Arma 3
Project injury Reaction (Ace Medical Compat)
183 Comments
Broken Native 15 hours ago 
Any Reason it would keep saying "not found" after downloading it??
☠ Kibbe_Surdo ☠ 31 Jan @ 2:50am 
@LAND0_NORRIS Why does it suck ?
HBAOplus 22 Nov, 2024 @ 6:31pm 
everyone, you may use Death and Hit reactions instead, much less issues will be found
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2993442344&tscn=1732311159
Zandrus 15 Aug, 2024 @ 9:58am 
Update?
☠ Kibbe_Surdo ☠ 12 Nov, 2023 @ 10:24am 
This works please ?
Kardagan 19 Oct, 2023 @ 7:01am 
update :steamsad:
theFunnymonke726 6 Oct, 2023 @ 8:10pm 
make the ai save their buddies
LAND0_NORRIS 7 Aug, 2023 @ 1:18am 
this mod sucks lol
redfox4755 6 Apr, 2023 @ 4:25pm 
Hello can you fix the mod pls i didn't notice this existed and i need it please fix the mod!!!
MunkSWE92 22 Mar, 2023 @ 9:55am 
needs updating
Lastman 10 Mar, 2023 @ 4:59am 
the key is not working, i loaded it in my server but when i try to join the server it is not recognized
FraggerNut 8 Mar, 2023 @ 4:57am 
Is this compatible with the latest versions of PiR and ace?
AssyrianFighter 24 Feb, 2023 @ 2:45pm 
I really like this mod and I enjoy it. But, I would like to ask if it would be possible to still include the helmet bouncing off someone's head or gun falling out of someone's hands when shot in those areas as an option in the mod menu so on default it won't be activated but you can if you want to?

I would really appreciate it if you took this into consideration.

Thank you
Teseł 5 Feb, 2023 @ 7:09am 
Hey. Are you still active? Everything was working fine until 03.02. Cucumber updated his mod with new thing that sadly broke the compat after all this time. Accoriding to the changelog he messed with explosion fragmentation. Are you willing and capable of coming back to this mod?

RPT after throwing a frag

15:01:09 Error in expression <)];
};
};
} ELSE {

for "_i" from 1 to (_count / 2) do {

_speed = 100 + (random>
15:01:09 Error position: <_count / 2) do {

_speed = 100 + (random>
15:01:09 Error Undefined variable in expression: _count
15:01:09 File Pir_frags\Functions\PiRfrags.sqf..., line 29
15:01:09 Error in expression <r (((agltoasl _this) select 2) < 0) or (PiR_frags_on == 0)) exitWith {};

para>
15:01:09 Error position: <PiR_frags_on == 0)) exitWith {};

para>
15:01:09 Error Undefined variable in expression: pir_frags_on
15:01:09 File Pir_frags\Functions\PiRfrags.sqf..., line 1
figamuha 12 Jan, 2023 @ 11:21am 
guys thanks very much, this is most good mod
Stray 3 Aug, 2022 @ 7:06pm 
For the Writing in Agony Animations they would have to put that into the list of Unconc animations for it to show up there's another PIR ACE3 Compatibility that may be what you want as it has helmet knocking off and AI knocking down and crawling when hit.
Con is that for it to work it's still linked to Project Injury Timer and such though the medical is gone, Players and AI will still have a chance to just straight up die after a certain amount of time or actions such as just being shot once unless you disable injury into death settings, and it's uses a more resources then this
Stray 3 Aug, 2022 @ 7:04pm 
I don't think they can fix the AI Remaining prone when ACE3 Unconsciousness from what I could look at it's related to a Unconc Animation that has a chance to play when AI or Player wake up but the animation linked to the freezing seems to lock out any moving till another animation is forced or reset, and from what I could see I think it's the same animation that's related to Players and AI sliding on the ground after waking up (Which is also fixed by resetting animation or a new animation happening for some).
Hereditary 16 Jul, 2022 @ 11:42pm 
as well as the injured AI not reacting after waking up and the broken keys do you think it'd be possible to have a 50/50 chance or configurable chance on having base ACE sleepy head mode and then also the writhing in agony animations that just play until they bleed out? I was hoping this is what the mod would do but instead it's just the reactions and none of the downed animations.
Devon 12 Jul, 2022 @ 1:38am 
Do you plan on fixing server keys and the issue of AI remaining prone and unresponsive when waking up?

