Arma 3
CO09/SP: Search and rescue
25 Comments
bardosy[HUN]  [author] 19 hours ago 
@Perk Duck: I checked your reported issue and yes it is possible (not spawn the civilians) if you did a HUGE detour (you almost walked back to the camp where the mission started, missed the trigger and then walk back to the checkpoint in the village). I think this is why nobody else report this :) I'll fix it.
bardosy[HUN]  [author] 17 Jul @ 2:54am 
Thank you for the feedback. We played this mission a week ago and we didnt encounter this bug. The only issue we found if a player is "dead" when a new task arrive, he didnt get this task when he will revive or spawn. But I will check the civilian spawn issue too.
Perk Duck 12 Jul @ 8:12am 
got to charlie checkpoint and none of the civilians spawn. also you can just use a zeus editor to spawn AI team mates and so much more instead of JB's mod which takes away the ability to switch between team mates.
bardosy[HUN]  [author] 5 May @ 1:30am 
In this mission Johnnyboy's SOG AI could be useful.
REDACTED 4 May @ 11:49pm 
Working terrific with SOG AI! Loving your campaign man.
bardosy[HUN]  [author] 21 Mar @ 11:19pm 
Thank you for the feedback! You are absolutely right. As far as I remember I use the official module for vietnamiese trackers in this mission in first time. But yeah, it's not so accurate.
I had a lot of issue with the rice field, because without Johnnyboy's script it was unpassable by AI. So maybe I focuse too much to solve this issue, instead of reality. But I am glad you enjoyed it!
Komodo 21 Mar @ 6:58pm 
very fun mission bardosy

Feedback:
-Felt weird playing as USMC but getting tracked by NVA trackers, its best to keep it when RT SOG units are played, since trackers were their counterparts. For USMC u can have VC units and patrols

other than this was hella fun, hope u make some in the future, ty

9/10
bardosy[HUN]  [author] 14 Oct, 2024 @ 7:26am 
Thank you! I am glad you enjoyed it.
WillSk8ForGanja 13 Oct, 2024 @ 9:58pm 
Just finished.. GREAT mission man. I really enjoyed questioning the village elder then those VC pull the guns out on ya.. nice touch man!
bardosy[HUN]  [author] 29 Mar, 2023 @ 9:04am 
Wow! Thank you for share it. It's always interesting to see how other people play my mission.
Daimo 29 Mar, 2023 @ 5:04am 
Yeah the ending triggered but was still a little disappointing. I recorded it https://youtu.be/SSJypZQfVWk
bardosy[HUN]  [author] 27 Mar, 2023 @ 4:50am 
AFAI remember living pilot is no need for successful ending (once the pilots cant cross the rice fieald). But the extraction chopper is really need.
How is it crashed? The AI drive it to an obstacle? Or the VC shot it down?
Daimo 27 Mar, 2023 @ 3:59am 
Bro I did the whole thing and at the end the pilot got sniped and the helicopter crashed :cry:
Johnnyboy 20 Aug, 2022 @ 10:21am 
I'm going to try this again using SOG AI.
giantsquid 2 Oct, 2021 @ 4:41pm 
Great work. Flawless and well planned. Thnaks
bardosy[HUN]  [author] 1 Oct, 2021 @ 12:55am 
Now the SOG patch is out, I should replay all the missions I made for it and check "is it still playable?".
Thanks for the feedback!
Winters79 30 Sep, 2021 @ 11:45pm 
Thanx for the very good mission!
bardosy[HUN]  [author] 11 Aug, 2021 @ 7:14am 
Glad to hear it. Thanks for the feedback!
<A2>Pepe 9 Aug, 2021 @ 10:43am 
We played all SOG missions. Was a wonderfull time. Thx.
bardosy[HUN]  [author] 16 Jun, 2021 @ 11:43am 
@rustytsteele Thanks for the warning! Fixed.
rustytsteele 16 Jun, 2021 @ 5:34am 
Hi just to let you know in the description it should read One of our F4 plane is missing not One of our F4 plane is mission
SG1-YODA 13 Jun, 2021 @ 8:16am 
belle mission, c'est facile a dire, mais cela devait être du travail..beau travail...Merci
bardosy[HUN]  [author] 13 Jun, 2021 @ 12:10am 
Thank you for your feedbacks!
71st_AH_Gamecock (XR-G) 12 Jun, 2021 @ 5:10pm 
nice mission, well done!
Johnnyboy 12 Jun, 2021 @ 3:55pm 
Great mission. Just played it solo, and loved it. Lots of action, and many cool varied objectives. Very well done, all tasks work as intended.