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回報翻譯問題
Not saying you should change it, just what I think would work.
I've added the GitHub link for this mod to the description if you want to tackle it yourself.
Also for the people talking about TPS, if you turn down the resolution setting (how many segments are in each drawn wire), there's almost no impact. The default is/was too high in 1.4.
Also, this mod is essential. It really should be implemented into the game.
当木电线杆(A)链接另外一个电线杆(B)后,搬运木电线杆到另外一个地方,搬运后,电线杆(B)会在木电线杆(A)放置到新位置后用电线链接木电线杆(A)的旧位置,但电网链接成功了,保存后读取存档,会发现电线杆(B)链接向了木电线杆(A)的新的所在位置,无论多远。
目前测试发现,只有木电线杆可以做为A,B可以是木电线杆也可以是带灯水泥电线杆
d3d11: failed to create 2D texture id=67776 width=23 height=31 mips=6 dxgifmt=28 [D3D error was 80070057]
I don't understand what this means, but apparently, something is wrong with the power pole's Sprites.