Arma 3
Immersion Cigs for SOG Prairie Fire
51 Comments
500% SL Booster 17 Jun @ 6:28pm 
@Man Ray some people might want to use them outside of the dlc tho. i think thats why he made it that way
Man Ray 16 Aug, 2024 @ 10:43pm 
I suggest putting the cigs back in the NVG slot instead of the goggle slot as I want my players to wear facewear, plus SOG doesn't even have NVGs so players can double up with facewear and a cig
Flying Sex Snake 12 Aug, 2024 @ 1:59pm 
Hi, It doesn't seem to appear on my Ace interaction menu, any idea why?
SgtLobster06 5 Feb, 2024 @ 6:22am 
Any update on the Possible Future Features? Are these still possible or not so much?
☠ Kibbe_Surdo ☠ 26 Nov, 2023 @ 11:06am 
Does the original mod leave behind cigarette butts as well ? thanks in advance
☠ Kibbe_Surdo ☠ 26 Nov, 2023 @ 10:42am 
can the future update not be ace medical dependent please ? a lot of us still prefer to use PIR. .
I kinda miss this feature - player and AI are given cigarettes or a lighter when you spawn.
thank you for the mod
JhonPatez 19 Nov, 2023 @ 2:56pm 
@golden_earth
the cigarette has to be in their goggle slot. you can write a script for them to take cigs out of their pack and put them in their mouth, but the actual cigarette/cigar item has to be worn in the goggles slot for it to be lit/used.
Albeit 4 Jun, 2023 @ 3:45pm 
Great, now i'm addicted to Heroin (Not actually, just in the game)
Dozette 16 Apr, 2023 @ 11:23pm 
How does one use without ACE? We've added the items to the whitelisted arsenal in Mike Force but can't use and don't really want to add ACE in this case.
Correy 23 Nov, 2022 @ 2:45pm 
theres no cigs or zippo in the arsenal anybody able to help
Porch Couch 15 Oct, 2022 @ 8:40am 
My buddy has uninstalled and reinstalled the cig mods a bunch trying to get them to work, for some reason he gets a bin.config/cigpack error. All the animations and sounds work, but the actual lighter and cigs/cigars are just blank for him
Poisonbin77 14 Aug, 2022 @ 10:40am 
ahhhhhhh yes the realistic nam got my joint to now we wait for the gov issues acid :treasurepotato:
2ic 9 Aug, 2022 @ 10:15pm 
Can you play this mod without ACE ?
Illu 1 Aug, 2022 @ 4:59am 
19:57:51 Ref to nonnetwork object <No group>:0 (Logic)
19:57:58 Ref to nonnetwork object <No group>:0 (Logic)
19:58:05 Ref to nonnetwork object <No group>:0 (Logic)
19:58:11 Ref to nonnetwork object <No group>:0 (Logic)
19:58:17 Ref to nonnetwork object <No group>:0 (Logic)
19:58:25 Ref to nonnetwork object <No group>:0 (Logic)

it spams this line whenever we smoke
76561198192726397  [author] 15 Jul, 2022 @ 2:24am 
@LCDR Wolf
someone actually made a joint mod with a full joint model.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2810882733

i havent tried it yet so i dont know if it gives you visual effects or anything. it would be nice to get it to relieve very small amounts of pain, but interactions with ace medical are difficult to code since its not well documented.

its open source so ill see if i can incorporate it into this along with the code from arma 2 takistan life when you smoked weed. at the very least it'll make your screen look trippy to make long patrols less boring. theres also some old code for lsd (which can make you see things that other players cannot) and some other drugs. ive just been really busy lately and havent had the time to dump into fixing then implementing these things.
76561198192726397  [author] 15 Jul, 2022 @ 2:24am 
@modelo
look under "all magazines" if youre in the arsenal. all the items count as magazines to facilitate your pack of cigs or box of matches eventually running out. the cigar is the only exception since it doesnt come in a cigar box. thats just found in facewear, but you can remove it from your face and keep it in your uniform/vest/backpack for safe keeping.

@quebec
i thought that this was the case, but maybe i made a mistake. ill look into it when i have time.
[LongLive]Quebec 12 Jul, 2022 @ 1:02pm 
Would be nice to get versions for the NVG slot like the base mod so people can wear glasses as they smoke.
LCDR Wolf 30 May, 2022 @ 3:44pm 
Bro
You could make the possible future weed help as a pain killer, give it an ACE Compat
Crazy Earl 29 Mar, 2022 @ 12:10pm 
Now being used on bro-nation mike force as a clientside mod!!!
Crazy Earl 29 Mar, 2022 @ 12:10pm 
Really hope this mod continues, would love a drug system even if it's just a joint and the beers
REDBowl 26 Mar, 2022 @ 6:35pm 
BRAVO! take this tip for the hard work!
Shaka 21 Mar, 2022 @ 2:39pm 
Hey, just want to say: Immersion Cigs is the only mod on the workshop that has been a must-have in every single of our playthroughs. Please of pretty please, make a non-DLC Immersion Beer mod (definitively holding my breath). No need for drunkenness effect imo, we're just dying to immersively sip a cold one between operations. Keep doing what you're doing, Immersion Cigs is the most underrated mod of the Workshop.
Sherman 28 Jan, 2022 @ 11:00am 
hey I would like to place lighters and cigarette packs into a box using the Object: Equipment storage function in the editor. however i can't seem to find the packs or lighters in any of the categories. is there a script i need to use to add them via classname or is there another way?
76561197988747200 4 Nov, 2021 @ 1:14pm 
great mod. thanks for making this.
MaqiMu 2 Nov, 2021 @ 5:49am 
@76561198192726397 I found the fix before I posted here and was using my fixed version. I thought it was strange noone had mentioned it. I knew if I could find it you'd have no trouble if you only knew about it. I can go back to using your version now :)
76561198192726397  [author] 2 Nov, 2021 @ 3:08am 
@maqimusic & ArandomMonkey so sorry about that. it was the result of a small typo. i had been away from arma for a while, but it should be fixed now.
ArandomMonkey 1 Nov, 2021 @ 6:09pm 
maqimusic I've been getting the same problem here. No sound and shows an error. Donno why.
MaqiMu 22 Oct, 2021 @ 3:01am 
Thanks for this. I like what you've done. Hope the future stuff happens.

