Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ty Pandemic, and hope u come back to arma with some more
10/10
Feedback:
-Only thing I can think of is the lack of tac air support. SOG teams had relied on them and where provided with them and almost everytime was the reason they survived. You can make so that it becomes available only after a certain objective is complete to avoid the player abusing it
Life is good
And thank you everyone for the kind words!
That sentence is correct. I rarely replay a mission, and it's even more rare for me to replay one again ...
Any word on the next chapter? Keen as ...
What a start that first ambush is. Can't wait to play this through.
Thanks for this, @Pandemic.
High quality production values and just ... Awesome!!!!
As for surviving engagements, you first need to understand jungle warfare. You will likely not see your enemy, just have a vague idea of where he is. So, what you do is empty magazines and lob grenades and overwhelm suspected positions until the fire stops.
Hope this helps!
Well done story line, keep it up !
I actually had my doubts about a 'Nam campaign in Arma in SP (though I am a strictly SP Arma guy). But what I've seen so far, you made it :D Just wanted to let you know that.