Garry's Mod

Garry's Mod

(GDCW) M16A1
74 Comments
DAMAGEPLAN 28 Aug, 2022 @ 10:34pm 
why is the worldmodel so small?
FukDaPopulation 3 Mar, 2022 @ 4:25pm 
Sarge the trees are speaking Vietnamese again!
SergeantSplat713 19 Feb, 2022 @ 10:20pm 
GOOOOD MORNING VIETNAM
Owie 6 Mar, 2021 @ 11:01am 
this weapon is one of the more older ones it was good before arccw was a [h] thing [/h]
lets go golfing! 9 Nov, 2020 @ 2:10pm 
woah this is terrible, why does it have 5 stars?
shrill 12 Jan, 2020 @ 2:36pm 
civillians? i think you mean enemies without guns my friend.
trevorian 29 Sep, 2019 @ 5:18pm 
I started shooting civilians and my game crashed.
10/10 would be sent to Geneva again
UltraViolentLight 14 Sep, 2019 @ 9:43pm 
the m16a1 sounds are too quiet for an unsuppressed rifle
Soinkez 12 Aug, 2019 @ 10:04pm 
dragonknight i already read that way back when a long time ago
and i didn't copy and paste it and guess what. im not dead
Skullbelly 12 Dec, 2018 @ 2:20pm 
The impact effects are messed up because of this addon, can you please fix this?
4Pugo 30 Apr, 2018 @ 4:48am 
I’m using this for a vietnam war game, this is great.
Thanks!
Crab Gaming 13 Feb, 2018 @ 4:58am 
im using this for a vietnam war project

Dorito 2 Dec, 2016 @ 8:49pm 
I'm Done With The " You Need Day Of Infamy," Or Counter Strike: Source". I'm DONE.
Cheeze Spartan 31 Aug, 2016 @ 5:54am 
looking for nam mod
finds this
tries it out
GOD FUCKING DAMNIT
非常规大师深海 16 Jul, 2016 @ 10:36am 
What is it? How to solve the problem?
[(GDCW) M16A1] lua/entities/gdcwa_5.56x45_ball/init.lua:158: attempt to index a nil value
1. unknown - lua/entities/gdcwa_5.56x45_ball/init.lua:158
abc 19 Apr, 2016 @ 10:09am 
be cooler if it was cw 2.0
don 25 Feb, 2016 @ 8:55pm 
ERROR] workshop/lua/entities/gdcwa_5.56x45_nato2/init.lua:158: attempt to index a nil value
1. unknown - workshop/lua/entities/gdcwa_5.56x45_nato2/init.lua:158


[ERROR] workshop/lua/effects/gdcw_universal_impact/init.lua:46: attempt to index a nil value
1. unknown - workshop/lua/effects/gdcw_universal_impact/init.lua:46

