Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
the menu shows up but when I select myself (using both methods) it doesn't change anything
and selecting persistent doesn't do anything either
maybe some addons are conflicting improved npcs comes to mind
anyways keep up the good work
also i meant ragdoll models
1.) how does the loadout work?? all it is doing is just naming it. nothing more it seems?
2.) maybe add a button beside the loadout, so we can select and add weapons, tools, grenades, and ammo manually?
3.) perhaps add an option (that can be toggled on or off) that says "respawn with this loadout each respawn" that can persist through each map?
Greg
It'd make the system more interesting
Having playermodels, health, armor and weapons tied to pac3 outfits and whatnot