Arma 3
Sysroot's Utility Scripts
30 Comments
little andy 8 Nov, 2024 @ 3:35pm 
:aunope:
Alex 6 Jun, 2022 @ 7:19am 
Jirka 6 Jun, 2022 @ 6:14am 
yoda gaming 3 Mar, 2022 @ 4:14pm 
yoda gaming 3 Mar, 2022 @ 4:14pm 
amogus amongus sus sussi bakki sussy bakky
Sysroot  [author] 1 Feb, 2022 @ 3:24pm 
Wise words.
john jork 30 Jan, 2022 @ 5:38pm 
Among Us has truly embedded itself into our souls. We cannot get rid of it.
No matter what, we look, and we see it. The word "sus", or an interesting looking trash can.
It's simply everywhere. Thank you, Evolution, for this pattern seeking part of our brain that enforces the rule.
From here on out, I will call it the "Among Us Syndrome".
Impostor Syndrome was already taken, you see.
little andy 8 Dec, 2021 @ 11:24am 
truly a sus impostor script pack

(btw tysm for this, especially the animate script)
Sysroot  [author] 27 Sep, 2021 @ 11:57pm 
:(∩)
Ravel 27 Sep, 2021 @ 11:56pm 
:( )
Sysroot  [author] 14 Sep, 2021 @ 8:05am 
bob 12 Sep, 2021 @ 2:38pm 
sussy balls
Sysroot  [author] 8 Sep, 2021 @ 12:08am 
As far as anyone here needs to know this acronym was completely unintentional...
Owl 7 Sep, 2021 @ 10:45pm 
You poor man...
Sysroot  [author] 6 Sep, 2021 @ 10:31am 
Unfortunate? You mean very fortunate, surely.
JunoMe 6 Sep, 2021 @ 9:13am 
this is a pretty unfortunate name for something that should be a quality of life improvement
Sysroot  [author] 6 Sep, 2021 @ 8:27am 
Amogus?
JunoMe 6 Sep, 2021 @ 4:25am 
SUS
GTS 17 Aug, 2021 @ 5:57am 
ahaha
Veryga88 16 Aug, 2021 @ 1:42pm 
Oh you sussy baka
Sysroot  [author] 16 Aug, 2021 @ 1:27pm 
Impostor? Impostor venting? Sussy impostor?
Veryga88 16 Aug, 2021 @ 12:45pm 
SUS??? AMOGUS
Sysroot  [author] 14 Aug, 2021 @ 3:57pm 
@Freudeheit The patch is out. The issue you were experiencing should be fixed, and various other small fixes to EzAnimate were done as well. The mod has also now been signed. Let me know if you run into more issues!
Freudeheit 14 Aug, 2021 @ 2:52pm 
ah gotcha no rush
Sysroot  [author] 14 Aug, 2021 @ 2:17pm 
@Freudeheit Yeah, sorry, wasn't able to get the patch out yet. I'm testing it now and you can expect it to be ready shortly.
Freudeheit 14 Aug, 2021 @ 12:24pm 
seems to still be spitting the same error out heres the code for the trigger:
"[elev1, [0,0,50], 50] call SUS_fnc_LinearAnimDynamic;"
Sysroot  [author] 14 Aug, 2021 @ 4:59am 
I take it back, it was an error on my part. I'm releasing a patch now to fix the issue. If it still doesn't work after that, though, let me know.
Sysroot  [author] 14 Aug, 2021 @ 4:56am 
@Freudeheit That could be caused by a variety of things, but it's most likely that your "destination" parameter is not an array. If that's not it, could you send the line you're using to call LinearAnim?
Freudeheit 14 Aug, 2021 @ 12:38am 
can't seem to get LinearAnim to work no matter what I do it just spits out "Error vectordiff: Type Number, expected Array File SUS\functions\fnz_EzAnimate.sqf..., line 245"
Eisenhorn 9 Jul, 2021 @ 7:16pm 
First