Cities: Skylines

Cities: Skylines

ULTIMATE No Parking Road Pack [One Click]
59 Comments
one tap 21 May, 2024 @ 1:06am 
omg 1gb))
nfg25 9 Nov, 2023 @ 3:12pm 
Love the road designs, but I wish the ability to cross a double solid line was kept from the vanilla game. Trucks and services can't turn left and have to turn right and find a way to turnaround or a new route to backtrack.
704041 25 Aug, 2023 @ 5:37pm 
this makes me crash my game
djnellz215913ko 21 Mar, 2023 @ 8:59pm 
How come this pack is hard to find?
bossatnyte 27 Dec, 2022 @ 10:51pm 
is it possible to make dedicated right turn lanes for the 4 line and 6 line roads, also can we have a 3+6 road? 2 left turning lanes, 3 through lanes, 1 right turning lane. also, a 2+5 road, 2 left turning lanes, 2 through lanes, and a right turning lane.
rcollin26 25 Dec, 2022 @ 5:11pm 
but why would you wanna do that the normal in game traffic lights are bad
pinpin890 18 Dec, 2022 @ 7:22am 
hello is it possible to change the traffic lights to the normal in-game lights?
ASOT 31 Aug, 2022 @ 12:58am 
need to change the yellow to white or something, it's too much of an eye sore
kawa 9 Aug, 2022 @ 5:46am 
Can we have a road with a right turn pocket lane? (Without left turn pocket lanes)
Rocket 17 Jun, 2022 @ 12:45pm 
Idk if it's possible or not but if you ever decided to add anything to this pack, you should add a 9-lane 3+6. This would allow for 2 left turning lanes and 1 right turning lane, which is fairly common where I live and probably a lot of people throughout the U.S. Also, just a 3+4 that has 1 right hand turning lane would be great for turning into certain plazas and T junctions etc. Idk if that is already in the pack or not I haven't played Cities in a while.
ASOT 16 Jun, 2022 @ 3:03pm 
The yellow is too much
Frixion 5 Jun, 2022 @ 8:03pm 
I'm having an issue with this set, the pillars (or rather half of the pillars) aren't showing. https://imgur.com/a/XwtE1od
bailsafe 31 May, 2022 @ 5:14pm 
@Paix26 here is the issue in question between 2-lane and 3-lane roads: https://postimg.cc/1fMZhRyM
Paix26  [author] 29 May, 2022 @ 3:13am 
@Jeddakya we won't add any other configurations to this pack as it already has quite an extensive amount of configurations the biggest being 5+3 witch is pretty huge if I have to say. If we had to add other configurations the pack would continue for infinity and we stopped at 5+3 to make a compromise. I'm really sorry :/

@Tuggernuts if you mean that if you remove the traffic lights it forms channel/continuous median transitions that is intencional and is a feature of the pack. If it's not this please send images so that we can check.
Tuggernuts 28 May, 2022 @ 2:51am 
When I hide the traffic lights using TMPE, the crosswalks are removed as well and on the roads with medians, the medians stay in the intersection when the lights are disabled. I am trying to discover why this is.
ALesserMan 27 May, 2022 @ 2:44pm 
I can find 1L, 2L, 3L, 4L, 5L, 6L, 7L, 8L, 10L, 12L roads. But no stinkin 9L, wtf? I kinda need (or more accurately would really like/prefer) a 6x3.
Paix26  [author] 26 Mar, 2022 @ 6:20am 
For @bailsafe but also for @everyone, we are very busy at moment and up to april we wont restart our progress on these projects and we can't always catch up on every comment.

About the first question if you could explain it or possibly send images. About the second we unfortunately won't change the roads markings as it would mean completely re do this project that took 2 years to accomplish and it isnt yet finished. We in the past already changed the textures to make them more realistic changing the road wear markings but we won't be able to change again all the painted markings as we are busy ourselves and busy with the future project.
bailsafe 25 Mar, 2022 @ 8:30pm 
Seconding the issue with interfacing 2+1 asymmetric and normal 2 lane road. And still wondering about my comment from January regarding the overbright colors. Hope you're still around, Grozunol!
thecrediblehulk 11 Mar, 2022 @ 8:35am 
Please update these assets with searchable tags in Find It. Thanks!
Lewimaron 28 Feb, 2022 @ 3:55pm 
Hey, I've just subscribed to this pack as well as the American roads pack and I'm getting errors for duplicate prefab names. It looks like it's all pillar and bridge parts. Are the two packs not meant to be used together, and if so which one has all the roads in it?
snoozy 18 Feb, 2022 @ 8:34pm 
How do I remove the gray sidewalk?
TwoCflyer 13 Feb, 2022 @ 2:17pm 
this collection description is saying 79 roads, but looks like you updated the pack and has 87 now. Just FYI if you need to update the description. Thank so much for all your hard work on these, I LOVE THEM!
bailsafe 11 Jan, 2022 @ 9:33am 
Love these roads, but the colors are way too bright to fit in with vanilla buildings and roads. Is that something that can be changed?
Paix26  [author] 10 Jan, 2022 @ 1:58pm 
@Griseo it's a known issue but unfortunately I can't tell you a timing of when we can fix it :/
Griseo 10 Jan, 2022 @ 1:43pm 
"I'm also having trouble interfacing the small roads with other sizes. The 2+1 asymmetric roads have issues interfacing with smaller roads like the plain streets:
https://i.imgur.com/nTipAzI.png"

This was from the discussion July of last year. Any work on fixing this issue? Just replaced all my roads with this pack and didn't notice the issue myself until I started changing the lights.
Vadicus 16 Dec, 2021 @ 12:19pm 
Love the roads, however there are many that have issues with intersections. Joining a 6 lane to a 4 lane for example will cause errors in the node. Sadly they don't all work together. Also, they are not all the same size as Vanilla roads and can cause problems with upgrading or swapping to a new road type. I especially like the small 4 lane and 4 lane asym but it's "medium" and doesn't do well with upgrading the vanilla basic. The struggle is real. If these roads would match the width of the vanilla roads, I'd redo all my cities. Good work though!
NYCBoi3 7 Nov, 2021 @ 11:07am 
Grozunol I love this pack of roads and they help with the variety of roads when creating a city. The only thing is that the road markings are a little too bright especially during the night. It is possible to turn down the brightness and saturation of the markings so they can better fit?
d.foose 4 Sep, 2021 @ 9:31am 
@Paix26 Thanks. That worked!
Paix26  [author] 17 Aug, 2021 @ 2:44pm 
@d.foose yes, i'm pretty sure that the bob mod allows you to change the traffic lights to the one you want
d.foose 17 Aug, 2021 @ 1:38pm 
Re: BIG roads traffic signals. Is there a way one can change what type of traffic signals appear on the roads? I know the traffic light replacer mod won't work since it only replaces vanilla signals, but wanted to see if there was another way?
Paix26  [author] 14 Aug, 2021 @ 1:16am 
@asterisk11231 not at the moment but they could ¯\_(ツ)_/¯
codewitch 13 Aug, 2021 @ 8:19pm 
Are the links supposed to go anywhere where it says CHECK OUT THE FULL COLLECTION (the thumbnail images)?
Cardona 4 Aug, 2021 @ 10:42am 
Oh! Thank you :)
I'll check it in my savegame, if I'm using this road pack, if I don't have it, I'll try to do that. If I can't, I'll manually download the roads
Paix26  [author] 3 Aug, 2021 @ 9:07am 
...update the roads to the one of the pack and then unsubscribe from the single roads because the game sees the 2 roads (one from the single and the other from the pack) different and if you unsub from one, the roads will disappear. If I were you (knowing that I have to do this process of updating the roads from the development pack to the released pack all the time while we are making a new set of roads) I would leave the single roads. But if you so necessarily need to update the roads, the process is the one I described above
Paix26  [author] 3 Aug, 2021 @ 9:07am 
@CardonaGamer Hi, first, the single roads will always be up to date because when we update a pack we also update the single roads, we only publish the updates in the description of the one click pack but you can click on the green "click to check the updates" button in the single roads description to get redirected to the one click pack, but unfortunately if you want to use the one click versione or viceversa you have to first subscribe to both the single (that you already have) and the pack...
Cardona 3 Aug, 2021 @ 3:50am 
Hey, I downloaded all roads manually and I want to use One Click to keep the roads always up to date.
I must first unsubscribe from all roads (from this pack) and then subscribe to One click. Doesn't that change my city? From roads disappear.
Bonovision 1 Aug, 2021 @ 12:53pm 
Hey guys, I appear to have an assertion error with the mod adaptive roads upon subscribing to this road pack. Here is my output log: https://pastebin.pl/view/c10857c5
Paix26  [author] 1 Aug, 2021 @ 6:00am 
@Carriageworks It takes time to update 100+ roads when we got other projects ongoing :/ sorry to say that.
Партия регионов 1 Aug, 2021 @ 5:47am 
Great roads and very much fits in my city, but I don't think it won't be that complicated to add support for LHD roads for players who prefers this way. Thanks for that.
Paix26  [author] 25 Jul, 2021 @ 2:22pm 
@insanity check @Stingerboy BIG traffic lights are going to be the default traffic lights now on so we won't re change them to vanilla as these roads ar US roads, they will use US traffic lights.