One thing though: Lighter sound doesn't work. Throws an error. Anyone else get this?
n0mad23 3 Oct, 2021 @ 2:24pm 
Would be really awesome if you could make "shotgunning" possible.
Reefers 2 Oct, 2021 @ 12:15am 
Possible future features (don't hold your breath):

We CAN'T!! We're Smokers dammit!
Gambler 30 Aug, 2021 @ 10:05pm 
You should make this available for characters in the profile section
Horizon 25 Aug, 2021 @ 6:05pm 
how do I go about using this without ACE
XbiT 19 Aug, 2021 @ 5:46pm 
Can you add in a/the Lighter Object like in the other version, so the Burn Hut action is not tied to it, so basically 2 lighter objects so a mission dev can have or remove the action based on item?
Johnnyboy 9 Jun, 2021 @ 5:48pm 
Very cool. Thanks for this. Looking forward to the trash being discarded and of course the joints!
Zappeldude 4 Jun, 2021 @ 9:39pm 
haha nice mod! (have only used it in SP, yet)

would be cool if AI would light up a cig themselves in random intervalls, to calm their nerves ;-)

making them smoke myself is pretty finnicky and I wouldn't know where to start if I had to write a script for this myself...
Sherman 31 May, 2021 @ 7:21am 
hi, i love this, been using it on mike force, however ive run into a problem, when a player dies and respawns the options to take out a cigarette and light it are gone and the only way to fix it is by leaving the server and returning
76561198192726397  [author] 28 May, 2021 @ 9:10am 
@golden_earth
the cigarette has to be in their goggle slot. you can write a script for them to take cigs out of their pack and put them in their mouth, but the actual cigarette/cigar item has to be worn in the goggles slot for it to be lit/used.
Tired 27 May, 2021 @ 7:41am 
oh ok thanks
76561198192726397  [author] 27 May, 2021 @ 7:18am 
@Jace
they're under magazines.

so go to a uniform, vest or backpack in the arsenal, click the tab for "all magazines" and look for the four items. they are "cigarettes", "cigar", "matches" and "lighter".

if you add them in with scripts you can adjust the amount of stuff in the magazine. example:

A half-filled lighter:
player addMagazine ["vn_b_item_lighter_01", 50];

A pack of cigarettes with a random amount of cigarettes inside (leaning towards half):
player addMagazine ["vn_b_item_cigs_01", random [0, 10, 20]];

An empty box of matches:
player addMagazine ["murshun_cigs_matches", 0];

no weapon exists to use the magazines (obviously) so either get them from the arsenal like i said or use a little code.

i like to use a little code in my missions so that everyone might or might not have cigs/matches, so you can take cigs off a body and smoke them, or use their matches, or whatever.
Tired 26 May, 2021 @ 1:29pm 
I cant Find the cigs or lighter help
local man 26 May, 2021 @ 12:06am 
great stuff! I think every game should have some sort of drug mod, and this looks like it might me it! I'm imagining tearing off a tab of LSD now lmao
76561198192726397  [author] 25 May, 2021 @ 7:23am 
ill give it a shot.
Clyde 23 May, 2021 @ 12:07pm 
agree with Lucky, would be nice for them to go to the NV slot like the latest Murshun update did

luckyloup 23 May, 2021 @ 9:47am 
Possible to use the NVG slot ?
[FR] Sicks0o 22 May, 2021 @ 7:23am 
you welcome , thanks for thats work , its awnsome
MunkSWE92 22 May, 2021 @ 5:43am 
@76561198192726397
If you can make it work, that would be groovy.
76561198192726397  [author] 21 May, 2021 @ 3:39pm 
@MunkSWE92
it is pretty awesome. i was able to make it work a long time ago for a mission. i used the lsd/heroin/cocaine/weed scripts from arma 2 takistan life and tweaked them. with the right scripting you can make your vision look like a music visualizer. it makes tracers look especially crazy.

the only problem i have is making the drugs into consumable items that can be carried in your inventory. also with weed i gotta use the basic cigarette/cigar model since there's no spliff/joint model in arma as far as i know.
MunkSWE92 21 May, 2021 @ 1:23pm 
Please add weed in the future, it would be fun fighting while blazed and fitting with the setting.
76561198192726397  [author] 21 May, 2021 @ 10:29am 
@SICKS AgoraZ
i forgot, but it's in there now. thanks for reminding me.
[FR] Sicks0o 21 May, 2021 @ 10:01am 
hello , no key in the folder , normal ?