AI when knocked unconscious, when woken up have weapons put away and remain prone. @Stray and @Ostross have reported this before...
Trayington 6 Jul, 2022 @ 4:00am 
the actual icon to use project injury isnt showing up for me, any help?
Stray 12 Jun, 2022 @ 12:11am 
PIR didn't even have the advanced medical animations and such when this was made, it's designed to work for ACE3 and not cause issues other stuff is related to PIR Advance Medical which would break it with any other medical system
Reticuli 11 Jun, 2022 @ 2:22pm 
@blarcy I don't think so. This is just a small part of PiR and is missing the best stuff. Obviously there's broken stuff in main PiR, too, but the best of PiR certainly isn't in this scaled down version for use with Ace Medical. Use ACE+KAT plus a bunch of other mods to try to approximate PiR.
GucciDog 11 May, 2022 @ 1:42pm 
Whenever i attempt to heal an injured AI unit on the floor, i don't even have a millisecond to react to the quicktime event and i already checked the addon options, any help?
blarcy 5 May, 2022 @ 11:35pm 
@Infallible Kitten
Addon options, you can adjust everything to your liking
Infallible Kitten 18 Apr, 2022 @ 11:22pm 
Is there a version that does include the dropping weapons and helmet?
HBAOplus 14 Apr, 2022 @ 8:01pm 
Hi, when ACE3 medic loaded, does your Project injury Reaction (Ace Medical Compat) mod compatible with KKA3 Injured Animations?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2172423762&searchtext=injury+animation
[PTH] Nikodga 11 Apr, 2022 @ 8:50am 
resigned it myself, will take down if original author request me to do so
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2792557185
SpookeyWookey 5 Apr, 2022 @ 2:47pm 
yea, can't use it on a server either. Key is fubar.
GucciDoublePluggers 2 Apr, 2022 @ 11:33am 
The public key is also messed up for me.
supercid87 15 Mar, 2022 @ 7:13am 
is the public key messed up on this? I can't get my dedicated server to accept the key for clients.
PlutoPlays1 4 Mar, 2022 @ 5:27pm 
Please fix the issue with infinitely stackable hit animations
GhostRecon101BN 26 Feb, 2022 @ 4:44pm 
so which to 2 mods do i use, ace compat and original pir mod or the mod with ace that disables its medical?
gman 21 Feb, 2022 @ 4:24pm 
update pl0x
ZERODARK 1 Feb, 2022 @ 5:52pm 
I'm torn between the two mods. I love ace medical but I really like the shellshock animation in PIR when an explosion goes off near you. Can we get that & ace medical ? That would be amazing.
Jamaal 15 Jan, 2022 @ 11:14pm 
Still working ? ( i mean , ACE had a lot of updates recently )
Muew [Andersen] 3 Nov, 2021 @ 6:50pm 
For some reason this does not work on my dedicated server running the OPEX mission.
Stray 26 Oct, 2021 @ 10:45am 
Also, I don't know if Battlekeeper is still helping with this but something that might help with AI not moving when waking up while I don't know how possible it is to implement, the AI seem to be stuck in prone unarmed animation, it's fixed by stop animation, shooting them or causing them to do any animation when waking up so if possible it might need a trigger on AI when waking up to do a weapon switch animation to their primary weapo
Stray 26 Oct, 2021 @ 10:40am 
Really weird i've been playing with the mod and SOG DLC and haven't crashed
Check your additional mods
[СА] Graf_Maximus 23 Oct, 2021 @ 7:09am 
Hey, can you fix please the problem from the last update that when you launching the game with SOG DLC + Vietnam mods it crushes the game, but i guess it conflicts DLC or smth, before last 30th september update everything was fine
MrTG 9 Oct, 2021 @ 11:03am 
When I use a fixed weapon, my fire suppresses the AI and won't animate
TheDudeAbides 4 Oct, 2021 @ 2:09pm 
We identified the cause of the crash. It has to do with the SOG PF Main Menu that is at fault. When we use the addon that restores the default main menu screen the mod loads and functions as intended.
TheDudeAbides 2 Oct, 2021 @ 8:40am 
It started right after the last update of the mod. I was experiencing the crashes before 1.1 was released
Greifus_OnE 30 Sep, 2021 @ 9:59am 
This mod unfortunately causes crashes when launching into the ArmA 3 menu with the 1.1 Prairie Fire update.
TheDudeAbides 30 Sep, 2021 @ 6:51am 
My group feels the same way about PiR.
wolfprivat 30 Sep, 2021 @ 5:34am 
always crashing as well; thx for mod; never wanna play without ^^
Peacekeeping Infantry Battalion 30 Sep, 2021 @ 5:10am 
crash
Kolljak 30 Sep, 2021 @ 3:49am 
unfortunately between the time of me posting now the group i was structuring is no longer around. and i have ceased being their server manager so i have no idea and cant help you with it.
TheDudeAbides 30 Sep, 2021 @ 3:02am 
New update is making my game not launch. I ensured it was this mod causing the crash.
GUS  [author] 30 Sep, 2021 @ 12:27am 
try now @kolljak . If not ill just redo the keys just been bit busy with work havent had much time to pay attention to the threat so my apologies
Kolljak 27 Sep, 2021 @ 9:43am 
@GUS as makarov mentioned below it is typo'ed and needs fixed. just @ing you to get it to show in your inbox.