Stellaris

Stellaris

More Guaranteed Planets
22 Comments
Food is life 18 Jun @ 7:26pm 
Could anyone make a version of this mod that only affects the player empire? I only want to strengthen myself XD
ExplodePlays  [author] 23 May @ 7:49am 
Nothing as the mod only tweaks your starting guaranteed habitable planets
tilarium 22 May @ 9:02am 
Which will happen by the end of the year with the last DLC, the one that gives the new planet class.
ExplodePlays  [author] 22 May @ 7:59am 
It does, it is compatible with all versions, unless planet classes have been changed
hydra 9 May @ 4:32pm 
Pretty sure this works 4.0, haven't experienced any crashes
Colonel Otter 23 Oct, 2024 @ 8:45pm 
Still works on my 3.13 game. Thank you!
tilarium 31 Mar, 2024 @ 10:23am 
It's a slider at game start, so you get however many you set it to. Forget off hand what the max amount is, but it's high.
malice 31 Mar, 2024 @ 10:12am 
How many more guaranteed habitable worlds do you get?
dark_anima 9 Dec, 2023 @ 8:03am 
maybe only for me....but there is an issue: with the Origin Post Apocalyptic it doesnt spawn Tomb Worlds for the extra guaranteed worlds
ExplodePlays  [author] 5 Dec, 2023 @ 9:52pm 
thank you @The Grim Sleeper for the desc update,

on anothr note to y'all the launcher might say it is outdated but that is just a false flag, the mod works with all versions. have a nice day y'all
tilarium 21 Nov, 2023 @ 5:13am 
It didn't need an update for 3.8, nor does it need one even now with 3.10.
Sceafa 11 Jun, 2023 @ 5:24am 
any chance of an update for 3.8.3?
Romulus Lycanius 14 May, 2023 @ 11:16am 
Curious if anyone is having the same issue i am. The guaranteed worlds seem to be staying as molten/barren/ etc. worlds in the system viewer, but behave as habitable worlds and can be colonized. Anyone else or just me?
The Grim Sleeper 11 Aug, 2022 @ 8:18am 
Btw, excellent mod
The Grim Sleeper 11 Aug, 2022 @ 8:17am 
I too misunderstood that. You might want to revise the description text.

Advice on how to use:
-For each extra guaranteed planet you add you will want to decrease the modifier for the other habitable planet spawns in the galaxy. That will leave the empires some room to expand after these planets spawn, without giving any one a huge number of colonies.
ExplodePlays  [author] 11 Jul, 2021 @ 5:53am 
you will have to do it manually until i figure out how to decrease it automatically
Bad Luck Charlie 9 Jul, 2021 @ 8:29am 
"-Each more planet you add as guaranteed planet - Decrease the modifier for the habitable planets in the galaxy" - Does it mean that it decrease it automatically or you advice to deacrease them manually?
Rodahtnov 20 Jun, 2021 @ 8:23pm 
poggers
ExplodePlays  [author] 20 Jun, 2021 @ 9:39am 
yes i know xD but it's also genuine question lmao
Wooly 18 Jun, 2021 @ 1:51pm 
I WAS JOKING
ExplodePlays  [author] 18 Jun, 2021 @ 4:54am 
currently yes, if they don't have machine consolidation, i will try to limit them to (2 guaranteed and 3 planets with low habitability (maybe between 70% & 60% but same class at max )
Wooly 17 Jun, 2021 @ 8:58pm 
Ok but does it buff machine empires? (: