Arma 3
CO09/SP: Ride of the Valkyries
22 Comments
flankymanga 19 May @ 10:57am 
Top 5 things everyone remembers from that movie: Helicopter assault, wagner music, colonel that went awol, commanding officers that likes the smell of napalm, Martin Sheen...
bardosy[HUN]  [author] 18 May @ 11:56pm 
@flankymanga: Thank you! Feedback in style.
flankymanga 17 May @ 2:58am 
Waves are not so good after all. But Wagner was too hard to hear. More volume :)
Komodo 23 Jun, 2024 @ 4:21pm 
can't wait for other nice missions like this, ty again
bardosy[HUN]  [author] 17 Jun, 2024 @ 12:04am 
Thank you!
It's very hard to maintenence this mission, bc there is a known bug in S.O.G. DLC: that field between the village and the hospital is a clear field (you can see the enemy), but for the AI it's an elephant grass: they cant see you even from 2 meters. And this kind of issues (AI acting strange) is very usual in this map. Same in hospital.
But I guess I will make a try to fix these in summer holyday.
Tanks: It's odd, bc actually there are no real tanks. You have too use arty to "destory" them, but even if you don't, there are only destroyed tanks in the base. The mission only count how many times you use the artilerry and if it's done, the mission continues...
Komodo 16 Jun, 2024 @ 8:34am 
CHARLIE DON'T SURF!
Komodo 16 Jun, 2024 @ 8:23am 
this was fun, classic Apocalypse Now at the infil
I faced problems in the industrial area task not completing, no tanks came so I had to fix it with zeus but other than it was a blast
ty
bardosy[HUN]  [author] 8 Apr, 2024 @ 9:22am 
Thank you!
Reaper 8 Apr, 2024 @ 6:22am 
Amazing scenario ! Great script, good resistance, nice objectives, just loved it !
bardosy[HUN]  [author] 7 Nov, 2023 @ 3:42am 
Thanks for the feedback. I didnt test this mission since the last 2-3 updates on Arma and/or S.O.G.
Perk Duck 7 Nov, 2023 @ 2:32am 
very first objective to clear the village seems to have issues updating. sometimes it does, most times not. other objectives seem to have the same issue. idk, mission needs a bit of work. also a few spelling errors in the dialog.
bardosy[HUN]  [author] 27 Mar, 2023 @ 4:34am 
Thanks!
Daimo 27 Mar, 2023 @ 4:00am 
Fun mission for SP
bardosy[HUN]  [author] 24 Jun, 2021 @ 10:24pm 
Great idea! An extraction. Thanks for the suggestion and the feedback!
López El Boig 24 Jun, 2021 @ 2:20pm 
Hi Bardosy! Nice OP, I just played it with 2 buddies and it was cool! Looking forward for more :3

pd. I would just suggest at the end having some helicopter land near and then send the "endmission" maybe? It would've been cool! Ty for the work!
SG1-YODA 21 Jun, 2021 @ 11:45pm 
ok Thx a lot , je vais tester
bardosy[HUN]  [author] 21 Jun, 2021 @ 12:55pm 
I upload a hotfix: you could stuck in the cannon (cannot get out from cannon) But I fixed it.
AI is still coward sometimes. But it's not a showstopper. But cannon was.
SG1-YODA 21 Jun, 2021 @ 10:30am 
merci pour ton retour a bientôt
bardosy[HUN]  [author] 21 Jun, 2021 @ 9:41am 
Thanks for report it. I found the same: enemy VC soldiers are just go there and not really want to kill me. But it's only happen in the village. But After the Hospital, before the fishing port, the enemy AI became very aggressive and I died many times during the tests.
I thought it will not a problem on other player PC, because my PC has some cooling problem, so the CPU sometimes very slow. And I thought if the CPU is slow, the arma's AI fight poorly.
I will check it again, but I have not really any idea why they so coward.

But is the mission works for you? Was any bug what stops you? Could you end it?
SG1-YODA 21 Jun, 2021 @ 9:18am 
j'ai refait....CA bug toujours ..a partir des tirs d'artillerie
SG1-YODA 21 Jun, 2021 @ 5:32am 
je vais la refaire pour voir si le problème se reproduit.:steamthumbsup:
SG1-YODA 21 Jun, 2021 @ 5:31am 
hello Bardosy, merci pour cette mission très intéressante et commence très bien , j'aime beaucoup l'ambiance ..bravo... ..par contre un bug dans la deuxième partie , juste avant d'aller vers l'artillerie ..les bots ne réagissent plus normalement...il faut presque marcher sur l'ennemi avant qu'il décide a tirer?? un bug de L'ia...?