Space Engineers

Space Engineers

DoorsRemasterd
99 Comments
Chipstix213  [author] 24 Oct, 2024 @ 2:26am 
There is only one variant that this will override
The glass and offset doors are new additions
Abisius Xarvenius Carbensius 24 Oct, 2024 @ 1:36am 
@Adivrsity
which variants of the doors did you use?
if its one of the additional variants they wil be gone, if its one of the replacing varints they should change over to the nonreplaced version.
Adivrsity 24 Oct, 2024 @ 12:39am 
@Chipstix213 so I mentioned it because I tested it, loaded a world without it, added the mod, placed a bunch of doors, saved, exit, removed the mod, loaded and the doors from the mod are gone, not changed to vanilla.
Chipstix213  [author] 22 Oct, 2024 @ 11:09am 
It is a replacement, with extra varents.
Removing the mod will restore the original models
Adivrsity 22 Oct, 2024 @ 9:18am 
Is there a way to make this a replacer/retexture? As in when I add this mod it just changes the current doors to look like this, if I remove this mod, it makes the doors still be there just the vanilla.
Imafluffycat 14 Oct, 2024 @ 2:20pm 
@Chipstix is it possible you could add a small grid variant for them?
Chipstix213  [author] 14 Oct, 2024 @ 1:58pm 
Yes, except for their only being large blocks
Imafluffycat 14 Oct, 2024 @ 12:51pm 
do they work for small grid too?
Balex55 21 May, 2024 @ 10:36am 
they look Quite Nice :shigure2:
Adivrsity 11 May, 2024 @ 3:35pm 
Absolutely amazing, SE needs this.
ZoeTheMutt 12 Jan, 2024 @ 4:11pm 
Reminds me of halo 1
Gnr Westwell 23 Oct, 2023 @ 1:14pm 
Awesome cheers I'll let people know 🙂
Chipstix213  [author] 22 Oct, 2023 @ 9:51am 
I thought it was. I'll upload it there when I get a chance.
Gnr Westwell 22 Oct, 2023 @ 9:28am 
Had a few people asking if this was available on mod.io so thought I'd ask if you had any inclinations to port over... Ok if not I'll let people know when they ask 😁
Vokun Vulon 24 Apr, 2023 @ 6:33pm 
can we get this as standalone? would love to use these in my new capital ship but dont want to force the whole server to use these, some of them might want normal doors for other styles
Sentient_Worm 13 Mar, 2023 @ 12:27am 
Ohh ok
Chipstix213  [author] 13 Mar, 2023 @ 12:23am 
Just replacement for standard door and adds a window variations. Standard doors can't work at 45 degrees due to animation limitations
Sentient_Worm 12 Mar, 2023 @ 9:15pm 
Are the doors in the image the only ones in the mod?
I'm looking for doors at 45 degrees for some interior work
Chipstix213  [author] 30 Dec, 2022 @ 12:31pm 
no sorry.
Rusted Droid 29 Dec, 2022 @ 8:00pm 
Can you make empty frame with small block half block clearance.
I like to make destructable doors with pistons but not frame.
Chipstix213  [author] 5 Sep, 2022 @ 1:27pm 
A lot of people don't know that the air vent has action slots like a sensor
Nogrim Stoneson 5 Sep, 2022 @ 1:22pm 
@dragongold121 use an air vent in your air lock and set it up to power down the interior door of your airlock when it isnt pressurized. (i also set up a few of my vents to close ALL doors if any of them lose pressure)
DragonGold121 19 Aug, 2022 @ 10:09pm 
I would like to suggest having automatic doors and locked doors mainly for uses as an air lock because some of my friends just rush into my base and all my oxygen is quickly wasted.
Cause using a timer and power on/off is just tedious for me to setup
Aetherial 31 Mar, 2022 @ 5:24pm 
Any chance of a non-replacer / standalone version?
LSG123 20 Mar, 2022 @ 1:17pm 
please please please make the basic offset door for small grid too, would really love it
LeeSpork 20 Feb, 2022 @ 4:12pm 
I like this more than the vanilla texture, though it is a bit busy for my liking. I don't think the wall part around the door proper needs to be detailed so much.
Harukonea 14 Feb, 2022 @ 4:24am 
Hi Chipstix213
Can you please add DoorsRemasterd and Frostbite Doors Without Numbers together with the new doors for Warfare 2 to the group?
Thanks.
Chipstix213  [author] 4 Jan, 2022 @ 1:58am 
a door will always be a door. no getting around how that's coded.
Abisius Xarvenius Carbensius 2 Jan, 2022 @ 11:45pm 
@Spartan-089
what kind of performance issues?
Spartan-089 2 Jan, 2022 @ 9:59pm 
do this work on the same code as normal doors or its own process, I only ask because Keens doors seem to have performance issues and our community is looking for a better option for performance
Chipstix213  [author] 8 Dec, 2021 @ 11:55am 
lazyness
Axel-of-Atheara 8 Dec, 2021 @ 11:41am 
Just out of curiosity, why aren't all of these doors under the 'door' block group? Or at least under their own catagory?
Chipstix213  [author] 22 Sep, 2021 @ 12:16am 
Replacing
akira 21 Sep, 2021 @ 11:42pm 
Does it replace the doors and also add a new one, or they are completely new blocks?
Stardust 13 Sep, 2021 @ 1:41pm 
CHIP STOP BEING SO AMAZING YOU'RE MAKING EVERYONE ELSE LOOK BAD!
baph.online 7 Sep, 2021 @ 9:05am 
haven't a clue how i forgot to subscribe to this. very good work!
Chipstix213  [author] 22 Aug, 2021 @ 11:42am 
thanks ill do some investigation. i suspect i'm simply missing a mount point or they are on the wrong side.
Abisius Xarvenius Carbensius 22 Aug, 2021 @ 1:27am 
@Chipstix213
another test shows that i even coudl get rid of the slopeds around the doors and have the same results, so with the passageway inside they are airtight seeling.
Abisius Xarvenius Carbensius 22 Aug, 2021 @ 1:16am 
@Chipstix213
did soem further testing. larg grid wall 1 block thick with sloped block aorund the 1 block hole on either side of the wall and a offset door between them with pressurized room on both sides and a passage block between the doors seams to stop air flowing out.

