (headlight) switch in case weapon lights were turned off/ facing the other way.
Oh right! Thanks for pointing that out! I don't know why but somehow bots are having problem with that one super capacitor. Actually, they do repair it, but... sometimes they don't which is really weird, lol. I'll try looking over it again, thanks!
Front hatch button is the same as the middle one, used to open/close the glass ball from the command room.
As for second shuttle battery, I'm afraid it will mess up shuttle's power distribution and demand installation of junction boxes. For longer operation time I recommend turning off the shuttle or upgrading battery capacity. You can also increase battery's capacity from the sub editor too. Thanks for the suggestion, tho!
By batteries is it battery cells? You can recharge em using stationary battery near the engine.
If you were taking about backup power batteries, unfortunately the sub isn't installed with one. That one battery acts as hard-coded power dampener.
Thanks for trying out!
and btw can we call the ai chad?
10/10
Actually, instead of pricing, I'm more concerned with initial loot and op horizontal speed, I think I'm gonna nerf em comparable to vanilla subs after I'm done updating my older subs.