same problem with DaFuzzy
♥♥♥♥♥♥♥♥ 6 Nov, 2015 @ 5:45pm 
THE BULLET FREZES WHEN IT HITS THE GROUND AND MAKES SCRIPT ERRORS PLEASE HELP!!! THIS HAPPENS WITH ALL GDCW GUNS!!!
The_Spazz™ 6 Nov, 2015 @ 1:33pm 
@♫Captain Wubstep™♫ Same
Pat McWoozy 22 Oct, 2015 @ 10:19pm 
When i shoot, it says that this and/or another addon is creating errors. The bullets get stuck on certain surfaces. This happens with every GDCW weapon I've ever tried.
Captain Starblazer 5 Oct, 2015 @ 9:09pm 
I know the gun looks promising but I don't want something that's not what you think it is
Captain Starblazer 5 Oct, 2015 @ 9:07pm 
Is this gun automatic? Or is it like the one from murderthon assault rifles where its basically just a pistol rifle?
Glass of Lime Soda 14 Sep, 2015 @ 6:27pm 
Make the gun jam nonstop.So we can really roleplay the M16's early life in vietnam.JK
[DFS]toast 12 Aug, 2015 @ 7:43pm 
@toaster because css actually works in gmod almost by default while most csgo content requires different coding and etc to work properly, also nikolai sometimes when firing the gdcw bullet doesnt disapeer, i stays at point of contact for a few seconds and create errors, not really gameplay affecting just annoying to see a glowing orb
wuturmomsaid 28 Jul, 2015 @ 12:24pm 
Do u have to have GDCW to use it?
PENETRATOR69 25 Jul, 2015 @ 12:09pm 
dude are you fucking kidding me?
buying a game 20 euros for a swemp?
im fucking done!
why everythink REQUIRER css? and not cs go ?
DickBagels 22 Jun, 2015 @ 9:05pm 
what is counter strike source link
Ferdinand 4 Feb, 2015 @ 2:10pm 
nice gun
zakattack04 1 Feb, 2015 @ 6:15pm 
I am having a glitch where it shoots at rapid speed, how do you fix this?
tjsfuneral 16 Jan, 2015 @ 4:48pm 
is it for npcs too?
Reticent 26 Dec, 2014 @ 5:42pm 
Could u send the Counter Strike source link?
Pzhuravlev69 7 Nov, 2014 @ 9:56am 
Это модель из Call of Duty Black Ops.
Bone Head 27 Sep, 2014 @ 1:09am 
make a ak47
HELMINTH 4 Aug, 2014 @ 4:04pm 
You Really Need to fix the world model
HELMINTH 1 Aug, 2014 @ 9:05am 
Yeah I know nevermind thats why the mag is small the world model is the only problem.
A100percentBEEF 30 Jul, 2014 @ 8:56pm 
Samuel, 30 round magazines were rarely issued in Vietnam, it was usually 20 rounders.
Billy Nogami 28 Jul, 2014 @ 8:43pm 
I have never seen M16A1 in real life, but that model smaller than M4A1 from CSS, and that the most small model of M16 around all Workshop.
HELMINTH 17 Jul, 2014 @ 12:06pm 
Also yes I have CSS
HELMINTH 17 Jul, 2014 @ 12:05pm 
Did you fix it yet or was this allready here?
:~VERSION 2: FIXED WM (forgot putting wm textures in gma in v1, fixed now)
if you did then i am not able to see a difference.
HELMINTH 15 Jul, 2014 @ 5:41pm 
Oh and can you make it so it has 30 bullets in one clip insted of 20.
HELMINTH 15 Jul, 2014 @ 5:37pm 
The World Model is off proportion. The handle is in front of my hand. And the front round part where your other hand holds the gun is under my hand. And the gun itself seems a little too small and once the world model just went invisible. The world model is screwed up and yes I do have counter strike so It can't be that.
HaCkErMaN 7 Jun, 2014 @ 6:48pm 
wow awesome
ROBOCOP 6 Jun, 2014 @ 11:37pm 
something too quiet sound of shots ...
Nikolai MacPootislavski  [author] 26 May, 2014 @ 9:10am 
i didn't put css's content in the addon. you can download css content off other websites, however
420Vinz 26 May, 2014 @ 8:49am 
@Nikolai MacPootislavski well i dont know but you realy need CSS for the hand texture? bcuse this is the same hands like in M9K but no1 sees errors by M9K even if they dont have CSS
Duke Jenkem 16 May, 2014 @ 5:14pm 
FINALLY! an M16A1! If youre taking requests, can you make a FN FAL?
ϟubsoiled Viruϟ 3 May, 2014 @ 2:41pm 
Why is it when you equip the gun the whole player model changes?
[DFS]toast 3 May, 2014 @ 12:29pm 
ok that seems fine
Nikolai MacPootislavski  [author] 3 May, 2014 @ 12:18pm 
i could make the sound louder, toast. it may seem a bit quiet, but i'm not really into changing it
[DFS]toast 3 May, 2014 @ 11:51am 
can you either change the sound or make it a little louder?