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Iv replaced almost all of the config with parts from my known working mods, and changed script in multiple places and it is still the same 🤷♂️ probably have to redo the whole mod which at the moment I just don't have time to do and at this rate with the amount iv changed doesn't even look like it would fix it.
I don't know of any other mods with this problem so god knows what the issue is.
Iv spent hours and hours trying to sort it so far and no luck.
Class: 'GunnerTruck'
Function: 'NameOverride'
...
Class: 'GunnerTruck_Auto'
Function: 'NameOverride'
🔧 Location of the crash:
/Vehicles/Scripts/4_World/dayzexpansion_vehicles\entities\vehicles\carscript.c:451
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<types>
before the beginning of the types and
</types>
at the end job done
spawnabletypes is the same but spawnabletypes instead of types
i didnt add them as most people copy the contents to their original types files and if they copy those parts it will break the file. obviously doing separate files is better but just wasn't really the done thing when i posted this originally
i have no plans to do that no
They should only spawn in with a flag if you set them to in the spawnabletypes/trader files. Or if spawning them with admin tools it may fill the slot