Stellaris

Stellaris

The Synth Species (FIXED)
24 Comments
Tau 1 Aug, 2024 @ 1:44pm 
please update this mod
Valerijs 11 Jul, 2024 @ 3:30am 
Is this mod gonna get updated anytime soon?
ItsDaKoolaidDude 30 Jun, 2024 @ 9:49pm 
Yep, mods not working
🐲Nyinxie🐲 26 May, 2024 @ 2:43am 
Latest update seems to have broken the mod, it doesn't appear in the species list anymore
ItsDaKoolaidDude 13 Mar, 2024 @ 9:52am 
Mod still works
🐲Nyinxie🐲 16 Feb, 2024 @ 4:43pm 
@Haerzog so far, barely. a little buggy on the species selector. but seems to work, regardless.
Haerzog 16 Feb, 2024 @ 12:17pm 
Is this still functional?
🐲Nyinxie🐲 19 Oct, 2022 @ 11:37am 
Can we also get the portrait for built robots? So I can build a synth robot army?
Sjru 🐲 20 Apr, 2022 @ 3:35pm 
iirc it was possible on the merged mod ASPE:Expanded Machine Portraits but it's outdated so it does not work anymore.
Rie Yumezou 20 Apr, 2022 @ 2:11pm 
Is there any way to make these synths be an option for synthetic ascension?
Fraczek20  [author] 11 Apr, 2022 @ 9:56am 
@aaronfranke Just checked. Seems fine to me. No apparent issues after a few minutes of gameplay.
aaronfranke 8 Apr, 2022 @ 5:26pm 
Does this work with Stellaris 3.3?
Killer Tamashi 19 Feb, 2022 @ 7:04pm 
That means it's missing the file that tells the game what to do with the mod
Jake the Snake 24 Dec, 2021 @ 7:08pm 
Just an FYI stellaris launcher says that the mod is missing a descriptor file. Not sure what that is, but yeah.
Zarla 5 Dec, 2021 @ 12:21pm 
Species of cuties!
Castarius 3 Oct, 2021 @ 3:13am 
Stellaris seems to auto-disable it after I load it into my playset
titanmode50 23 Sep, 2021 @ 8:42pm 
FINALLY :D
Terra 21 Jul, 2021 @ 11:00pm 
@T0307za Works just fine for me on the current version. Can't say for certain for you, but I'd imagine it'd work perfectly fine.
Thanzs 21 Jul, 2021 @ 10:58pm 
Actually I meant
Thanzs 21 Jul, 2021 @ 10:58pm 
Does this acusally work ?
P A X B R I T A N N I C A 30 May, 2021 @ 12:23pm 
I'm getting some major Deviantart vibes
Terra 29 May, 2021 @ 4:51am 
Alright, that works too. Thanks.
Fraczek20  [author] 29 May, 2021 @ 4:03am 
@Terra I've updated the mod. It should now have the "Synth (Organic)" class of portrait which is treated like a normal biological species.
Terra 28 May, 2021 @ 10:36pm 
I'm having somewhat of an issue where I've gotten a mod that makes it so a machine race isn't forced to be a machine intelligence empire, however I've found that it doesn't work with the race from this mod since they're in their own "Synth" category. Is there a way for me to deal with this through some mod I don't know about, or some way to edit this mod myself, or am I just out of luck for this?