same setup but with just 1 side presusrized takes all air out of the presurized room one the door on the unpressurized side was opened while the door o nthe pressurized side was closed

testingconstruction:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2581753783
Abisius Xarvenius Carbensius 21 Aug, 2021 @ 3:19am 
@Chipstix213
and even without the slopes or lights it shouldnt blees out air between 2 already fully presurized rooms if you open 1 of 2 doors placed onto the wall.
and yes i made shure that the area between the doors was also fully pressurized
Abisius Xarvenius Carbensius 21 Aug, 2021 @ 3:13am 
@Chipstix213
i used light roundaround as well as heavy/light armor slopes for that to find out if it was just a palcing problem or not.
Chipstix213  [author] 21 Aug, 2021 @ 2:47am 
airtightness is determined by mount points you need to have something attached to the side top and bottom mountpoints to achieve this. SE doesn't seal corners of two separate cells without something joining them try adding corner half blocks round the "leaking" door
Abisius Xarvenius Carbensius 21 Aug, 2021 @ 2:33am 
@Chipstix213
i think i just noticed what happens:
2 pressurized rooms on both sides of the wall and the air is still going out opening one of the 2 doors.
could it be that the air just decied to go through the blocks of the wall because there is soemthign wrong with the "airtighnessbox" (dont know how it is called and couldnt find another word to describe what i mean) which causes the air to just fly out?
Abisius Xarvenius Carbensius 21 Aug, 2021 @ 2:27am 
@Chipstix213
i noticed something a bit annoying with the offset variants:

if i place them in one direction infront of a doorframe they are making an airtight seal against the wall, but if i turn them 180° in place them on the other side of the 1 block thick wall in front of the wall they also making an airtight seal against the wall. but if i now open one of the 2 doors the other one loses its airtightness causing the whole are behind to depressurize.

placing the vanilla offset variant the same way is in both cases airtight and doesnt lose airtightness when i open one of them.
Sebb_2 6 Aug, 2021 @ 7:24am 
cool
Chipstix213  [author] 4 Aug, 2021 @ 1:36pm 
Yes
Sebb_2 4 Aug, 2021 @ 9:47am 
Does it include offset glass versions?
GigabyteCMG 10 Jul, 2021 @ 5:23pm 
@Chipstix213 i was having the issue you guys are talking about but i'm currently playing it and the issue looks to be fixed. THANK YOU !!!
Chipstix213  [author] 27 Jun, 2021 @ 3:34am 
SilverReaper and everyone experiencing the door issue. Hopefully it's fixed now please let me know if you experience any further model issues.
Chipstix213  [author] 26 Jun, 2021 @ 9:58am 
Ok thanks, I'm guessing I have a level of detail wrong with the door sections. Also looks like the decals are floating. Should be easy to fix.