Barotrauma

Barotrauma

Rhea
14 Comments
Soft Head 24 Mar, 2023 @ 2:27pm 
I hope you post the fixed vr
VelxraTV 30 Sep, 2022 @ 10:56pm 
fixed the ship for personal use in my group. the terminals just need moved down in the editor.

I removed the torps as they seem to do nothing to my understand. Just little mini subs to scout a very short distance away. I love the multi turret control switcher from the bridge. None of the color coding in the junction box room is labeled. The oxygen generator is not wired into all the diving suit lockers making it manual oxygen bottle exchange. The front of the ship is difficult to repair. The bridge is captain access only. The top left airlock is unable to open once the outside door gets destroyed. And lastly wiring is not allowed on the ship at all in MP. Even though all wiring settings are allowed in the lobby.

A good ship with some very good unique additions into it. But the original vanilla ship that this was built onto still has all the same problems. For anyone wanting to revive this ship. There is your list of fixes. I may or may not post my fixed version at some point.
VelxraTV 29 Sep, 2022 @ 9:45pm 
the control terminal is outside the ship on top...needs fixed.
Menz 5 Jun, 2022 @ 4:46am 
so uhm I can't find the terminal for the submarine. When i looked at these pics from this mod and when I compare them to the submarine, I can't find the terminal. It's simply not there
ThatGamerTaz 13 Sep, 2021 @ 7:49pm 
Very good sub (series) mod for sure. The only issue (and it could be me) is when the engine upgrades are applied and the maintain position on the autopilot is enabled, it causes the ship to oscillate back and forward pretty violently. Other than that great mod.
Jufo 10 Sep, 2021 @ 8:15am 
The boosters box in medical is set to hidden, probably an accident!
I must say this might be the best submarine I've found so far! My only question is when would you use the Rhea versus the Hephasteus? Are those your two best subs, they seem the best!
Cryostasis  [author] 25 Jul, 2021 @ 9:39am 
Kaosen, thank you.
I will update Rhea later next week
As for turrets, I can upload whole override system as a standalone file
Kaosen 25 Jul, 2021 @ 9:27am 
Hello, the first thing to congratulate you on your great work, it's fantastic.
English is not my native language so I use google translator.

Please, could you update this Boat "Rhea" as your newest creations, Auto coils and the door system? , thanks a lot.

PS: I have tried to learn the schematic of the weapons deconstructing in the editor and I am going crazy.

If there is any way for you to post the wiring diagrams please give us a good lesson to the community.

Thanks again.

Kaosen
Cryostasis  [author] 25 Jul, 2021 @ 8:25am 
AngryAngel81, torpedoes works fine in my game. Can you please upload some screenshots or video?
AngryAngel81 25 Jul, 2021 @ 6:02am 
I cant launch the torpedos, but have also some bug that they seem to be obstructed by other parts suddenly
poyut 15 May, 2021 @ 7:10am 
Quite possibly the most advanced sub I have ever used. Good job
Cryostasis  [author] 14 May, 2021 @ 2:55pm 
Keir, added understocked version
K31R 14 May, 2021 @ 12:57pm 
i love the sub! could you make an understocked version for campaign?
VelxraTV 12 May, 2021 @ 11:31pm 
quite the interesting design and even more so seeing it's development history from the other ships. I look forward to using it. will let you know if anything odd is found.