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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3259705729
Modmaker has abandoned it, as you can see, there is fix for issue, but you got to apply it yourself, instead of modmaker making a small patch for it.
I have all the keen base files, I have checked out the changes you made to get the mod you have here.
Do you know if you can disable the keen ships for the store?
I would assume you would have to take a copy of keens faction type - add an enable false tag
Add an new copy of the same sbc - remove everything - insert your own prefabs
Do you know if you can disable the other economy faction types?
ie, disable miner and trader types?
- Add disable tag to the miner and trader types sbc
- leave the builder type
The store block that the builders type station spawn - does that have to spawn as a station or can I transfer the ownership of a store block/ existing player made station over to a faction that is associated with the builders and the store block will populate the ship store list?
If it makes it easier to chat - here is my discord ID: Wilhelm-Edrasill:2473
First, some of the exploration mode space-only ships like the Duchessa, GM2 Destroyer, and Raefftech Base Ship don't have working life support, since they're pretty old blueprints.
Second, two of the ships aren't actually purchasable-- when I try to buy them, I get a different ship. These are:
- War Tinamou, replaced by Heavy Miner
- Onchorhynchus Deluxe Liner, replaced by Federal Corvette
Finally, a few miscellaneous things of note:
- the "STAR T3R SH1P" doesn't have any external controls that'd let you get inside while its still in the safezone (no buttons or such)
- both the purchasable Mining Hauler and Mining Transport have some unfinished blocks
- The Duchessa is described as a "combat ready capital ship" despite lacking any weapons.
That all said, it's still really nice to see the new stuff, especially the increased number of planet-friendly ships like the Icebox. Keep up the good work!
Oh dang i thought i had removed the booby trap. i'll double check that, thanks for the heads up.
I wasn't sure if i needed to mention the DLC mainly because its only an issue if it needs to be repaired and you don;t own the DLC pack. As far as i know it doesn't prevent it from spawning with DLC content after you purchase.
Second, the purchasable Military Transport/Military3 appears to still have its booby trap present. In future updates to this mod, I think it'd be a good idea to remove this and any other traps that may still be present in the purchasable versions.
Other than that, this is some really nice work. I particularly enjoy the fact that you've included purchasable drones and even converted the Eradicator into a piloted ship. Definitely looking forward to future updates of this!