@Shaye I'm sorry to hear that but unfortunately these roads will be only RHD as they are us roads.

@Cutie-Eva this could be different things: first try to unsub and resub, check in your content manager if the roads are enabled, if that doesn't work check that your steam workshop is updated, it will resub to every of your assets and mods, don't stop the update and wait till it's ended to load the game. If that doesn't do the work use LSM and check the report in your cities skylines folder and check what is wrong, what it loaded and why it didn't load them.
JohnnyBonny 25 Jul, 2021 @ 1:01pm 
Can't seem to see any of the roads in the road options
Pretty Little Psycho 25 Jul, 2021 @ 12:50am 
I like these a lot but unfortunately they are not compatible for LHD setups. Have to unsubscribe for now.
Dreaminway 24 Jul, 2021 @ 12:02pm 
I'm also for just having the roads use default lights as I use mods already to change them to what I like. I really rather not sub to another traffic light mod that I'm just going to replace anyways with what I'm using. Plus with issues with the asset is one reason why I chose a differing one over it in the first place.
Stingerboy 3 Jul, 2021 @ 6:38am 
@Paix26 I understand this might be alot to ask for but is their anyway you can make the roads use Vanilla Traffic Lights? ive tried testing the roads with vanilla and only the large roads dont seem to support vanilla traffic lights, is their anything you can have them support vanilla traffic lights and then players can use a mod such as the Traffic Light Replacer to add their own traffic lights in?
Paix26  [author] 3 Jul, 2021 @ 3:22am 
@StungerBoy that's an issue with Hockenheim traffic lights and we unfortunately can't do anything about that :/
Stingerboy 3 Jul, 2021 @ 3:14am 
I seem to have an issue with the Traffic Lights youve provided? the lights at T Junctions seem to glitch out and they dont spawn on one side of the road, which i emans i have to use a 4 junction in order for the traffic lights to look nice, i also noticed that the roads in this pack are also medium roads so there are big traffic lights for a tiny road, anyway to fix this?
knightriderlv2 2 Jul, 2021 @ 4:28pm 
Finally we have right turn lanes. Now my city will look more realistic.

Thank you for all your hard work.
behogie230 30 Jun, 2021 @ 9:43am 
These are great, thank you!! The channelized right turns are great for realistic cities.
Paix26  [author] 29 Jun, 2021 @ 2:05pm 
@Lextacy this is a no parking road pack version of our American road pack. My parking lots are not roads and they are just for showing purpuses. Feel free to read the description :)
Lextacy 29 Jun, 2021 @ 2:01pm 
I dont understand this road pack. The pictures are showing parking lot roads, which seem to showcase what this mod is?