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First release by me will be the CTD fix.
After some trial and error and copying and pasting, holy shit it works.
Thank you very much.
1. Launch the game through Steam as normal.
2. Navigate to your playsets, then to where the mod is positioned.
3. Click the menu button on the far right of the mod, just below the enable/disable button, and click "show in folder".
4. In the folder, open the "common" folder, followed by the "technology", and open the file within, titled "13_nano_tech.txt"
5. Follow Jacketgun's instructions, with the additional instruction of making sure that the "Category" tag is placed under cost.
It should look something like this for each tech as an example:
area = engineering
tier = 5
cost = @tier5cost3
category = { materials }
Note that most tech needs this fix due to inconsistent code order. Apply this to load the mod and fix CTD issues until an update is released. Hope this helps.
"tech_nano_torpedoes"
"tech_nano_swarmer_missile"
"tech_great_archailect"
"tech_toposophont_fogs"
fixes the CTD for me.
so for example,
area = engineering
cost = @nanotier6cost3
tier = 5
should instead be:
area = engineering
tier = 5
cost = @nanotier6cost3
for some reason this fixes the issue....
Also yeah, pretty sure whats causing the crash is the Toposophont Angelnet.
this is a key part of my "orions arm " stellaris playset along stellaris evolved so again thanks.
tech_toposophont_fogs = {
cost = @tier3cost1
area = engineering
tier = 5
category = { industry }
prerequisites = { "tech_great_archailect" }
weight = @tier3weight1
ok changing the weight and cost solved the crash issue, but the crash cacha did say that all nanotier6cost3 techs had issues, so they might still not work
tech_toposophont_fogs = {
cost = @nanotier6cost3
area = engineering
tier = 5
category = { industry }
prerequisites = { "tech_great_archailect" }
weight = @tier5weight3
is_rare = yes
potential = {
has_ascension_perk = ap_nanotech
}
modifier = {
description = tech_toposophont_fogs_modifier_desc
}
weight_modifier = {
factor = 0
}
}
this, if i remove this, it works
i wonder how they even broke it
Which is a shame, since I was just planning a playthrough around this mod..
обновите пж
Is this needed?