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I was wondering if it would be ok to try convert this campaign to coop? I would credit your work and it probably would be a fairly minor edit as most of it has been done by you.
Alert: I met confusing situation. After clearing vicinity of dead commander's jeep, currently commanding AI gave order of moutning on truck. But during execution of this order by squad enemy appeared. AI gave another order of disembark and attak. After enemy has been defeated AI commander started giving orders of mounting each soldier in squad one by one. But he ordered to mount next unit AFTER previous unit CONFIRMED he is ready. I was 10 in squad. I also received such order. I entered the truck and nothing happened until from menu I confirmed I am ready. Then unit 11 received its order.
It is possible blocker because without this confirmation player will stuck.
And yes, I know it is probably engine problem. But maybe it can be somehow workarounded?
try Unlock View Distance
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1817945650
There’s a group of T80s southeast in the woods. If you go to the engine noises, it seems to trigger the “retreat” objective. Then run for your life
Another issue might involve disabled but not destroyed enemy vehicles near Regina. If triggers depend on no enemies near Regina, try fully destroying vehicles (e.g., use a LAW from the truck inventory). If so, the mission should include more anti-tank options or adjust triggers to ignore disabled vehicles.
Alternatively, the T80s might spawn far away, making it unclear to players they’re supposed to wait. To improve clarity, the mission could add a “defend Regina” objective or dialogue hinting at tank movement. Right now, it’s confusing when “seize Regina” doesn’t update after clearing the town.
I played the campaign with no problems until mission 46 “Escape from Prison”, there is no way to complete it, you either die or wander around the map with no gear and no idea where to go or what to do.
Unless it's the last mission, anyway from the title and how it ends if you don't do anything and follow the plot, it's not clear if it's the last mission or it's just broken.
Sometimes, after a while, a friendly M60 and an M113 variant will appear, but even if they dont get blown up by RPGs, once all the infantry and BMPs are dead (the tanks on either side dont care for each other) they will just move onto the beach and thats it.
If any AI is still alive they will move north with me and the loop back around to the town, calling out contacts but never engaging.
Eventually (if I kill all hostile AI) they will pronounce "all clear" and stare out towards the ocean.
Why are not the songs in the OST completely new 2020s covers, unlike the one played during the Credits? Outdated, stale
Why did you use premium/must-have content in the Status Quo mission? Why would everyone have to buy premium?
For the record, this must be a mod you've loaded separately, not required for this campaign. But I guess you had it enabled when you saved the game.