Left 4 Dead 2

Left 4 Dead 2

Refined CSS Knife on Tweaked Valve Animations V.2
30 kommentarer
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 1 dec, 2021 @ 2:24 
It is recommended to trigger once every 10 seconds, or you will think that it is just to make the knife bigger.
高槻泉 20 aug, 2021 @ 6:25 
这把刀的触发动作我很喜欢,就是触发概率有点低, 能改成对着武器时触发吗?
I like the trigger action of this knife very much, but the trigger probability is a bit low. Can it be changed to trigger when facing the weapon?
BlindTwig  [skapare] 1 jul, 2021 @ 13:12 
i just have sourcemod in my game, easier than bothering with a server
saulsadip 1 jul, 2021 @ 12:36 
You're not using Arby's broken legs mod, and if you're using the plugin server based on then nvm lol. Didn't think you'd start a sourcemod server just to demonstrate a knife. Thought you had something different.
saulsadip 1 jul, 2021 @ 1:56 
How did you get first person legs in your video?
Golden Phobia 17 jun, 2021 @ 5:36 
Texture a weapon
BlindTwig  [skapare] 11 jun, 2021 @ 19:25 
well that's not where this model is from
Golden Phobia 10 jun, 2021 @ 21:13 
Counter-Strike Online
BlindTwig  [skapare] 10 jun, 2021 @ 10:03 
it's not from csol, idek what that is
Golden Phobia 9 jun, 2021 @ 21:29 
It's CSOL.
BlindTwig  [skapare] 9 jun, 2021 @ 19:49 
1. no, that's an issue with the viewmodel arms not being made for this animation, and im not fixing it because id need to edit the arm models for that
2. it's different because it's the csgo version of the classic knife
Golden Phobia 8 jun, 2021 @ 3:04 
It is also a little different from the original css.
Golden Phobia 8 jun, 2021 @ 3:02 
There's something wrong with your hand when you hold it to the end. Can you fix it?
FallFox 8 jun, 2021 @ 2:45 
Really good animations
Nicolette 7 jun, 2021 @ 7:43 
https://cdn.discordapp.com/attachments/582281925998280820/851471174108971018/adoasd.PNG

That's most likely what they mean, I'm sure they want another mod that makes it a simple gray knife
Orinuse 7 jun, 2021 @ 7:12 
what do you mean?
Golden Phobia 7 jun, 2021 @ 6:39 
Can you change its appearance to be more real?
BlindTwig  [skapare] 7 jun, 2021 @ 6:28 
it's a completely different model, and even though the texture looks the same, it's UV mapped differently, meaning skins meant for the default model would not work on this model

im not adding support for something completely broken
Golden Phobia 7 jun, 2021 @ 6:19 
But it's the original skin. It should work with mod skin
Golden Phobia 7 jun, 2021 @ 6:18 
yes
BlindTwig  [skapare] 7 jun, 2021 @ 6:08 
you do realize this model has a different UV map, and therefore skins for the default knife would break on this anyway, right?
Golden Phobia 7 jun, 2021 @ 4:14 
Just make a supportive mod skin. I'm begging you.
Golden Phobia 5 jun, 2021 @ 18:44 
......................
BlindTwig  [skapare] 5 jun, 2021 @ 18:42 
no, retextures won't work due to this using custom file paths, and models wouldn't work either for obvious reasons
Golden Phobia 5 jun, 2021 @ 18:17 
Can't it be mixed with other mod skins?
DXNY4KA™ 5 jun, 2021 @ 8:58 
how to make your legs visible ?
Lebo 4 jun, 2021 @ 22:27 
Could you downsize it just like a little bit? it looks a bit big than CSS knife(css, not l4d2's css knife)
Golden Phobia 4 jun, 2021 @ 19:26 
Can you add the one that supports the skin?